LT-4: Rock and a Hard Place

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This article is about the operation in Słoma Processing Platform. For the ISW-SP operation in Expeditioner's Joklumarkar, see Rock and a Hard Place (Expeditioner's Joklumarkar).
Rock and a Hard Place
Stationary Security Service: Słoma Processing Platform
Previous Gentle Nights
Rock and a Hard Place SPP map.png
Starting Danger Level: 3
Retired competition knights usually fade into obscurity, though there are always some fans who never forget―not necessarily to the benefit of the knights themselves.
<Nightfall> Operators cannot be deployed on tiles where you do not have visibility. Enemies in areas without visibility are treated as Invisible.


Unit Limit Initial DP Life Points Enemies
5 20 3 77
Static devices City Neon ×1


Normal Nameless Independent Knight ×45, Undertide Gloompincer ×10, Tactical Hound ×9, Cheering Sponsor Drone ×2
Elite Avenger ×0–2, Hateful Avenger ×0–2, Defense Crusher ×2, Fleet-footed Thief ×0–3, Teary Detective ×0–3, "Shiny Pooloo" ×0–3, "Left-hand" Tytus Topola, Tiacauh Brave ×3
  • A Fleet-footed Thief, Shiny Pooloo, or Teary Detective will spawn as bonus waves after the first and second wave's breaks, and the third wave.
  • Cheering Sponsor Drones have 3000 HP and 100 DEF.
  • Tytus Topola has 27500 HP and will stay on the right side after spawning for 550 seconds before start moving.