Information
Recommended level | Elite 2 Level 35 | ||
---|---|---|---|
Sanity | Drill Plan | EXP | LMD |
20 | 1 | 200 (240) | 200 (240) |
Unit Limit | Initial DP | Life Points | Enemies |
8 | 10 | 3 | 52 |
Deployable devices | ![]() ![]() | ||
Static devices | ![]() ![]() |
Drops
First clear |
---|
The Arknights Terra Wiki is a collaborative, community-maintained wiki. If you notice an issue, please consider making an edit, starting a discussion on the article's talk page, or reaching out via the Arknights Terra Wiki Discord.
HE-EX-7 Agape |
Hortus de Escapismo: Sacrarium Derelictum Previous HE-EX-6 Next HE-EX-8
|
![]() | |
It is said that love conquers all, but is that really true? <Holy Statue> Can calm the emotions of residents. <Makeshift Walkway> A temporary walkway built with planks, easily destroyed by falling rocks, turning into Holes in the process; Ground units that pass it will fall to the bottom and be defeated immediately <Crumbling Masonry> Rocks will periodically fall and roll down a slope, dealing damage to friendly units in the way |
Recommended level | Elite 2 Level 35 | ||
---|---|---|---|
Sanity | Drill Plan | EXP | LMD |
20 | 1 | 200 (240) | 200 (240) |
Unit Limit | Initial DP | Life Points | Enemies |
8 | 10 | 3 | 52 |
Deployable devices | ![]() ![]() | ||
Static devices | ![]() ![]() |
First clear |
---|
Condition: 1 additional <Crumbling Masonry> will appear
| |||
---|---|---|---|
Recommended level | – | ||
Sanity | Drill Plan | EXP | LMD |
20 | 3 | 200 | 200 |
Unit Limit | Initial DP | Life Points | Enemies |
8 | 10 | 1 | 52 |
Deployable devices | ![]() ![]() | ||
Static devices | ![]() ![]() | ||
Additional information |
The third Crumbling Masonry is on [B6], facing up. |
First clear |
---|
Normal | Starving Gnawbeast ×23, Startled Vesperwing ×13, Elite Wasteland Robber ×8, Elite Wasteland Skulker ×2, Monastery Inhabitant ×2 | ||
---|---|---|---|
Elite | Bounty Hunter Crossbowman Captain ×1, Bounty Hunter Disruptor Captain ×4, Fortuna, Fallen Angel | ||
Additional information | |||
All enemies other than Monastery Inhabitants (including Fortuna) have their HP, ATK, and DEF increased by 20%. |