Expeditioner's Joklumarkar Collectibles: Dusty Remnants
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Expeditioner's Joklumarkar Collectibles | ||||
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Alter. Trinkets | Survival Aids | Combat Gear | Prof. Tools | Adept's Col. |
Support Items | Investigation Eq. | Storyteller | Secrets of Terra | Dusty Remnants |
Unofficial English translations provided by PHOTON563.
Dusty Remnants Collectibles are introduced in Expansion II and can only be unlocked by meeting the conditions from that point; they will not be retroactively unlocked if the conditions are met before the Collectibles are introduced.
No. | Collectible | Information |
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237 | Super Rare Purchasable May be available for purchase at the Rogue Trader for 1 ![]() Having this Collectible changes the next Encounter (except while in the secret floor) to "Change", which will force the player into Sandy Mirage if "Present the Horizon Invitation" is chosen there. Unlock condition: Complete a run after Expeditioner's Joklumarkar's Expansion II.
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238 | Super Rare Obtained after clearing Sandy Mirage (requires Horizon Invitation). Having this Collectible will cause the player to enter the special floor after clearing 5F/6F; clearing the special floor's Dreadful Foe, The Sands of Time/Into Eternity, will complete the run with the What Begins Follows What Ends ending. Unlock condition: Complete a run after Expeditioner's Joklumarkar's Expansion II.
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239 | Super Rare Friendly units have their max. HP and ATK reduced by 15%. Obtained from Prophecy: Reconstruction in the special floor on the first step, "Remove Collapsal Contamination", if the player is unable to/choose to not spend 3 Anti-Interference Index or give up ![]() Unlock condition: Complete a run after Expeditioner's Joklumarkar's Expansion II.
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240 | Super Rare Reduces the Unit Limit by 4. Obtained from Prophecy: Reconstruction in the special floor on the second step, "Repair Broken Facilities", if the player is unable to/choose to not spend 50 ![]() ![]() Unlock condition: Complete a run after Expeditioner's Joklumarkar's Expansion II.
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241 | Super Rare Reduces the Life Point cap by 12. Obtained from Prophecy: Reconstruction in the special floor on the third step, "Solve Energy Supply Problems", if the player is unable to/choose to not spend 20 ![]() ![]() Unlock condition: Complete a run after Expeditioner's Joklumarkar's Expansion II.
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242 | King's Crystal | Rare Purchasable Exchangeable
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243 | Unleashings | Super Rare Purchasable Exchangeable Friendly units restore 1 SP whenever they take damage or Elemental Damage. Unlock condition: Clear the Emergency Operation version of Bullies without losing Life Points.
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244 | Timeworn Poetry Strips | Super Rare Purchasable Exchangeable Summons are not counted towards the Unit Limit.
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245 | Hand of Sturdiness | Super Rare Purchasable Exchangeable The player gains 3 Objective Shields after an Artificer Supporter, Geek Specialist, or Merchant Specialist is deployed for 30 seconds. Each Operator from the respective class can only trigger this effect once per operation.
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246 | Hand of Recovery | Super Rare Purchasable Exchangeable When an Operator inside the healing range of Chain, Multi-target, or Wandering Medic (including the Medics themselves) takes lethal damage, they will survive with fully restored HP. Each Operator can only trigger this effect once per operation.
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247 | Blunt Claws - Gathering Firewoods | Normal Purchasable Exchangeable
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248 | Bend Spears - Battlecry | Normal Purchasable Exchangeable Friendly units have their ATK increased by 8% for every Guard on the map, up to 8.
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249 | Iron Guards - Ramparting | Normal Purchasable Exchangeable Friendly units take 10% less Physical damage for every Defender on the map, up to 8.
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250 | Fatal Bolts - Drumfire | Normal Purchasable Exchangeable Friendly units have their ASPD increased by 12 for every Sniper on the map, up to 8.
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251 | Broken Wand - Chorus | Normal Purchasable Exchangeable Amplifies the Arts damage taken by enemies by 12% for every Caster on the map, up to 8.
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252 | Stalwart Aid - Joint Forces | Normal Purchasable Exchangeable Friendly units have their automatic SP recovery rate increased by 0.2/sec. for every Supporter on the map, up to 8.
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253 | Healer's Path - Flowing Spring | Normal Purchasable Exchangeable Friendly units have their redeployment time reduced by 5% for every Medic on the map, up to 8.
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254 | Rusted Blade - Interference | Normal Purchasable Exchangeable Enemies have their MSPD reduced by 5% for every Specialist on the map, up to 8.
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255 | Tower in the Palm | Super Rare Purchasable Exchangeable Friendly units have their block count increased by 1, which further increases to 2 after they are deployed for 60 seconds. Unlock condition: Clear the Emergency Operation version of No Fifth Time without losing Life Points.
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256 | Minos Hymn | Rare Purchasable Exchangeable Increases the HP of friendly units by 3% after an Emergency Operation is cleared, which stacks up to 15 times.
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257 | Friston.P | Super Rare Purchasable Exchangeable Increases the ASPD of friendly units by 5 after an Emergency Operation is cleared, which stacks up to 15 times. Unlock condition: ???
Complete a run with the What Begins Follows What Ends ending. |
258 | Vine Gunner | Rare Purchasable Exchangeable When an aerial enemy is defeated, other enemies in the surrounding tiles to it takes 3000 Physical damage.
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259 | North Wind's Creation | Super Rare Purchasable Exchangeable Unlock condition: Clear the Emergency Operation version of Carnival of Artificials without losing Life Points.
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260 | Broken Alliance Treaty | Super Rare Purchasable Exchangeable Halves the damage taken by friendly units from Possessed and Sarkaz enemies.
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261 | Paradigm Neutralizer | Rare Purchasable Exchangeable Enemies inside Dominions have their ASPD reduced by 30.
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262 | Expeditioner's Backpack | Rare Purchasable Exchangeable Operators have their ATK increased by 60% and gains Status Resistance for 15 seconds after they recover from Negative Statuses. Unlock condition: Clear the Emergency Operation version of Icy Place without losing Life Points.
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263 | Black Hole Protocol | Rare Purchasable Exchangeable Operators have their max. HP increased by 150% when the DP is maxed out. Unlock condition: Clear the Emergency Operation version of An Eye For an Eye without losing Life Points.
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