Guardian Defender
< Defender
(Redirected from Guardian Defender)Defender branches | |||
---|---|---|---|
Protector | Guardian | Juggernaut | Arts Protector |
Duelist | Fortress | Sentinel Protector | – |
“ | Can heal allies by using the skill. | ” |
—Trait description |
Guardian Defender, colloquially known as Healing or Medic Defender, is a branch of the Defender class in Arknights.
Guardian Defenders are capable of restoring the HP of friendly units through their skills, which allows them to act as substitutes for Medics. Compared to other Defenders, Guardian Defenders have lower HP and DEF, and blocks two enemies initially or three from Elite 1, but have higher ATK and some RES. Guardian Defenders have an attack range of the same tile as themselves with the sole exception to Blemishine, whose attack range covers the tile ahead of her like other melee Operators.
Operators
6★ | ||
---|---|---|
5★ | ||
4★ | ||
3★ |
Operator Modules
Module | Information |
---|---|
GUA-X
|
New trait: When healing allied units with less than 50% HP, increases heal amount by 15% |
GUA-Y
|
New trait: Reduces damage taken by 15% |
Addendum | |
The damage reduction of the GUA-Y Module applies to all three types of damage (Physical, Arts, and True). |
Strategies
- Guardian Defender's healing interval is longer than most Medics due to their healings being mostly from their skills. Therefore, it is not recommended to use them as the sole healer.
Modules
- The GUA-X Module allows the Guardian Defender to quickly save friendlies (or in the worst case, themselves) who are in critical HP from being knocked out.
- The GUA-Y Module improves the Guardian Defender's survivability, notably since the damage reduction also applies to Pure damage – which is one of the few ways to mitigate it.