Contracts: Sandsea Remnants
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Operation | Contracts | Guide |
A list of Contracts in Sandsea Remnants.
- Using any Support Contracts will set the Contingency Level to 0, even when combined with other Contracts.
- The effects of different percentage-based Contracts which applies to one particular attribute stacks multiplicatively with each other.
Dawnseeker
Day 1 and 2 | |
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(Support) Joint Tactics: Assault Friendly units have their ASPD increased by 100
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Objective: Firepower Upgrade Anti-Armor Infantry's RPG launcher attack deals 6× damage
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Originium Zone: Erosion I Friendly units have their maximum HP reduced by 30%
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Objective: Last Line of Defense Life Point reduced to 1
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Anti-Clustering Enemies have their ASPD increased by 60
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Drone: Strengthened Armor II Drones have their HP and DEF increased by 90% and 25%, respectively; Anvils and Scraps have their loitering duration increased by 120 seconds; Anvils have their HP restoration increased by 25%; Scraps have their DEF debuff's effect increased by 50%
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Environment: Crossfire Zone II Unit Limit reduced to 7
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Drone: Energy Boost III Drones have their ATK, attack range, and speed increased by 70%, 50%, and 100%, respectively; Scraps have their DEF debuff's effect and duration increased by 40% and 5 seconds, respectively
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Environment: Firepower Support III There will be 7 Arts Masters A1, 5 additional Tactical Crossbowmen, and 4 additional War Phantoms
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Day 14 | |
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(Support) Joint Tactics: Armament Friendly units have their ATK doubled
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Environment: High-Value Target I Friendly units have their ATK reduced by 20%
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Environment: Mental Breakdown Friendly units have their block count reduced by 1
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Objective: Last Line of Defense Life Point reduced to 1
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Originium Zone: Activation II Enemies have their HP increased by 70%
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Drone: Energy Boost II Drones have their ATK, attack range, and speed increased by 50%, 25%, and 100%, respectively; Scraps have their DEF debuff's effect and duration increased by 20% and 3 seconds, respectively
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Objective: Strategic Dispatch Defenders and Specialists cannot be used
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Drone: Strengthened Armor III Drones have their HP and DEF increased by 160% and 30%, respectively; Anvils and Scraps have their duration increased by 180 seconds; Anvils have their HP restoration increased by 50%; Scraps have their DEF debuff's effect increased by 75%
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Originium Zone: Erosion III Friendly units have their maximum HP reduced by 60%
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Deepness
Day 5 | |
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(Support) Joint Tactics: Skills Friendly units have their skills' SP cost halved
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Objective: Iron Hearts Enemies are immune to Stun and Silence
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Objective: Firepower Upgrade Anti-Armor Infantry's RPG launcher attack deals 6× damage
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Objective: Low Efficiency I Friendly units have their redeployment time increased by 50%
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Anti-Clustering Enemies have their ASPD increased by 60
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Drone: Strengthened Armor II Drones have their HP and DEF increased by 90% and 25%, respectively; Anvils and Scraps have their loitering duration increased by 120 seconds; Anvils have their HP restoration increased by 25%; Scraps have their DEF debuff's effect increased by 50%
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Environment: Firepower Support II There will be 7 Arts Masters A1 and 5 additional Tactical Crossbowmen
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Originium Zone: Activation III Enemies have their HP increased by 100%
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Originium Zone: Erosion III Friendly units have their maximum HP reduced by 60%
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Day 11 | |
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(Support) Joint Tactics: Assault Friendly units have their ASPD increased by 100
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Environment: Firepower Support I There will be 7 Arts Masters A1
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Objective: Urgent Contract Defenders and Specialists have their DP cost tripled
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Objective: Strategic Dispatch Defenders and Specialists cannot be used
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Environment: Crossfire Zone II Unit Limit reduced to 7
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Drone: Energy Boost III Drones have their ATK, attack range, and speed increased by 70%, 50%, and 100%, respectively; Scraps have their DEF debuff's effect and duration increased by 40% and 5 seconds, respectively
