Class/Guard

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Guard.png
Guard
  • Melee
  • Can block 1 ~ 3 enemies
  • High HP
  • High ATK
  • Low to average DEF
  • No or low RES
  • Average to high DP cost
  • Average to high ASPD
Dreadnought Guard
Dreadnought Guard
Nothing special
Castle-3 icon.png
Conviction icon.png
Flamebringer icon.png
Franka icon.png
Lessing icon.png
Matoimaru icon.png
Melantha icon.png
Morgan icon.png
Nearl the Radiant Knight icon.png
Sharp icon.png
Skadi icon.png
Centurion Guard
Centurion Guard
Attacks hit multiple targets equal to block count
Blaze icon.png
Broca icon.png
Estelle icon.png
Fuze icon.png
Gavial the Invincible icon.png
Popukar icon.png
Savage icon.png
Specter icon.png
Lord Guard
Lord Guard
Has a ranged attack that deals 0.8× damage, which is used while not blocking enemies
Arene icon.png
Ayerscarpe icon.png
Frostleaf icon.png
Lappland icon.png
Leto icon.png
Luo Xiaohei icon.png
Midnight icon.png
Qiubai icon.png
SilverAsh icon.png
Thorns icon.png
Arts Fighter Guard
Arts Fighter Guard
Attacks deal Arts damage
Amiya (Guard) icon.png
Astesia icon.png
Mousse icon.png
Sideroca icon.png
Surtr icon.png
Viviana icon.png
Instructor Guard
Instructor Guard
Has a range of two tiles ahead and attacks deal 1.2× damage against enemies not blocked by self; supports friendlies with skills
Bryophyta icon.png
Dobermann icon.png
Doc icon.png
Pallas icon.png
Swire icon.png
Whislash icon.png
Fighter Guard
Fighter Guard
Has a very low attack interval
Beehunter icon.png
Chongyue icon.png
Dagda icon.png
Flint icon.png
Indra icon.png
Jackie icon.png
Mountain icon.png
Swordmaster Guard
Swordmaster Guard
Attacks deal two consecutive hits (but are still considered as one attack)
Bibeak icon.png
Ch'en icon.png
Cutter icon.png
Degenbrecher icon.png
Irene icon.png
Tachanka icon.png
Musha Guard
Musha Guard
Cannot be actively healed by friendlies and restores slight HP in each attack
Akafuyu icon.png
Hellagur icon.png
Rathalos S Noir Corne icon.png
Utage icon.png
Zuo Le icon.png
Liberator Guard
Liberator Guard
Only attack and block enemies when the skill is active, and have increased ATK over time when the skill is not active (up to a limit and will be lost when the skill expires upon activation); has a range of the frontal and side tiles
Młynar icon.png
Tequila icon.png
Reaper Guard
Reaper Guard
Attacks hit all enemies within a vertical range of three tiles ahead, cannot be actively healed by friendlies, and restores slight HP for every enemy hit in each attack up to the block count
Executor the Ex Foedere icon.png
Highmore icon.png
Humus icon.png
La Pluma icon.png
Crusher Guard
Crusher Guard
Attacks hit multiple targets equal to block count and have extremely high HP and ATK, but have no defenses whatsoever and a high attack interval
Hoederer icon.png
Quartz icon.png
Ulpianus icon.png
Wind Chimes icon.png
Earthshaker Guard
Earthshaker Guard
Attacks deal half-strength splash damage affecting enemies near the main target
Odda icon.png