Contracts: County Hillock Depot

From Arknights Terra Wiki
Jump to navigation Jump to search

A list of Contracts in County Hillock Depot.

  • Using any of the Support Contracts will set the Contingency Level to 0, even if combined with other Contracts.
  • The effects of different percentage-based Contracts which buffs one particular attribute stacks multiplicatively with each other.

Ashring

Day 1 and 2
Contract-buff char hpdef.png
(Support) Joint Tactics: Combat Readiness
Friendly units have their maximum HP doubled and DEF increased by 50%
Contract-enemy def 1.png
Anti-Armor I
Enemies have their DEF increased by 200
Contract-global costrecovery 1.png
Objective: Deep Infiltration I
DP generation rate reduced by 25% (to 1 DP every 1.33 seconds)
Contract-global lifepoint 1.png
Objective: Last Line of Defense
Life Point reduced to 1
Contract-enemy hp 2.png
Originium Zone: Activation II
Enemies have their HP increased by 70%
Contract-enemy atk 2.png
Originium Zone: Stimulus II
Enemies have their ATK increased by 50%
Contract-enemy duspfr amod 2.png
Incinerator: Path of Blaze II
Dublinn Flamerazers have their HP, ATK, and RES increased by 100%, 30%, and 50, respectively, and their flamethrower attack has its cooldown reduced by 60%
Contract-enemy dugago 3.png
Objective: Quality Stone III
Tombkeeper Grotesques have their HP, ATK, and DEF/speed increased by 90%, 70%, and 50%, respectively
Contract-enemy dusocr amod 3.png
Evocator: Stability III
Dublinn Evocators have their HP, DEF, and RES increased by 80%, 50%, and 20, respectively, and their Purifying Flames no longer weaken over time
Day 14
Contract-buff char respawntime.png
(Support) Joint Tactics: Redeployment
Friendly units have their redeployment time reduced by 65%
Contract-char magicresistance 1.png
Originium Zone: Ablation
Friendly units have their RES reduced by 12
Contract-global dublst 1.png
Environment: Explosives Control
No Demolition Devices available to use
Contract-trap hidden dupilr 1.png
Environment: Demolition
The Tattered Pillar on F5 is removed
Contract-enemy dugago 2.png
Objective: Quality Stone II
Tombkeeper Grotesques have their HP/ATK and DEF/speed increased by 50% and 30%, respectively
Contract-enemy duspfr bmod 2.png
Incinerator: Path of Ember II
Dublinn Flamerazers have their HP, ATK, and RES increased by 70%, 50%, and 20, respectively, their flamethrower attack has its duration increased by 50%, and are invisible
Contract-char atk 2.png
Environment: High-Value Target II
Friendly units have their ATK reduced by 30%
Contract-enemy dusocr bmod 3.png
Evocator: Overload III
Dublinn Evocators have their HP increased by 200% and the Arts damage and Burn Damage dealt by their Purifying Flames are doubled
Contract-char hp 3.png
Originium Zone: Erosion III
Friendly units have their maximum HP reduced by 55%

Fake Waves

Day 7
Contract-buff char hpdef.png
(Support) Joint Tactics: Combat Readiness
Friendly units have their maximum HP doubled and DEF increased by 50%
Contract-char magicresistance 1.png
Originium Zone: Ablation
Friendly units have their RES reduced by 12
Contract-char cdtime 1.png
Originium Zone: Hindrance I
Friendly units have their skills' SP cost increased by 25%
Contract-global dublst 1.png
Environment: Explosives Control
No Demolition Devices available to use
Contract-enemy dusocr bmod 2.png
Evocator: Overload II
Dublinn Evocators have their HP increased by 150% and the Arts damage and Burn Damage dealt by their Purifying Flames increased by 60%
Contract-char hp 2.png
Originium Zone: Erosion II
Friendly units have their maximum HP reduced by 35%
Contract-char cost sniperguard 2.png
Objective: Deep Contract
Guards and Snipers have their DP cost tripled and redeployment time increased by 50%
Contract-enemy atk 3.png
Originium Zone: Stimulus III
Enemies have their ATK increased by 80%
Contract-enemy duspfr amod 3.png
Incinerator: Path of Blaze III
Dublinn Flamerazers have their HP, ATK, and RES increased by 150%, 50%, and 50, respectively, and their flamethrower attack has its cooldown reduced by 80%
Day 13
Contract-buff char respawntime.png
(Support) Joint Tactics: Redeployment
Friendly units have their redeployment time reduced by 65%
Contract-enemy def 1.png
Anti-Armor I
Enemies have their DEF increased by 200
Contract-global dublst 1.png
Environment: Explosives Control
No Demolition Devices available to use
Contract-global lifepoint 1.png
Objective: Last Line of Defense
Life Point reduced to 1
Contract-enemy hp 2.png
Originium Zone: Activation II
Enemies have their HP increased by 70%
Contract-enemy dugago 2.png
Objective: Quality Stone II
Tombkeeper Grotesques have their HP/ATK and DEF/speed increased by 50% and 30%, respectively
Contract-char attackspeed 2.png
Originium Zone: Exacerbated Exhaustion
Friendly units have their ASPD reduced by 40
Contract-enemy duspfr bmod 3.png
Incinerator: Path of Ember III
Dublinn Flamerazers have their HP, ATK, and RES increased by 90%, 80%, and 30, respectively, their flamethrower attack has its duration doubled, and are invisible
Contract-global costrecovery 3.png
Objective: Deep Infiltration III
DP generation rate reduced by 75% (to 1 DP every 4 seconds)

