Contracts: Grand Knight Territory Bar District
Jump to navigation
Jump to search
Operation | Contracts | Guide |
A list of Contracts in Grand Knight Territory Bar District.
- Using any Support Contracts will set the Contingency Level to 0, even when combined with other Contracts.
- The effects of different percentage-based Contracts which applies to one particular attribute stacks multiplicatively with each other.
- For Contracts which increases the DP cost of certain Operators, the increased DP cost will never exceed 99.
Dawnseeker
Originium Zone: Activation (enemy HP buff) | |
---|---|
Originium Zone: Activation I Enemies have their HP increased by 30%
| |
Originium Zone: Activation II Enemies have their HP increased by 70%
|
Originium Zone: Deep Stimulus (enemy ATK/ASPD buff) | |
---|---|
Originium Zone: Deep Stimulus I Enemies have their ATK and ASPD increased by 15% and 15, respectively
| |
Originium Zone: Deep Stimulus II Enemies have their ATK and ASPD increased by 30% and 30, respectively
| |
Originium Zone: Deep Stimulus III Enemies have their ATK and ASPD increased by 45% and 45, respectively
|
Viviana buffs | |
---|---|
Viviana: Dazzle I The Candle Knight Viviana has her HP increased by 50% and her Glimmering Touch special attack had its charge time halved
| |
Viviana: Dazzle II The Candle Knight Viviana has her HP increased by 110% and Negative Taunt, and her Glimmering Touch special attack had its charge time halved and cooldown reduced by 40%
| |
Viviana: Candlelight II The Candle Knight Viviana has her HP and ATK increased by 80% and 50%, respectively, attack range doubled, the damage she deals ignore 35% RES, and her Glimmering Touch special attack had its cooldown halved
| |
Viviana: Dazzle III The Candle Knight Viviana has her HP increased by 160% and Negative Taunt, and her Glimmering Touch special attack had its charge time removed and cooldown reduced by 70%
| |
Viviana: Candlelight III The Candle Knight Viviana has her HP and ATK increased by 110% and 90%, respectively, attack range doubled, the damage she deals ignore 80% RES, and her Glimmering Touch special attack had its cooldown halved
|
Tola buffs | |
---|---|
Tola: Lone Khaganquest I "The Last Kheshig", Tola has his HP, ATK/DEF, and RES increased by 50%, 20%, and 10, respectively
| |
Tola: Lone Khaganquest II "The Last Kheshig", Tola has his HP, ATK, and RES increased by 100%, 60%, and 30, respectively, and spawns early
| |
Tola: Khagan's Excursion II "The Last Kheshig", Tola has his HP, ATK, and DEF increased by 65%, 80%, and 60%, respectively, and there will be 2 Nightzmora Followers
| |
Tola: Lone Khaganquest III "The Last Kheshig", Tola has his HP, ATK, and RES increased by 150%, 100%, and 50, respectively, spawns early, and is invisible
| |
Tola: Khagan's Excursion III "The Last Kheshig", Tola has his HP, ATK, and DEF increased by 80%, 150%, and 100%, respectively, and there will be 6 Nightzmora Followers
|
Environment: Beverage Promotion (more Knight Territory Hibernators) | |
---|---|
Environment: Beverage Promotion I There will 2 additional Knight Territory Hibernators
| |
Environment: Beverage Promotion II There will be 6 additional Knight Territory HibernatorsAvailable in the second week
|
Originium Zone: Erosion (friendly HP debuff) | |
---|---|
Originium Zone: Erosion I Friendly units have their maximum HP reduced by 20%
| |
Originium Zone: Erosion II Friendly units have their maximum HP reduced by 40%
| |
Originium Zone: Erosion III Friendly units have their maximum HP reduced by 60%Available in the second week
|
Environment: High-Value Target (friendly ATK debuff) | |
---|---|
Environment: High-Value Target I Friendly units have their ATK reduced by 15%
| |
Environment: High-Value Target II Friendly units have their ATK reduced by 30%
| |
Environment: High-Value Target III Friendly units have their ATK reduced by 50%Available in the second week
|
Class, summon, and object restriction | |
---|---|
Environment: Depleted Supplies Summons and Knight Crests have their DP cost tripled; City Neons cost three times as much DP to activateAvailable in the second week
| |
Objective: Urgent Contract Casters and Snipers have their DP cost doubled
| |
Objective: Urgent Contract Guards and Specialists have their DP cost doubled
| |
