"Imperial Armour"

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This article pertains to a subject that is not yet released in the Global server of Arknights.
This enemy's name, description, and trait(s) are tentative translations which may not represent the official English localization and will be updated when Ending a Grand Overture is announced or released in the Global server of Arknights.

The "Imperial Armour" is an elite enemy in Arknights.

Enemy description
The King's guards swore loyalty to Victoria. In his memory, their iron bodies became the mountains, and their white steam smothered the skies.

Overview

出场时,以场上当前生命最高的1名我方单位为中心,进行轰炸;可以远程物理攻击;攻击数次后,进行一次蓄力攻击,造成更高的3次物理伤害
—Tooltip

Althought the "Imperial Armours" have considerably lower stats than the real Steam Knights, they still have formidable HP, ATK, and DEF with multiple deadly abilities, although they are extremely vulnerable to Arts damage.

Ability Init. cooldown Cooldown
  • While not blocked, uses a ranged attack with 80% ATK.
  • While blocked, uses a melee attack.
Innate
Locks onto the friendly unit with the highest HP and launches 8 missiles, each targeting the unit with the highest HP over a 3×3 area centered on the target and deals Physical damage equal to ATK.
Once per operation
Attacks with the pilebunker after a wind-up time of 7 seconds, dealing three instances of Physical damage equal to 100% ATK each.
10 sec. 15 sec.

Appearances

Intermezzi GO-9

Stats

HPATKDEFRESMSPDAtk. int.E-RESERST
30000
A+
1020
A
1800
A+
5
D
0.5
C
5
D
0
E
0
E
Attack rangeHP regeneration rateWeightLife Point penalty
1.561

Vulnerabilities

Silence Stun Sleep Freeze Levitate Frighten Fear
Vulnerable Vulnerable Vulnerable Vulnerable Vulnerable Vulnerable Vulnerable