GO-TR-1: Problem on Resources

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This article pertains to a subject that is not yet released in the Global server of Arknights.

Unofficial English translations provided by PHOTON563.

GO-TR-1
Problem on Resources
Ending a Grand Overture: Die a Hero or a Villain
Previous GO-1
Next GO-2
GO-TR-1 map.png
The streets of Londinium were extremely unsafe after sunset. Some people picked up arms and took the risk in order to grab a few cans of food or a handful of medicine.
<Factory Production Terminal> After the skill is activated, starts producing Equipment and becomes the destination of all Freight Railcars; Once the skill is full, produces random Equipment on the surrounding eight deployable tiles

Information

Recommended level
Sanity Drill Plan EXP LMD
0 0 0
Unit Limit Initial DP Life Points Enemies
1 0 5 14
Static devices Factory Production Terminal.png Factory Production Terminal ×1
Addendum
The automatic DP generation rate is slowed to a near-halt.

Drops

First clear
3 Stars
Originite Prime.png

Enemies

Normal Freight Railcar ×3, Rookie Scavenger ×4, "Goggles" Gang Thief ×3, Unequipped Blade ×1, Protective Vestment ×1, Impact Arts Unit ×2

Operators

All Operators below cannot be changed and the Support Unit cannot be used.
Squad composition Morgan (Skill-Morgan2.png Dauntless Resistance)
Automatically deployed
Addendum
All Operators are in Elite 2 Level 50 with their skill at Level 7 and 0 Trust.