Expeditioner's Joklumarkar Collectibles: Professional Tools
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Expeditioner's Joklumarkar Collectibles | ||||
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Alter. Trinkets | Survival Aids | Combat Gear | Prof. Tools | Adept's Col. |
Support Items | Investigation Eq. | Storyteller | Secrets of Terra | Dusty Remnants |
Professional Tools Collectibles provide significant improvements for specific Operator classes.
No. | Collectible | Information |
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145 | Normal Purchasable Exchangeable
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146 | Normal Purchasable Exchangeable Vanguards have the initial SP of their skills increased by 15. Unlock condition: Enter Scout: Searching For A Path Forward[note 1] 2 times across all runs.
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147 | Rare Purchasable Exchangeable Vanguards have their skill's SP cost reduced by 35%. Unlock condition: Enter Scout: Searching For A Path Forward[note 1] 4 times across all runs.
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148 | Super Rare Purchasable Exchangeable Vanguards have their ATK and DEF increased by 50%. Unlock condition: Enter Scout: Searching For A Path Forward[note 1] 6 times across all runs.
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149 | Normal Purchasable Exchangeable Guards have their HP incresed by 40% and DP cost reduced by 3.
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150 | Normal Purchasable Exchangeable Guards have their ATK increased 25%. Unlock condition: Enter Lost and Found: Amma Tal 2 times across all runs.
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151 | Rare Purchasable Exchangeable Guards generate 2 SP when attacking. Unlock condition: Enter Lost and Found: Amma Tal 4 times across all runs.
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152 | Super Rare Purchasable Exchangeable Guards have their DEF reduced by 40% in return for having their ATK and ASPD increased by 40% and 30, respectively. Unlock condition: Enter Lost and Found: Amma Tal 6 times across all runs.
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153 | Normal Purchasable Exchangeable Defenders have their max. HP increased by 40% and DP cost reduced by 3.
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154 | Normal Purchasable Exchangeable Defenders have their ATK increased by 60%. Unlock condition: Enter Encounter: Wilderness Survival Expert 2 times across all runs.
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155 | Super Rare Purchasable Exchangeable Defenders restore 2 SP whenever they lose HP. Unlock condition: Enter Encounter: Wilderness Survival Expert 6 times across all runs.
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156 | Rare Purchasable Exchangeable Defenders have their max. HP/DEF and RES increased by 40% and 20, respectively. Unlock condition: Enter Encounter: Wilderness Survival Expert 4 times across all runs.
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157 | Normal Purchasable Exchangeable Snipers have their max. HP increased by 60% and DP cost reduced by 2.
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158 | Normal Purchasable Exchangeable Snipers have their ATK increased by 20%. Unlock condition: Enter Encounter: Rain! 2 times across all runs.
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159 | Rare Purchasable Exchangeable Snipers have their max. HP reduced by 40% in return for having their ATK increased by 40%. Unlock condition: Enter Encounter: Rain! 4 times across all runs.
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160 | Super Rare Purchasable Exchangeable Snipers have their ASPD increased by 70. Unlock condition: Enter Encounter: Rain! 6 times across all runs.
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161 | Normal Purchasable Exchangeable Casters have their max. HP increased by 60% and DP cost reduced by 3.
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162 | Normal Purchasable Exchangeable Casters have their ATK and ASPD increased by 25% and 25, respectively. Unlock condition: Enter Encounter: Missing Mountains 2 times across all runs.
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163 | Rare Purchasable Exchangeable Casters have their automatic SP recovery rate increased by 0.4/sec. Unlock condition: Enter Encounter: Missing Mountains 4 times across all runs.
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164 | Super Rare Purchasable Exchangeable Casters have their max. HP reduced by 40% in return for dealing 1.7× Arts damage. Unlock condition: Enter Encounter: Missing Mountains 6 times across all runs.
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165 | Normal Purchasable Exchangeable Supporters have their max. HP increased by 60% and DP cost reduced by 2.
