Expeditioner's Joklumarkar: Survey Equipment
Expeditioner's Joklumarkar features | |||
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Collapse | Survey Equipment | Clairvoyance | Foldartals |
Expeditioner Record | Cross-cultural Comparison | Expedition Record | Exhibition Hall |
The Collapsals' presence causes disruptions to communications and navigation equipment, making it difficult to know what's ahead. This is where the Survey Equipment came in, as it could clear the interference and makes pathfinding easier, represented by the Anti-Interference Index that is displayed at the top of the screen.
Overview
The Survey Equipment starts with 3 Anti-Interference Index, which can be increased or decreased through certain means but will never go below 0 and above 6 (unless with the Scarred Amber, which removes this cap). 1 Index can be spent to enter the node above or below the current one and entering the secret floor through Bosky Passage, and certain events will have more options at higher Index values or even when the Index is at 0, making Anti-Interference Index function like a combined analogue of Key and die in Mizuki & Caerula Arbor.
Depending on the Index, nodes can be in the obscured, standard, or fully surveyed state, which will be explained below.
At lower Anti-Interference Index, the Survey Equipment starts to malfunction, indicated by black filaments on the edges of the screen. At higher Index, the Equipment performs optimally, indicated by white lights and rings on the edges of the screen.
0: Equipment Failure You can only manually conduct a limited survey. (All nodes are obscured)
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1–2: Equipment Damaged The scope of your survey has shrunk sharply. (The next node is in the standard state while the rest is obscured)
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3: Operating Normally Smoothly receives information from your surroundings. (The next two nodes are in the standard state while the rest is obscured)
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4–5: Operating Well Has already automatically integrated with data from this area. (The next three nodes are in the standard state while the rest is obscured.)
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6+: Professionally Tuned Provides real-time updates of information from across the entire region. (The next node is fully surveyed while the rest are in the standard state)
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Node states
Obscured
“ | When your Anti-Interference Index is at 0, your equipment status becomes "Equipment Failure," making it impossible to see the nodes in front of you clearly. | ” |
—Loading screen tip in Expeditioner's Joklumarkar |
Obscured nodes cannot be identified even when they are accessible, unlike Dense Fog nodes in previous themes, but has two labels to give a rough estimate on what's ahead although what the obscured node actually is will not be shown until actually entered.
Premonition of Ferocity The hunter has his instincts, and the prey can hear the sound of the bow strings. You never know which one you are. The obscured node is a combat one. Should the node turned out to be an Emergency Operation, the player will be notified as soon as the operation starts.
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Premonition of Mystery The cold makes old wounds ache, but at least it is not blowing past an unsheathed blade. The obscured node is a non-combat one.
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Prophecies will never be obscured; they remain on the standard state even at 0 Anti-Interference Index.
Standard
Nodes in the standard state can be identified as usual.
Dreadful Foes are always on the standard state.
Fully surveyed
“ | When your Anti-Interference Index is at 6, your equipment status becomes "Professionally Tuned," letting you lookup a node's information in advance. | ” |
—Loading screen tip in Expeditioner's Joklumarkar |
Fully surveyed nodes, also known as Panoptic Survey, not only identifiable as usual, but also shows helpful information on what to expect from it which depends on the node's type listed below.
Node | Information |
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(Emergency) Operation | Gives a sneak peek on the Foldartal that will be awarded from clearing the operation. If no Foldartal would be awarded, the following will be shown instead: Sami has not revealed anything to you. |
Encounter | Gives a hint of the possible outcomes.
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Safe House | Gives a hint that one of the following options would be present.
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Downtime Recreation | Gives a hint of what resource that can be spent.
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Rogue Trader | Gives a sneak peek on some of the wares. |
Wish Fulfilled | Gives a sneak peek on the Collectibles that can be chosen, labeled as "items from Bob's shop that are not selling well". |
Scout | There is a trail hidden in the snow. Perhaps you can send someone to take a look. |
Lost and Found | Gives a hint of what item which can be exchanged.
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Bosky Passage | Gives a hint of the secret floor's layout.
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Prophecy | An intricate fate unfolds before your eyes. |