Medals: Tales Within the Sand

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Tales Within the Sand Engraved Medal Set

Tales Within the Sand Engraved Medal Set.png

Tales Within the Sand Engraved Medal Set Trimmed.png

Engraved medal set that commemorates the exploits of Rhodes Island operators and their friends in Arsalan.
The Lord Ameer's troops have been driven away. In their rejuvenated homes, the people sing of the future, and hope for a better tomorrow.
Medals
Shadow of Arsalan.png
"Shadow of Arsalan"
Past, present, and future converge in illusion here.
We witness the past, face the present, and cast our eyes towards the future, uniting to create possibility.

Condition: Awarded once all other Tales Within the Sand medals are obtained.
First Step.png
"First Step"
You announced the birth of civilization in the wilderness.
Charging against civilization is a centuries-old tradition of civilization. We are simply following that.

Condition: Upgrade the Headquarters to Level 2.
Witness Bearer.png
"Witness Bearer"
You glimpsed into the past of Arsalan and Sargon.
A thousand years have worn away the sharp corners of the empire, but not its hope in the future.

Condition: Complete all three main story questlines (Act 1: The Mad Plunderer, Act 2: Darksand Surge, and Act 3: Shadow of Arsalan).
Power of Protection.png
"Power of Protection"
You shared a drink and took up arms together with the locals.
A peaceful home is the aspiration of the locals, and our sincere hope. That is why we stand together.

Condition: Clear 10 Tales Within the Sand operations with Kestrel in the squad.
Gastronomy Hunter Medal.png
Gastronomy Hunter Medal
You obtained a large number of recipes.
They will not make you a master chef, but you will at least understand what good food is like.

Condition: Discover 20 Provision recipes.
Hey, This Is Rhodes Island.png
"Hey, This Is Rhodes Island"
You activated the Operations Station for the first time.
The people living here feel safer in its shadow.

Condition: Build the Operations Station.
Mist Traverser Medal.png
Mist Traverser Medal
You no longer fear the fog-filled unknowns.
Danger is nothing to fear for the strong.

Condition: Complete a Dynamic Strange Territory skirmish in Level 3 Environmental Pressure.
Master Adventurer Medal.png
Master Adventurer Medal
You are adept at exploring Strange Territory.
The more familiar you get, the less strange it is.

Condition: Complete 3 Strange Territory skirmishes.
Big Game Hunter Medal.png
Big Game Hunter Medal
You caught a "Consortium of Pincers."
"So, why did we catch it again? Just to show off?"

Condition: Catch a "Consortium of Pincers".
Technological Apex.png
Technological Apex
You gave the place a makeover with the latest technology.
Technology should not be the exclusive domain of a few. It should benefit the many.

Condition: Unlock 54 Tech Tree nodes.
Flourish Medal.png
Flourish Medal
Your little headquarters has lasted quite a while.
In Catastrophe-filled Terra, the prosperity of a settlement is directly proportional to how long it has lasted.

Condition: 6 days have passed in a Challenge Mode campaign.
Invincible Medal.png
Invincible Medal Trimmed.png
Invincible Medal
You took the upper hand in battles with enemies in the wilderness.
Might makes right. Some rules never change.

Condition: Destroy the Command Point, Mobile Battle Tower, or Olden Keystone in 3 unconquered Deserted Towns, Fortresses, or Mountain Passes, respectively outside of Strange Territory skirmishes.
Trimming condition: Destroy the Command Point, Mobile Battle Tower, or Olden Keystone in 6 unconquered Deserted Towns, Fortresses, or Mountain Passes, respectively outside of Strange Territory skirmishes.