Objective: Strategic Dispatch Casters and Snipers cannot be used
| |
Objective: Strategic Dispatch Guards and Specialists cannot be used
|
Squad restriction | |
---|---|
Objective: Covert Action I Only 10 Operators (including the Support Unit) can be included to the squad
| |
Environment: Crossfire Zone I Unit Limit reduced to 7
| |
Objective: Covert Action II Only 7 Operators (including the Support Unit) can be included to the squad
| |
Environment: Crossfire Zone II Unit Limit reduced to 5
|
City Neon and Knight Crest restrictions | |
---|---|
Environment: Insufficient Power α City Neons on F11 and G7 are removed; No Knight Crests available to use
| |
Environment: Insufficient Power β City Neons on B10 and G7 are removed; No Knight Crests available to use
| |
Environment: Lingering Starfire All City Neons are removed; Available Knight Crests reduced to 1Available in the second week
|
Objective: Deep Infiltration (slower DP generation) | |
---|---|
Objective: Deep Infiltration I DP generation rate reduced by 25% (to 1 DP every 1.33 seconds)
| |
Objective: Deep Infiltration II DP generation rate reduced by 50% (to 1 DP every 2 seconds)
|
Stand-alone | |
---|---|
Anti-Armor I Enemies have their DEF increased by 200Available in the second week
| |
Objective: Sniper Training Armorless Union Crossbowmen have their HP, ATK, and RES increased by 50%, 40%, and 30, respectively
| |
Objective: Assassin's Intuition Armorless Union Assassins have their HP increased by 100% and periodic ATK buff while inside tiles with no visibility doubledAvailable in the second week
| |
Objective: Last Line of Defense Life Point reduced to 1
| |
Originium Zone: Exacerbated Exhaustion Friendly units have their ASPD reduced by 40
|
Deepness
Day 8 | |
---|---|
(Support) Environment: Knight's Eminence Available Knight Crests increased to 8; Knight Crests cost no DP to deploy
| |
Objective: Sniper Training Armorless Union Crossbowmen have their HP, ATK, and RES increased by 50%, 40%, and 30, respectively
| |
Objective: Assassin's Intuition Armorless Union Assassins have their HP increased by 100% and periodic ATK buff while inside tiles with no visibility doubled
| |
Objective: Last Line of Defense Life Point reduced to 1
| |
Originium Zone: Deep Stimulus II Enemies have their ATK and ASPD increased by 30% and 30, respectively
| |
Environment: High-Value Target II Friendly units have their ATK reduced by 30%
| |
Objective: Covert Action II Only 7 Operators (including the Support Unit) can be included to the squad
| |
Viviana: Dazzle III The Candle Knight Viviana has her HP increased by 160% and Negative Taunt, and her Glimmering Touch special attack had its charge time removed and cooldown reduced by 70%
| |
Tola: Lone Khaganquest III "The Last Kheshig", Tola has his HP, ATK, and RES increased by 150%, 100%, and 50, respectively, spawns early, and is invisible
|
Day 10 | |
---|---|
(Support) Joint Tactics: Skills Friendly units (including City Neons) have their skills' SP cost halved
| |
Originium Zone: Erosion I Friendly units have their maximum HP reduced by 20%
| |
Environment: Depleted Supplies Summons and Knight Crests have their DP cost tripled; City Neons cost three times as much DP to activate
| |
Objective: Last Line of Defense Life Point reduced to 1
| |
Environment: High-Value Target II Friendly units have their ATK reduced by 30%
| |
Originium Zone: Exacerbated Exhaustion Friendly units have their ASPD reduced by 40
| |
Environment: Crossfire Zone II Unit Limit reduced to 5
| |
Viviana: Candlelight III The Candle Knight Viviana has her HP and ATK increased by 110% and 90%, respectively, attack range doubled, the damage she deals ignore 80% RES, and her Glimmering Touch special attack had its cooldown halved
| |
Tola: Khagan's Excursion III "The Last Kheshig", Tola has his HP, ATK, and DEF increased by 80%, 150%, and 100%, respectively, and there will be 6 Nightzmora Followers
|
Ashring
Day 4 | |
---|---|
(Support) Joint Tactics: Combat Readiness Friendly units have their maximum HP doubled and DEF increased by 50%
| |
Viviana: Dazzle I The Candle Knight Viviana has her HP increased by 50% and her Glimmering Touch special attack had its charge time halved
| |
Environment: Depleted Supplies Summons and Knight Crests have their DP cost tripled; City Neons cost three times as much DP to activate
