Contracts: Blazing Cavern

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A list of Contracts in Blazing Cavern.

  • Using any Support Contracts will set the Contingency Level to 0, even when combined with other Contracts.
  • The effects of different percentage-based Contracts which applies to one particular attribute stacks multiplicatively with each other.
  • For Contracts which increases the DP cost of certain Operators, the increased DP cost will never exceed 99.

Pine Soot

Day 1 and 2
Contract-buff char hpdef.png
(Support) Joint Tactics: Combat Readiness
Friendly units have their maximum HP doubled and DEF increased by 50%
Contract-enemy hp 1.png
Originium Zone: Activation I
Enemies have their HP increased by 30%
Contract-global forbidloc amod 1.png
Environment: Surging Lava α
Friendly units cannot be deployed on C7 and the damage dealt by Lava Cracks' eruption are increased by 200
Contract-global lifepoint 1.png
Objective: Last Line of Defense
Life Point reduced to 1
Contract-enemy lslime fire 2.png
Pompeii: Viscous Flame II
The burn damage dealt by Pompeii is increased by 25% and lasts three times as long
Contract-global squadnum 2.png
Objective: Covert Action II
Only 7 Operators (including the Support Unit) can be included to the squad
Contract-char cost sniperguard 1.png
Objective: Urgent Contract
Guards and Snipers have their DP cost tripled and redeployment time increased by 50%
Contract-enemy lslime a amod 3.png
Pompeii: Internal Eruption III
Pompeii has its HP increased by 120% and its eruption deals double damage and had the delay halved
Contract-enemy lslime b amod 3.png
Pompeii: Tough Constitution III
Pompeii has its ATK, DEF, and RES increased by 60%, 1000, and 40, respectively
Day 14
Contract-buff char atk.png
(Support) Joint Tactics: Armament
Friendly units have their ATK doubled
Contract-char atk 1.png
Environment: High-Value Target I
Friendly units have their ATK reduced by 10%
Contract-global forbidloc cmod 1.png
Environment: Surging Lava γ
Friendly units cannot be deployed on (to be added); The damage dealt by Lava Cracks' eruption are increased by 200
Contract-global lifepoint 1.png
Objective: Last Line of Defense
Life Point reduced to 1
Contract-enemy hp 2.png
Originium Zone: Activation II
Enemies have their HP increased by 70%
Contract-enemy norgst 2.png
Objective: Rapid Infiltration II
Ergates and Ergate Leaders have their HP increased by 70% and speed doubled
Contract-char hp 2.png
Originium Zone: Erosion II
Friendly units have their maximum HP reduced by 25%
Contract-enemy lslime a bmod 3.png
Pompeii: Desperate Survival III
Pompeii has its HP increased by 60% and ASPD buff when having below 50% HP doubled
Contract-enemy lslime b bmod 3.png
Pompeii: Unstoppable Force III
Pompeii has its ATK increased by 20%, attack range tripled, immune to Slow, Bind, and Stun, and is invisible

Dawnseeker

Day 5
Contract-buff char respawntime.png
(Support) Joint Tactics: Redeployment
Friendly units have their redeployment time reduced by 65%
Contract-global forbidloc amod 1.png
Environment: Surging Lava α
Friendly units cannot be deployed on C7 and the damage dealt by Lava Cracks' eruption are increased by 200
Contract-global forbidloc cmod 1.png
Environment: Surging Lava γ
Friendly units cannot be deployed on (to be added); The damage dealt by Lava Cracks' eruption are increased by 200
Contract-global lifepoint 1.png
Objective: Last Line of Defense
Life Point reduced to 1
Contract-char atk 2.png
Environment: High-Value Target II
Friendly units have their ATK reduced by 25%
Contract-char cost healerdefender 1.png
Objective: Urgent Contract
Defenders and Medics have their DP cost tripled and redeployment time increased by 50%
Contract-global pcharnum 2.png
Environment: Crossfire Zone II
Unit Limit reduced to 6
Contract-enemy norgst 3.png
Objective: Rapid Infiltration III
Ergates and Ergate Leaders have their HP and speed increased by 100% and 150%, respectively
Contract-char hp 3.png
Originium Zone: Erosion III
Friendly units have their maximum HP reduced by 45%
Day 11
Contract-buff char skillcd.png
(Support) Joint Tactics: Skills
Friendly units have their skills' SP cost halved
Contract-char cost healerdefender 1.png
Objective: Urgent Contract
Defenders and Medics have their DP cost doubled
Contract-char cost sniperguard 1.png
Objective: Urgent Contract
Guards and Snipers have their DP cost doubled
Contract-global lifepoint 1.png
Objective: Last Line of Defense
Life Point reduced to 1
Contract-enemy lslime a amod 2.png
Pompeii: Internal Eruption II
Pompeii has its HP increased by 50% and its eruption deals double damage
Contract-enemy lslime a bmod 2.png
Pompeii: Desperate Survival II
Pompeii has its HP increased by 50% and ASPD buff when having below 50% HP doubled
Contract-enemy lslime b amod 2.png
Pompeii: Tough Constitution II
Pompeii has its ATK, DEF, and RES increased by 40%, 600, and 25, respectively
Contract-enemy lslime b bmod 2.png
Pompeii: Unstoppable Force II
Pompeii has its ATK increased by 20%, attack range tripled, and immune to Slow, Bind, and Stun
Contract-enemy lslime fire 3.png
Pompeii: Viscous Flame III
The burn damage dealt by Pompeii is increased by 50% and are permanent
Contract-char atk 3.png
Environment: High-Value Target III
Friendly units have their ATK reduced by 45%

