Connector Plot

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This article pertains to a subject that is not yet released in the Global server of Arknights.

Unable to deploy Operators initially, and other Operators have to be in the vicinity to assist.
—Description of operations featuring the Connector Plot (unofficial translation)

Connector Plot is a terrain feature in Arknights.

Overview

The Kazdel nomadic city's structure is not firm and held together by many "Connector Plots". Operators cannot be deployed on Connector Plots directly, but need assistance from other Operators deployed on regular tiles.

Upon being deployed on a Connector Plot, the Operator will throw a Stable Chain to the previous Operator being deployed within a range of the surrounding tiles with 3-tiles extensions to all four cardinal directions to secure themselves. Operator must also be secured in order to receive a Stable Chain, and a single Operator can maintain up to 2 Stable Chains at a time.

If an Operator on Connector Plots loses their Stable Chain, they will become "unstable" and be Stunned for 10 seconds, after which they will be automatically retreated if there are no other deployed Operator in the Stable Chain range in order for them to throw it towards. Enemies that comes in contact with a Stable Chain will be Slowed for 3 seconds.

Interactions

Enemy Interaction
"Flying Shoes" Mercenary
"Flying Shoes" Elite Mercenary
Their Physical/Arts dodge will be permanently disabled upon coming into contact with a Stable Chain.
Junk Patcher sprite.png
Junk Inventor sprite.png
Gains Low-Altitude Hovering for 3.5 seconds upon coming into contact with a Stable Chain, after which their DEF is permanently reduced by 1100 (Patcher)/1300 (Inventor).
Explosive Kitchenware Colossus sprite.png
Enhanced Explosive Kitchenware Colossus sprite.png
Loses 3% of maximum HP every second while caught in a Stable Chain.
Docile Armed Burdenbeast sprite.png
Docile Armed Big Burdenbeast sprite.png
Their trait will be triggered upon coming into contact with a Stable Chain.
Wandering Mercenary "Scissorhand"
Wandering Mercenary "Weaver"
Cuts off a Stable Chain upon coming into contact with one.
Free Mercenary "Bassist"
Free Mercenary "Lead Guitarist"
Their channeling attack affects other Operators connected to the same Stable Chain as the target.
Shrouded Assassin sprite.png
Their invisibility and Physical/Arts dodge will be disabled for 15 seconds upon coming into contact with a Stable Chain.

Appearances

Connector Plots are featured in all Babel event operations except BB-1, BB-2, BB-9 and BB-10.