| |
Objective: Last Line of Defense Life Point reduced to 1
| |
Tola: Khagan's Excursion II "The Last Kheshig", Tola has his HP, ATK, and DEF increased by 65%, 80%, and 60%, respectively, and there will be 2 Nightzmora Followers
| |
Environment: Beverage Promotion II There will be 6 additional Knight Territory Hibernators
| |
Environment: Lingering Starfire All City Neons are removed; Available Knight Crests reduced to 2
| |
Originium Zone: Activation III Enemies have their HP increased by 120%
| |
Originium Zone: Deep Stimulus III Enemies have their ATK and ASPD increased by 45% and 45, respectively
|
Day 9 | |
---|---|
(Support) Joint Tactics: Assault Friendly units have their ASPD increased by 100
| |
Environment: Beverage Promotion I There will 2 additional Knight Territory Hibernators
| |
Environment: Insufficient Power α City Neons on F11 and G7 are removed; No Knight Crests available to use
| |
Objective: Last Line of Defense Life Point reduced to 1
| |
Originium Zone: Deep Stimulus II Enemies have their ATK and ASPD increased by 30% and 30, respectively
| |
Viviana: Dazzle II The Candle Knight Viviana has her HP increased by 110% and Negative Taunt, and her Glimmering Touch special attack had its charge time halved and cooldown reduced by 40%
| |
Tola: Lone Khaganquest II "The Last Kheshig", Tola has his HP, ATK, and RES increased by 100%, 60%, and 30, respectively, and spawns early
| |
Originium Zone: Erosion III Friendly units have their maximum HP reduced by 60%
| |
Environment: High-Value Target III Friendly units have their ATK reduced by 50%
|
Fake Waves
Day 4 | |
---|---|
(Support) Joint Tactics: Skills Friendly units have their skills' SP cost halved
| |
Viviana: Dazzle I The Candle Knight Viviana has her HP increased by 50% and her Glimmering Touch special attack had its charge time halved
| |
Tola: Lone Khaganquest I "The Last Kheshig", Tola has his HP, ATK/DEF, and RES increased by 50%, 20%, and 10, respectively
| |
Objective: Last Line of Defense Life Point reduced to 1
| |
Originium Zone: Erosion II Friendly units have their maximum HP reduced by 40%
| |
Originium Zone: Exacerbated Exhaustion Friendly units have their ASPD reduced by 40
| |
Objective: Strategic Dispatch Guards and Specialists cannot be used
| |
Originium Zone: Activation III Enemies have their HP increased by 120%
| |
Objective: Deep Infiltration III DP generation rate reduced by 75% (to 1 DP every 4 seconds)
|
Day 9 | |
---|---|
(Support) Environment: Knight's Eminence Available Knight Crests increased to 8; Knight Crests cost no DP to deploy
| |
Anti-Armor I Enemies have their DEF increased by 200
| |
Environment: Insufficient Power β City Neons on B10 and G7 are removed; No Knight Crests available to use
| |
Objective: Last Line of Defense Life Point reduced to 1
| |
Originium Zone: Deep Stimulus II Enemies have their ATK and ASPD increased by 30% and 30, respectively
| |
Environment: Beverage Promotion II There will be 6 additional Knight Territory Hibernators
| |
Environment: Crossfire Zone II Unit Limit reduced to 5
| |
Viviana: Candlelight III The Candle Knight Viviana has her HP and ATK increased by 110% and 90%, respectively, attack range doubled, the damage she deals ignore 80% RES, and her Glimmering Touch special attack had its cooldown halved
| |
Tola: Lone Khaganquest III "The Last Kheshig", Tola has his HP, ATK, and RES increased by 150%, 100%, and 50, respectively, spawns early, and is invisible
|
Training Ground
Contracts | |
---|---|
(Support) Joint Tactics: Combat Readiness Friendly units have their maximum HP doubled and DEF increased by 50%
| |
Objective: Assassin's Intuition Armorless Union Assassins have their HP increased by 100% and periodic ATK buff while inside tiles with no visibility doubled
| |
Environment: Beverage Promotion I There will 2 additional Knight Territory Hibernators
| |
Objective: Last Line of Defense Life Point reduced to 1
| |
Viviana: Dazzle II The Candle Knight Viviana has her HP increased by 110% and Negative Taunt, and her Glimmering Touch special attack had its charge time halved and cooldown reduced by 40%
| |
Tola: Lone Khaganquest II "The Last Kheshig", Tola has his HP, ATK, and RES increased by 100%, 60%, and 30, respectively, and spawns early
|