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Information
Recommended level
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–
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Sanity
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Drill Plan
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EXP
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LMD
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0
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–
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0
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0
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Unit Limit
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Initial DP
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Life Points
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Enemies
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1
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0
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N/A
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N/A
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Addendum
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- The automatic DP generation rate is set to 1 DP every 10 seconds.
- The operation will immediately end once the boss enemy is defeated.
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Drops
Enemies
Allies |
The Boons of Art! ×10, The Clutchness of Art! ×5 |
Normal |
Drone ×10, Slightly Stronger Drone ×17, Mighty Drone ×7, Pesky Drone ×4, Sand Buggy ×25, Pokey Sarkaz Bro (placeholder) ×4 |
Boss |
Placeholder goes here |
Addendum |
- Drones have 3000 HP, a speed of 2 tiles/second, and fires 1 bullet dealing 400 damage straight ahead every 3.7 seconds.
- Slightly Stronger Drones have 7000 HP and 200 DEF, a speed of 1.5 tiles/second, and fires 5 bullets dealing 400 damage each in a fan-shaped pattern every 3.5 seconds.
- Mighty Drones have 7000 HP and 200 DEF, a speed of 2 tiles/second, and fires 36 destructible bullets dealing 400 damage each in a 360 degree angle over 1.5 seconds (12 bullets every 0.5 seconds) with a cooldown of 3 seconds after spawning and 4 seconds after.
- Pesky Drones have 8000 HP and 450 DEF, a speed of 0.8 tiles/second, and launches one (and only one) missile with a speed of 1.5 tiles/second that seeks out Conviction and deals 1300 damage upon coming into contact with a friendly unit; the missile will self-destruct if it does not hit a friendly unit after 10 seconds.
- Pokey Sarkaz Bros (placeholder) have 9000 HP, a speed of 0.7 tiles/second, accelerates at a rate of 100% speed every 0.3 seconds up to 15 times, and deals 450 + (current speed * 130) damage when coming into contact with a friendly unit.
- Sand Buggies have 10000 HP and 800 DEF, a speed of 2.7 tiles/second, deals 1500 damage upon coming into contact with a friendly unit, and does not release a Dockworker when destroyed.
- The Placeholder goes here has 200000 HP, 400 DEF, 20 RES, a speed of 1.5 tile/second, and the following abilities:
- Fires 75 destructible bullets dealing 400 damage each in a 360 degree angle over 2.5 seconds (15 bullets every 0.5 seconds) with a cooldown of 9 seconds.
- Launches one missile with a speed of 1.5 tiles/second that seeks out Conviction and deals 1500 damage upon coming into contact with a friendly unit with a cooldown of 30 seconds. The missile will self-destruct if it does not hit a friendly unit after 10 seconds.
- Charges at Conviction's current position at a speed of 8 tiles/second, dealing 1500 damage and returns to the original position after impact, with a cooldown of 30 seconds.
- The High Priest has 200 DEF, 10 RES, speed of 15 tiles/second, and loses 3% HP every second.
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Operators
All Operators below cannot be changed and the Support Unit cannot be used.
Squad composition |
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Pre-deployed |
Conviction |
Addendum |
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Top scorers
April Fools mini-game operations