BB-6: Flickering Lights

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This article pertains to a subject that is not yet released in the Global server of Arknights.
Unofficial English translations provided by Sucralose.
BB-6
Flickering Lights
Babel: You the Future, Take My Gifts
Previous BB-5
Next BB-7
BB-6 map.png
The flag of war is soaring in the distance.
<Connector Plot> Unable to deploy Operators initially, and other Operators have to be in the vicinity to assist.
<Witchcraft Turret> Periodically fire Arts bolts, dealing Arts damage to our units and healing enemies; Can be destroyed.

Information

Recommended level Elite 1 Level 50
Sanity Drill Plan EXP LMD
21 1 210 (252) 210 (252)
Unit Limit Initial DP Life Points Enemies
8 10 3 26
Static devices Witchcraft Turret.png Witchcraft Turret ×2

Drops

First clearRegular
3 Stars
Originite Prime.png
3 Stars
Raw Sugar Lump.png
60
Guaranteed
Raw Sugar Lump.png
21
Guaranteed
Orirock Cluster.png

Enemies

Normal "Flying Shoes" Mercenary ×10, "Pothead" Shooter ×3, Junk Patcher ×4
Elite Bounty Hunter "Knight" ×6, Wandering Mercenary "Scissorhand" ×3