Deepness

Day 7
Contract-buff char hpdef.png
(Support) Joint Tactics: Combat Readiness
Friendly units have their maximum HP doubled and DEF increased by 50%
Contract-enemy def 1.png
Anti-Armor I
Enemies have their DEF increased by 100
Contract-char respawntime 1.png
Objective: Low Efficiency I
Friendly units have their redeployment time doubled
Contract-global lifepoint 1.png
Objective: Last Line of Defense
Life Point reduced to 1
Contract-enemy lslime a amod 2.png
Pompeii: Internal Eruption II
Pompeii has its HP increased by 90% and its eruption deals double damage
Contract-enemy lslime b amod 2.png
Pompeii: Tough Constitution II
Pompeii has its ATK, DEF, and RES increased by 40%, 600, and 25, respectively
Contract-char cost sniperguard 1.png
Objective: Urgent Contract
Guards and Snipers have their DP cost tripled and redeployment time increased by 50%
Contract-char atk 3.png
Environment: High-Value Target III
Friendly units have their ATK reduced by 45%
Contract-global costrecovery 3.png
Objective: Deep Infiltration III
DP generation rate reduced by 75% (to 1 DP every 4 seconds)
Day 12
Contract-buff char attackspeed.png
(Support) Joint Tactics: Assault
Friendly units have their ASPD increased by 100
Contract-global forbidloc amod 1.png
Environment: Surging Lava α
Friendly units cannot be deployed on C7 and the damage dealt by Lava Cracks' eruption are increased by 200
Contract-global forbidloc bmod 1.png
Environment: Surging Lava β
Friendly units cannot be deployed on (to be added); The damage dealt by Lava Cracks' eruption are increased by 200
Contract-global forbidloc cmod 1.png
Environment: Surging Lava γ
Friendly units cannot be deployed on (to be added); The damage dealt by Lava Cracks' eruption are increased by 200
Contract-global lifepoint 1.png
Objective: Last Line of Defense
Life Point reduced to 1
Contract-enemy norgst 2.png
Objective: Rapid Infiltration II
Ergates and Ergate Leaders have their HP increased by 70% and speed doubled
Contract-char hp 2.png
Originium Zone: Erosion II
Friendly units have their maximum HP reduced by 25%
Contract-char atk 2.png
Environment: High-Value Target II
Friendly units have their ATK reduced by 25%
Contract-enemy hp 3.png
Originium Zone: Activation III
Enemies have their HP increased by 120%
Contract-enemy lslime a amod 3.png
Pompeii: Internal Eruption III
Pompeii has its HP increased by 120% and its eruption deals double damage and had the delay halved

Ashring

Day 3
Contract-buff char respawntime.png
(Support) Joint Tactics: Redeployment
Friendly units have their redeployment time reduced by 65%
Contract-enemy lslime a amod 1.png
Pompeii: Internal Eruption I
Pompeii has its HP increased by 60% and its eruption deals 30% more damage
Contract-global lifepoint 1.png
Objective: Last Line of Defense
Life Point reduced to 1
Contract-enemy lslime b bmod 2.png
Pompeii: Unstoppable Force II
Pompeii has its ATK increased by 20%, attack range tripled, and immune to Slow, Bind, and Stun
Contract-char atk 2.png
Environment: High-Value Target II
Friendly units have their ATK reduced by 25%
Contract-enemy lslime a amod 3.png
Pompeii: Internal Eruption III
Pompeii has its HP increased by 120% and its eruption deals double damage and had the delay halved
Contract-enemy lslime a bmod 3.png
Pompeii: Desperate Survival III
Pompeii has its HP increased by 60% and ASPD buff when having below 50% HP doubled
Contract-enemy lslime b amod 3.png
Pompeii: Tough Constitution III
Pompeii has its ATK, DEF, and RES increased by 60%, 1000, and 40, respectively
Contract-enemy lslime b bmod 3.png
Pompeii: Unstoppable Force III
Pompeii has its ATK increased by 20%, attack range tripled, immune to Slow, Bind, and Stun, and is invisible

Training Ground

Contracts
Contract-buff char skillcd.png
(Support) Joint Tactics: Skills
Friendly units have their skills' SP cost halved
Contract-enemy def 1.png
Anti-Armor I
Enemies have their DEF increased by 100
Contract-enemy lslime b amod 1.png
Pompeii: Tough Constitution I
Pompeii has its ATK, DEF, and RES increased by 20%, 200, and 10, respectively
Contract-global lifepoint 1.png
Objective: Last Line of Defense
Life Point reduced to 1
Contract-char atk 2.png
Environment: High-Value Target II
Friendly units have their ATK reduced by 25%
Contract-global squadnum 2.png
Objective: Covert Action II
Only 7 Operators (including the Support Unit) can be included to the squad

Guide

Blazing Cavern guide.png