HE-3: No Empty Hands
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Operation | Story |
HE-3 No Empty Hands |
Hortus de Escapismo: Sanctilaminium Ambrosii Previous HE-2 Next HE-TR-2
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A savvy raider will never return empty-handed.
<Holy Statue> Can calm the emotions of residents. <Makeshift Walkway> A temporary walkway built with planks, easily destroyed by falling rocks, turning into Holes in the process; Ground units that pass it will fall to the bottom and be defeated immediately |
Information
Recommended level | Elite 1 Level 1 | ||
---|---|---|---|
Sanity | Drill Plan | EXP | LMD |
9 | 1 | 90 (108) | 90 (108) |
Unit Limit | Initial DP | Life Points | Enemies |
8 | 10 | 3 | 32 |
Deployable devices | Spare Timber ×3 | ||
Static devices | Holy Statue ×2 |
Drops
First clear | Regular |
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Enemies
Allies | Monastery Inhabitant ×1 |
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Normal | Gnawbeast ×23, Wasteland Robber ×6, Wasteland Skulker ×3 |
Trivia
- The name is a reference to Charles Carroll Luther's "Must I Go, And Empty Handed?" which was inspired by John 9:4 (KJV): I must work the works of him that sent me, while it is day: the night cometh, when no man can work.