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166 | Rare Purchasable Exchangeable Supporters have their skills' SP cost reduced by 40%. Unlock condition: Enter Encounter: Useless Objects 2 times across all runs.
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167 | Super Rare Purchasable Exchangeable Friendly units within a Supporter's attack range have their ATK increased by 20%. Unlock condition: Enter Encounter: Useless Objects 6 times across all runs.
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168 | Rare Purchasable Exchangeable Enemies within a Supporter's attack range have their DEF and RES reduced by 20%. Unlock condition: Enter Encounter: Useless Objects 4 times across all runs.
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169 | Normal Purchasable Exchangeable Medics have their max. HP increased by 60% and DP cost reduced by 2.
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170 | Normal Purchasable Exchangeable Medics have their automatic SP recovery rate increased by 0.3/sec. Unlock condition: Enter Encounter: Auspicious Sign[note 2] 2 times across all runs.
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171 | Rare Purchasable Exchangeable Medics have their ASPD increased by 50. Unlock condition: Enter Encounter: Auspicious Sign[note 2] 4 times across all runs.
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172 | Super Rare Purchasable Exchangeable Applies Status Resistance to friendly units within a Medic's healing range. Unlock condition: Enter Encounter: Auspicious Sign[note 2] 6 times across all runs.
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173 | Normal Purchasable Exchangeable Specialists have their max. HP increased by 60% and DP cost reduced by 2.
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174 | Normal Purchasable Exchangeable Specialists have their ASPD increased by 30. Unlock condition: Enter Lost and Found: Lowland Market 2 times across all runs.
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175 | Rare Purchasable Exchangeable Specialists have their redeployment time reduced by 35%. Unlock condition: Enter Lost and Found: Lowland Market 4 times across all runs.
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176 | Super Rare Purchasable Exchangeable Specialists have their ATK increased by 40% and the shift force they deliver increased by 2. Unlock condition: Enter Lost and Found: Lowland Market 6 times across all runs.
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177 | Super Rare Purchasable Exchangeable Abjurer, Decel Binder, and Hexer Supporters deal an additional instance of Arts damage equal to 3% of the target's current HP when attacking.
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178 | Super Rare Purchasable Exchangeable
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179 | Super Rare Purchasable Exchangeable When there are no friendly units in the adjacent tiles to Ambusher, Dollkeeper, and Executor Specialists, their ASPD is increased by 120.
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180 | Super Rare Purchasable Exchangeable Enemies within the attack range of Bard Supporters, Therapist Medics, and Phalanx Casters take Arts damage equal to 50% of the respective Operator's ATK every second.
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181 | Super Rare Purchasable Exchangeable Whenever Artilleryman and Flinger Snipers as well as Splash Casters damage an enemy, their ATK is increased by 15%, which stacks up to 150% and will be reset if they do not damage enemies for 5 seconds.
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182 | Super Rare Purchasable Exchangeable Whenever Core and Mystic Casters as well as Summoner Supporters activate their skill, their automatic SP recovery rate is increased by +0.5/sec., which stacks up to 2/sec.
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183 | Super Rare Purchasable Exchangeable Every 2 seconds, enemies in the vicinity of an Arts Protector, Duelist, or Protector Defender takes True damage equal to 100% of the Defender's ATK and are Bound for 1 second.
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184 | Super Rare Purchasable Exchangeable Charger, Pioneer, and Tactician Vanguards have their DP cost reduced by 10. Whenever the aforementioned Vanguards defeat an enemy, all Operators waiting for deployment have their DP cost reduced by 1 (cannot be reduced below 0).
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185 | Super Rare Purchasable Exchangeable The attacks of Besieger, Deadeye, and Heavyshooter Snipers deal more damage for every percent of the target's missing HP, up to 50%. When the aforementioned Snipers attack an enemy whose HP is below 20%, said enemy will be instantly defeated.
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