Contracts: Nameless Sanctuary

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A list of Contracts in Nameless Sanctuary.

  • The effects of different percentage-based Contracts which applies to one particular attribute stacks multiplicatively with each other.
  • For Contracts which increases the DP cost of certain Operators, the increased DP cost will never exceed 99.

Basepoint

Originium Zone: Activation (enemy HP buff)
Contract-enemy hp 1.png
Originium Zone: Activation I
Enemies have their HP increased by 40%
Contract-enemy hp 2.png
Originium Zone: Activation II
Enemies have their HP increased by 80%
Contract-enemy hp 3.png
Originium Zone: Activation III
Enemies have their HP increased by 120%
Originium Zone: Stimulus (enemy ATK buff)
Contract-enemy atk 1.png
Originium Zone: Stimulus I
Enemies have their ATK increased by 30%
Contract-enemy atk 2.png
Originium Zone: Stimulus II
Enemies have their ATK increased by 50%
Contract-enemy atk 3.png
Originium Zone: Stimulus III
Enemies have their ATK increased by 80%
Objective: Tempered Blade (Avenger and Hateful Avenger buff)
Contract-enemy newrevg 1.png
Objective: Tempered Blade I
(Hateful) Avengers have their HP, ATK, and DEF increased by 50%, 15%, and 60%, respectively
Available in the second week
Contract-enemy newrevg 2.png
Objective: Tempered Blade II
(Hateful) Avengers have their HP, ATK, DEF, and weight increased by 80%, 30%, 100%, and 1, respectively
Available in the second week
Contract-enemy newrevg 3.png
Objective: Tempered Blade III
(Hateful) Avengers have their HP, ATK, DEF, and weight increased by 120%, 60%, 150%, and 1, respectively
Available in the second week
The "Hateful Avenger" buffs
Contract-enemy reid 1.png
Vengeance: Invincible Blade I
The "Hateful Avenger" has his HP and ATK buff at <50% HP increased by 60% and 30%, respectively
Contract-enemy reid 2.png
Vengeance: Invincible Blade II
The "Hateful Avenger" has his HP and ATK buff at <50% HP increased by 100% and 50%, respectively, and are invulnerable for 5 seconds after reviving himself
Contract-enemy reid 3.png
Vengeance: Invincible Blade III
The "Hateful Avenger" has his HP and ATK buff at <50% HP increased by 150% and 50%, respectively, has Status Resistance, takes 30% less Physical and Arts damage while at <50% HP, and are invulnerable for 15 seconds after reviving himself
Contract-enemy reid 4.png
Vengeance: Flame and Steel
The "Hateful Avenger" has his HP, ASPD, and ATK buff at <50% HP increased by 150%, 100, and 100%, respectively, has Status Resistance, takes 60% less Physical and Arts damage while at <50% HP, and are invulnerable for 20 seconds after reviving himself
Originium Zone: Erosion (friendly HP debuff)
Contract-char hp 1.png
Originium Zone: Erosion I
Friendly units have their maximum HP reduced by 20%
Contract-char hp 2.png
Originium Zone: Erosion II
Friendly units have their maximum HP reduced by 40%
Contract-char hp 3.png
Originium Zone: Erosion III
Friendly units have their maximum HP reduced by 55%
Environment: High-Value Target (friendly ATK debuff)
Contract-char atk 1.png
Environment: High-Value Target I
Friendly units have their ATK reduced by 15%
Available in the second week
Contract-char atk 2.png
Environment: High-Value Target II
Friendly units have their ATK reduced by 30%
Contract-char atk 3.png
Environment: High-Value Target III
Friendly units have their ATK reduced by 50%
Friendly ASPD debuff
Contract-char attackspeed 1.png
Originium Zone: Exhaustion
Friendly units have their ASPD reduced by 20
Available in the second week
Contract-char attackspeed 2.png
Originium Zone: Exacerbated Exhaustion
Friendly units have their ASPD reduced by 40
Class restriction
Contract-char cost guardsupporter 1.png
Objective: Urgent Contract
Guards and Supporters have their DP cost doubled
Contract-char cost casterspecial 1.png
Objective: Urgent Contract
Casters and Specialists have their DP cost doubled
Contract-char exclude guardsupporter 2.png
Objective: Strategic Dispatch
Guards and Supporters cannot be used
Contract-char exclude casterspecial 2.png
Objective: Strategic Dispatch
Casters and Specialists cannot be used
Squad restriction
Contract-global squadnum 1.png
Objective: Covert Action I
Only 10 Operators (including the Support Unit) can be included to the squad
Contract-global squadnum 2.png
Objective: Covert Action II
Only 7 Operators (including the Support Unit) can be included to the squad
Contract-global pcharnum 1.png
Environment: Crossfire Zone I
Unit Limit reduced to 7
Available in the second week
Contract-global pcharnum 2.png
Environment: Crossfire Zone II
Unit Limit reduced to 5
Objective: Deep Infiltration (slower DP generation)
Contract-global costrecovery 1.png
Objective: Deep Infiltration I
DP generation rate reduced by 25% (to 1 DP every 1.33 seconds)
Contract-global costrecovery 2.png
Objective: Deep Infiltration II
DP generation rate reduced by 50% (to 1 DP every 2 seconds)
Stand-alone
Contract-enemy def 1.png
Anti-Armor I
Enemies have their DEF increased by 200
Contract-enemy movespeed 1.png
Anti-Mobility I
Enemies have their speed increased by 40%
Available in the second week
Contract-enemy soticn 1.png
Objective: New Artillery
Guerrilla Mortars have their ATK and DEF increased by 40%
Available in the second week
Contract-char respawntime 1.png
Objective: Low Efficiency I
Friendly units have their redeployment time increased by 75%
Contract-global lifepoint 1.png
Objective: Last Line of Defense
Life Point reduced to 1
Contract-trap enable ore 1.png
Environment: Sacrificial Grounds
There will be a second Originium Altar on (to be added)
Available in the second week
Contract-enemy sotidm 2.png
Objective: Battle-Hardened
Sarkaz Guerrilla Fighters have their HP and ASPD increased by 120% and 70, respectively
Available in the second week

Training Ground

Contracts
Contract-buff char respawntime.png
(Support) Joint Tactics: Redeployment
Friendlies have their redeployment time reduced by 65%
Contract-enemy def 1.png
Anti-Armor I
Enemies have their DEF increased by 200
Contract-global lifepoint 1.png
Objective: Last Line of Defense
Life Point reduced to 1
Contract-trap enable ore 1.png
Environment: Sacrificial Grounds
There will be a second Originium Altar on (to be added)
Contract-enemy newrevg 2.png
Objective: Tempered Blade II
(Hateful) Avengers have their HP, ATK, DEF, and weight increased by 80%, 30%, 100%, and 1, respectively
Contract-enemy reid 2.png
Vengeance: Invincible Blade II
The "Hateful Avenger" has his HP and ATK buff at <50% HP increased by 100% and 50%, respectively, and are invulnerable for 5 seconds after reviving himself