Hand of Spikes

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The Hand of Spikes is a Collectible in Integrated Strategies, introduced in Phantom & Crimson Solitaire.

Item description
Protector, Arts Protector, and Duelist Operators deal Arts damage equal to 100% of their own DEF on enemy units they block

Let the enemy make his own move. He will be his own downfall.

Item description
Protector, Arts Protector, and Duelist Operators deal 100% DEF as Arts damage per second to all enemies they are blocking

Let the enemy make his own move. He will be his own downfall.

Effect

Enemies who are being blocked by Arts Protector, Duelist, and Protector Defenders will receive Arts damage equal to the respective Defender's DEF every second.

Hand of Spikes is very helpful to mitigate the low DPS of Protectors while at the same time allowing the affected Defenders to easily clear out swarms of enemies. It also increases the DPS of Arts Protector Defenders to significant levels, making it especially useful for Dur-nar (and Shalem with Rapid Onslaught in Phantom & Crimson Solitaire due to his talent Land of Memories).

See also