Expeditioner's Joklumarkar Collectibles: Professional Tools

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Professional Tools Collectibles provide significant improvements for specific Operator classes.

No. Collectible Information
145
Normal
Purchasable
Exchangeable
Vanguards have their max. HP increased by 60% and DP cost reduced by 2.
146
Normal
Purchasable
Exchangeable
Vanguards have the initial SP of their skills increased by 15.

Unlock condition: Enter Scout: Searching For A Path Forward[note 1] 2 times across all runs.
147
Rare
Purchasable
Exchangeable
Vanguards have their skill's SP cost reduced by 35%.

Unlock condition: Enter Scout: Searching For A Path Forward[note 1] 4 times across all runs.
148
Super Rare
Purchasable
Exchangeable
Vanguards have their ATK and DEF increased by 50%.

Unlock condition: Enter Scout: Searching For A Path Forward[note 1] 6 times across all runs.
149
Normal
Purchasable
Exchangeable
Guards have their HP incresed by 40% and DP cost reduced by 3.
150
Normal
Purchasable
Exchangeable
Guards have their ATK increased 25%.

Unlock condition: Enter Lost and Found: Amma Tal 2 times across all runs.
151
Rare
Purchasable
Exchangeable
Guards generate 2 SP when attacking.

Unlock condition: Enter Lost and Found: Amma Tal 4 times across all runs.
152
Super Rare
Purchasable
Exchangeable
Guards have their DEF reduced by 40% in return for having their ATK and ASPD increased by 40% and 30, respectively.

Unlock condition: Enter Lost and Found: Amma Tal 6 times across all runs.
153
Normal
Purchasable
Exchangeable
Defenders have their max. HP increased by 40% and DP cost reduced by 3.
154
Normal
Purchasable
Exchangeable
Defenders have their ATK increased by 60%.

Unlock condition: Enter Encounter: Wilderness Survival Expert 2 times across all runs.
155
Super Rare
Purchasable
Exchangeable
Defenders restore 2 SP whenever they lose HP.

Unlock condition: Enter Encounter: Wilderness Survival Expert 6 times across all runs.
156
Rare
Purchasable
Exchangeable
Defenders have their max. HP/DEF and RES increased by 40% and 20, respectively.

Unlock condition: Enter Encounter: Wilderness Survival Expert 4 times across all runs.
157
Normal
Purchasable
Exchangeable
Snipers have their max. HP increased by 60% and DP cost reduced by 2.
158
Normal
Purchasable
Exchangeable
Snipers have their ATK increased by 20%.

Unlock condition: Enter Encounter: Rain! 2 times across all runs.
159
Rare
Purchasable
Exchangeable
Snipers have their max. HP reduced by 40% in return for having their ATK increased by 40%.

Unlock condition: Enter Encounter: Rain! 4 times across all runs.
160
Super Rare
Purchasable
Exchangeable
Snipers have their ASPD increased by 70.

Unlock condition: Enter Encounter: Rain! 6 times across all runs.
161
Normal
Purchasable
Exchangeable
Casters have their max. HP increased by 60% and DP cost reduced by 3.
162
Normal
Purchasable
Exchangeable
Casters have their ATK and ASPD increased by 25% and 25, respectively.

Unlock condition: Enter Encounter: Missing Mountains 2 times across all runs.
163
Rare
Purchasable
Exchangeable
Casters have their automatic SP recovery rate increased by 0.4/sec.

Unlock condition: Enter Encounter: Missing Mountains 4 times across all runs.
164
Super Rare
Purchasable
Exchangeable
Casters have their max. HP reduced by 40% in return for dealing 1.7× Arts damage.

Unlock condition: Enter Encounter: Missing Mountains 6 times across all runs.
165
Normal
Purchasable
Exchangeable
Supporters have their max. HP increased by 60% and DP cost reduced by 2.
166
Rare
Purchasable
Exchangeable
Supporters have their skills' SP cost reduced by 40%.

