NL-TR-1: City Lights
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Operation | Guide | Tutorial |
NL-TR-1 City Lights |
Near Light: Kawalerielki Previous NL-ST-1 Next NL-1
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Learn how to seek out the lights within Kazimierz cities, how to avoid the darkness lurking in their shadows, and how to properly enjoy life. <Nightfall> Operators cannot be deployed on tiles where you do not have visibility. Enemies in areas without visibility are treated as Invisible <City Neon> Provides an initial amount of visibility, and can further increase visibility when used |
Information
Recommended level | – | ||
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Sanity | Drill Plan | EXP | LMD |
0 | – | 0 | 0 |
Unit Limit | Initial DP | Life Points | Enemies |
8 | 10 | 5 | 10 |
Static devices | City Neon ×2 |
Drops
First clear |
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Enemies
Normal | Nameless Independent Knight ×3, Undertide Gloompincer ×7 |
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Operators
All Operators below cannot be changed and the Support Unit cannot be used.
Squad composition | |
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Automatically deployed | |
Addendum | |
All the listed Operators are considered to have 0 Trust. |