MB-TR-1: Shackles and Dances

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MB-TR-1
Shackles and Dances
Mansfield Break: Escape Plan
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MB-TR-1 map.png
One of the most important rules for surviving in prison— get used to those shackles around your body.
<Imprisonment Device> Imprisons freed enemies within its effect area

Information

Recommended level
Sanity Drill Plan EXP LMD
0 0 0
Unit Limit Initial DP Life Points Enemies
8 0 10 5
Static devices Imprisonment Device ×1

Drops

First clear
3 Stars
Originite Prime

Enemies

Normal Ordinary Prisoner ×2, Sniper Prisoner ×3

Operators

All Operators below cannot be changed and the Support Unit cannot be used.
Automatically deployed
  • Fang (Elite 1 Level 25, Skill-C1.png Charge α Level 4, Potential 5)
  • Ifrit (Elite 2 Level 10, Skill-Ifrit2.png Pyroclasm Level 7, Potential 6)
  • Ptilopsis (Elite 1 Level 40, Skill-Ptilopsis1.png Enkephalin Level 7)
  • Saria (Elite 2 Level 10, Skill-Saria3.png Calcification Mastery 3, Potential 4)
  • Silence (Elite 1 Level 40, Skill-M3.png Healing Up γ Level 7)
Addendum
  • Ifrit, Ptilopsis, Saria, and Silence are considered to have 60% Trust.
  • Fang is considered to have 40% Trust.