Unlock condition: Enter Encounter: Useless Objects 2 times across all runs.
167
Super Rare
Purchasable
Exchangeable
Friendly units within a Supporter's attack range have their ATK increased by 20%.

Unlock condition: Enter Encounter: Useless Objects 6 times across all runs.
168
Rare
Purchasable
Exchangeable
Enemies within a Supporter's attack range have their DEF and RES reduced by 20%.

Unlock condition: Enter Encounter: Useless Objects 4 times across all runs.
169
Normal
Purchasable
Exchangeable
Medics have their max. HP increased by 60% and DP cost reduced by 2.
170
Normal
Purchasable
Exchangeable
Medics have their automatic SP recovery rate increased by 0.3/sec.

Unlock condition: Enter Encounter: Auspicious Sign[note 2] 2 times across all runs.
171
Rare
Purchasable
Exchangeable
Medics have their ASPD increased by 50.

Unlock condition: Enter Encounter: Auspicious Sign[note 2] 4 times across all runs.
172
Super Rare
Purchasable
Exchangeable
Applies Status Resistance to friendly units within a Medic's healing range.

Unlock condition: Enter Encounter: Auspicious Sign[note 2] 6 times across all runs.
173
Normal
Purchasable
Exchangeable
Specialists have their max. HP increased by 60% and DP cost reduced by 2.
174
Normal
Purchasable
Exchangeable
Specialists have their ASPD increased by 30.

Unlock condition: Enter Lost and Found: Lowland Market 2 times across all runs.
175
Rare
Purchasable
Exchangeable
Specialists have their redeployment time reduced by 35%.

Unlock condition: Enter Lost and Found: Lowland Market 4 times across all runs.
176
Super Rare
Purchasable
Exchangeable
Specialists have their ATK increased by 40% and the shift force they deliver increased by 2.

Unlock condition: Enter Lost and Found: Lowland Market 6 times across all runs.
177
Super Rare
Purchasable
Exchangeable
Abjurer, Decel Binder, and Hexer Supporters deal an additional instance of Arts damage equal to 3% of the target's current HP when attacking.
178
Super Rare
Purchasable
Exchangeable
Blast and Chain Casters as well as Fortress Defenders restore 2 SP whenever they damage an enemy.
179
Super Rare
Purchasable
Exchangeable
When there are no friendly units in the adjacent tiles to Ambusher, Dollkeeper, and Executor Specialists, their ASPD is increased by 120.
180
Super Rare
Purchasable
Exchangeable
Enemies within the attack range of Bard Supporters, Therapist Medics, and Phalanx Casters take Arts damage equal to 50% of the respective Operator's ATK every second.
181
Super Rare
Purchasable
Exchangeable
Whenever Artilleryman and Flinger Snipers as well as Splash Casters damage an enemy, their ATK is increased by 15%, which stacks up to 150% and will be reset if they do not damage enemies for 5 seconds.
182
Super Rare
Purchasable
Exchangeable
Whenever Core and Mystic Casters as well as Summoner Supporters activate their skill, their automatic SP recovery rate is increased by +0.5/sec., which stacks up to 2/sec.
183
Super Rare
Purchasable
Exchangeable
Every 2 seconds, enemies in the vicinity of an Arts Protector, Duelist, or Protector Defender takes True damage equal to 100% of the Defender's ATK and are Bound for 1 second.
184
Super Rare
Purchasable
Exchangeable
Charger, Pioneer, and Tactician Vanguards have their DP cost reduced by 10. Whenever the aforementioned Vanguards defeat an enemy, all Operators waiting for deployment have their DP cost reduced by 1 (cannot be reduced below 0).
185
Super Rare
Purchasable
Exchangeable
The attacks of Besieger, Deadeye, and Heavyshooter Snipers deal more damage for every percent of the target's missing HP, up to 50%. When the aforementioned Snipers attack an enemy whose HP is below 20%, said enemy will be instantly defeated.

Notes

  1. 1.0 1.1 1.2 Erroneously referred to as "Forthpath Search" in-game
  2. 2.0 2.1 2.2 Erroneously referred to as "Good Omen" in-game