A list of missions in Contingency Contract Pyrite.
Unless noted otherwise, all clear-related missions require the player to not use any Support Contract(s).
Challenge Contract missions require the player to clear the corresponding C.C. operation with the specified Contracts, which can be combined with other Contracts (including Support ones).
Permanent Site
Mission
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Reward(s)
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Clear Pyrite Gorge with Contingency Level 1.
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Clear Pyrite Gorge with Contingency Level 2.
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Clear Pyrite Gorge with Contingency Level 3.
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Clear Pyrite Gorge with Contingency Level 4.
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Clear Pyrite Gorge with Contingency Level 5.
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Clear Pyrite Gorge with Contingency Level 6.
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Clear Pyrite Gorge with Contingency Level 7.
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Clear Pyrite Gorge with Contingency Level 8.
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Clear Pyrite Gorge with Contingency Level 9.
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Clear Pyrite Gorge with Contingency Level 10.
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Clear Pyrite Gorge with Contingency Level 11.
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Clear Pyrite Gorge with Contingency Level 12.
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Clear Pyrite Gorge with Contingency Level 13.
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Clear Pyrite Gorge with Contingency Level 14.
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Clear Pyrite Gorge with Contingency Level 15.
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Clear Pyrite Gorge with Contingency Level 16.
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Clear Pyrite Gorge with Contingency Level 17.
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Clear Pyrite Gorge with Contingency Level 18.
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Challenge Contracts
#
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Mission
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Reward
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1
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Clear Pyrite Gorge with the following contracts:
- Originium Zone: Activation II (enemy HP +60%)
- Objective: Sniper Warfare I (Wraith and Wraith Leader HP +40%, DEF +100%, and speed +20%)
- Objective: Last Line of Defense (1 Life Point)
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2
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Clear Pyrite Gorge with the following contracts:
- Environment: High-Value Target II (friendly ATK -25%)
- Objective: Secret Operation II (friendly DEF -30%)
- Objective: Last Line of Defense (1 Life Point)
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3
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Clear Pyrite Gorge with the following contracts:
- Objective: Covert Action II (squad size reduced to 7)
- Objective: Deep Infiltration I (DP generation rate -25%)
- Environment: Precipituous Terrain I (6 no-deployment tiles are present)
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4
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Clear Pyrite Gorge with the following contracts:
- Crownslayer: Wolf's Fang II (Crownslayer HP +75%, 75 RES, weight +4, blink ability range +50%, and blink ability cooldown -60%)
- Environment: High-Value Target I (friendly ATK -15%)
- Objective: Strategic Dispatch (no Snipers and Specialists)
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5
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Clear Pyrite Gorge with the following contracts:
- Objective: Sniper Warfare II (Wraith and Wraith Leader HP +60%, DEF +180%, and speed +30%)
- Environment: High-Value Target I (friendly ATK -15%)
- Objective: Strategic Dispatch (no Casters and Guards)
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6
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Clear Pyrite Gorge with the following contracts:
- Originium Zone: Activation II (enemy HP +60%)
- Anti-Armor (enemy DEF +50%)
- Crownslayer: Wolf's Fang III (Crownslayer HP +130%, 85 RES, weight +5, blink ability range +50%, and blink ability cooldown -80%)
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7
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Clear Pyrite Gorge with the following contracts:
- Originium Zone: Activation I (enemy HP +25%)
- Originium Zone: Hindrance II (friendly skills' SP cost +50%)
- Objective: Deep Infiltration I (DP generation rate -25%)
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8
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Clear Pyrite Gorge with the following contracts:
- Objective: Secret Operation II (friendly DEF -60%)
- Objective: Deep Infiltration III (DP generation rate -75%)
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- Challenge Contracts #7 and #8 are available in C.C. Pyrite's second week.
Rotating Site
Mission
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Reward(s)
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Clear the Rotating Site with Contingency Level 0. The Support Contract can be used.
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Clear the Rotating Site with Contingency Level 1.
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Clear the Rotating Site with Contingency Level 2.
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Clear the Rotating Site with Contingency Level 3.
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Clear the Rotating Site with Contingency Level 4.
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Clear the Rotating Site with Contingency Level 5.
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Clear the Rotating Site with Contingency Level 6.
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Clear the Rotating Site with Contingency Level 7.
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Clear the Rotating Site with Contingency Level 8.
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Challenge Contracts
Day
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Mission
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Reward(s)
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1 and 2
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Clear East Armory with the Objective: Arts Control III contract (Arts Master A1 and A2 HP +100%, ATK +50%, and ASPD +15). The Support Contract can be used.
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3
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Clear Desolate Desert with the Objective: Covert Action III contract (squad size reduced to 5 Operators). The Support Contract can be used.
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4
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Clear Broken Path with the Originium Zone: Activation III contract (enemy HP +150%). The Support Contract can be used.
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5
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Clear New Street with the Objective: Strategic Dispatch contract (no Defenders and Guards). The Support Contract can be used.
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6
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Clear Transport Hub with the Originium Zone: Erosion III contract (friendly and Command Terminal max. HP -80%). The Support Contract can be used.
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7
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Clear Frost-Covered Ruins with the Environment: High-Value Target III contract (friendly ATK -50%). The Support Contract can be used.
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8
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Clear Area 59 Ruins with the Environment: High-Value Target III contract (friendly ATK -50%). The Support Contract can be used.
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9
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Clear East Armory with the Originium Zone: Activation III contract (enemy HP +100%). The Support Contract can be used.
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10
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Clear Desolate Desert with the Originium Zone: Concentrated Acid III contract (Acid Originium Slug and Acid Originium Slug α ATK +130%, ASPD +130, and DEF reduction tripled). The Support Contract can be used.
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11
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Clear Broken Path with the Originium Zone: Slug Cardiac Fusion III contract (Infused Originium Slug HP +150%, ATK +80%, are invisible, and immune to Silence). The Support Contract can be used.
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12
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Clear New Street with the Environment: Precipituous Terrain III contract (11 no-deployment tiles are present). The Support Contract can be used.
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13
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Clear Transport Hub with the Environment: Crossfire Zone III contract (2 Unit Limit). The Support Contract can be used.
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14
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Clear Frost-Covered Ruins with the Environment: Precipituous Terrain III contract (11 no-deployment tiles are present). The Support Contract can be used.
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