Basepoint

Day 6
Contract-buff char skillcd.png
(Support) Joint Tactics: Skills
Friendly units have their skills' SP cost halved
Contract-enemy def 1.png
Anti-Armor I
Enemies have their DEF increased by 200
Contract-char attackspeed 1.png
Originium Zone: Exhaustion
Friendly units have their ASPD reduced by 20
Contract-global lifepoint 1.png
Objective: Last Line of Defense
Life Point reduced to 1
Contract-enemy atk 2.png
Originium Zone: Stimulus II
Enemies have their ATK increased by 50%
Contract-enemy duspfr bmod 2.png
Incinerator: Path of Ember II
Dublinn Flamerazers have their HP, ATK, and RES increased by 70%, 50%, and 20, respectively, their flamethrower attack has its duration increased by 50%, and are invisible
Contract-char atk 2.png
Environment: High-Value Target II
Friendly units have their ATK reduced by 30%
Contract-enemy atk 3.png
Originium Zone: Stimulus III
Enemies have their ATK increased by 80%
Contract-enemy dugago 3.png
Objective: Quality Stone III
Tombkeeper Grotesques have their HP, ATK, and DEF/speed increased by 90%, 70% and 50%, respectively
Day 11
Contract-buff char respawntime.png
(Support) Joint Tactics: Redeployment
Friendly units have their redeployment time reduced by 65%
Contract-enemy def 1.png
Anti-Armor I
Enemies have their DEF increased by 200
Contract-char magicresistance 1.png
Originium Zone: Ablation
Friendly units have their RES reduced by 12
Contract-global lifepoint 1.png
Objective: Last Line of Defense
Life Point reduced to 1
Contract-enemy atk 2.png
Originium Zone: Stimulus II
Enemies have their ATK increased by 50%
Contract-enemy dugago 2.png
Objective: Quality Stone II
Tombkeeper Grotesques have their HP/ATK and DEF/speed increased by 50% and 30%, respectively
Contract-global costrecovery 2.png
Objective: Deep Infiltration II
DP generation rate reduced by 50% (to 1 DP every 2 seconds)
Contract-enemy dusocr amod 3.png
Evocator: Stability III
Dublinn Evocators have their HP, DEF, and RES increased by 80%, 50%, and 20, respectively, and their Purifying Flames no longer weaken over time
Contract-enemy duspfr amod 3.png
Incinerator: Path of Blaze III
Dublinn Flamerazers have their HP, ATK, and RES increased by 150%, 50%, and 50, respectively, and their flamethrower attack has its cooldown reduced by 80%

Training Ground

Contracts
Contract-buff char skillcd.png
(Support) Joint Tactics: Skills
Friendly units have their skills' SP cost halved
Contract-enemy atk 1.png
Originium Zone: Stimulus I
Enemies have their ATK increased by 25%
Contract-global dublst 1.png
Environment: Explosives Control
No Demolition Devices available to use
Contract-global lifepoint 1.png
Objective: Last Line of Defense
Life Point reduced to 1
Contract-enemy dugago 2.png
Objective: Quality Stone II
Tombkeeper Grotesques have their HP/ATK and DEF/speed increased by 50% and 30%, respectively
Contract-enemy dusocr amod 2.png
Evocator: Stability II
Dublinn Evocators have their HP, DEF, and RES increased by 50%, 35%, and 15, respectively, and their Purifying Flames had its damage decay over time reduced

Guide

County Hillock Depot guide.png