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Drone: Strengthened Armor III Drones have their HP and DEF increased by 160% and 30%, respectively; Anvils and Scraps have their duration increased by 180 seconds; Anvils have their HP restoration increased by 50%; Scraps have their DEF debuff's effect increased by 75%
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Originium Zone: Erosion III Friendly units have their maximum HP reduced by 60%
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Ashring
Day 7 | |
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(Support) Joint Tactics: Armament Friendly units have their ATK doubled
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Anti-Mobility I Enemies have their speed increased by 50%
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Objective: Covert Action I Only 10 Operators (including the Support Unit) can be included to the squad
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Objective: Last Line of Defense Life Point reduced to 1
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Anti-Clustering Enemies have their ASPD increased by 60
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Drone: Energy Boost II Drones have their ATK, attack range, and speed increased by 50%, 25%, and 100%, respectively; Scraps have their DEF debuff's effect and duration increased by 20% and 3 seconds, respectively
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Objective: Strategic Dispatch Defenders and Specialists cannot be used
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Originium Zone: Erosion III Friendly units have their maximum HP reduced by 60%
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Environment: High-Value Target III Friendly units have their ATK reduced by 50%
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Day 12 | |
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(Support) Joint Tactics: Assault Friendly units have their ASPD increased by 100
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Objective: Iron Hearts Enemies are immune to Stun and Silence
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Environment: Mental Breakdown Friendly units have their block count reduced by 1
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Objective: Strategic Dispatch Defenders and Specialists cannot be used
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Environment: Crossfire Zone II Unit Limit reduced to 7
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Originium Zone: Activation III Enemies have their HP increased by 100%
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Drone: Energy Boost III Drones have their ATK, attack range, and speed increased by 70%, 50%, and 100%, respectively; Scraps have their DEF debuff's effect and duration increased by 40% and 5 seconds, respectively
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Environment: Firepower Support III There will be 7 Arts Masters A1, 5 additional Tactical Crossbowmen, and 4 additional War Phantoms
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Fake Waves
Day 3 | |
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(Support) Joint Tactics: Redeployment Friendly units have their redeployment time reduced by 65%
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Environment: Firepower Support I There will be 7 Arts Masters A1
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Environment: Mental Breakdown Friendly units have their block count reduced by 1
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Anti-Clustering Enemies have their ASPD increased by 60
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Objective: Strategic Dispatch Defenders and Specialists cannot be used
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Drone: Energy Boost III Drones have their ATK, attack range, and speed increased by 70%, 50%, and 100%, respectively; Scraps have their DEF debuff's effect and duration increased by 40% and 5 seconds, respectively
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Drone: Strengthened Armor III Drones have their HP and DEF increased by 160% and 30%, respectively; Anvils and Scraps have their duration increased by 180 seconds; Anvils have their HP restoration increased by 50%; Scraps have their DEF debuff's effect increased by 75%
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Environment: High-Value Target III Friendly units have their ATK reduced by 50%
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Training Ground
Contracts | |
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(Support) Joint Tactics: Redeployment Friendly units have their redeployment time reduced by 65%
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Objective: Firepower Upgrade Anti-Armor Infantry's RPG launcher attack deals 6× damage
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Environment: Mental Breakdown Friendly units have their block count reduced by 1
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Objective: Last Line of Defense Life Point reduced to 1
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Drone: Energy Boost II Drones have their ATK, attack range, and speed increased by 50%, 25%, and 100%, respectively; Scraps have their DEF debuff's effect and duration increased by 20% and 3 seconds, respectively
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Drone: Strengthened Armor II Drones have their HP and DEF increased by 90% and 25%, respectively; Anvils and Scraps have their loitering duration increased by 120 seconds; Anvils have their HP restoration increased by 25%; Scraps have their DEF debuff's effect increased by 50%
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