Contracts: Abandoned Mine (Contingency Contract)

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A list of Contracts in Abandoned Mine.

  • Using any Support Contracts will set the Contingency Level to 0, even when combined with other Contracts.
  • The effects of different percentage-based Contracts which applies to one particular attribute stacks multiplicatively with each other.
  • For Contracts which increases the DP cost of certain Operators, the increased DP cost will never exceed 99.

Lead Seal

Originium Zone: Activation (enemy HP buff)
Contract-enemy hp 1.png
Originium Zone: Activation I
Enemies have their HP increased by 30%
Contract-enemy hp 2.png
Originium Zone: Activation II
Enemies have their HP increased by 70%
Contract-enemy hp 3.png
Originium Zone: Activation III
Enemies have their HP increased by 120%
Originium Zone: Stimulus (enemy ATK buff)
Contract-enemy atk 1.png
Originium Zone: Stimulus I
Enemies have their ATK increased by 15%
Contract-enemy atk 2.png
Originium Zone: Stimulus II
Enemies have their ATK increased by 40%
Contract-enemy atk 3.png
Originium Zone: Stimulus III
Enemies have their ATK increased by 80%
Available in the second week
Objective: Heavy Armor (Big Bob and Mudrock buff)
Contract-enemy bigbomdrock 1.png
Objective: Heavy Armor I
Big Bob and Mudrock have their HP/ATK increased by 30% and RES increased by 15
Available in the second week
Contract-enemy bigbomdrock 2.png
Objective: Heavy Armor II
Big Bob and Mudrock have their HP/ATK increased by 60% and RES increased by 30; Big Bob has his DEF increased by 50%; Mudrock has her barrier's damage absorption increased by 50%
Contract-enemy bigbomdrock 3.png
Objective: Heavy Armor III
Big Bob and Mudrock have their HP, ATK and RES increased by 100%, 90%, and 45, respectively; Big Bob has his DEF increased by 100%; Mudrock has her barrier's damage absorption doubled and barrier restoration cooldown reduced by 70%
Mudrock Colossus buffs
Contract-enemy mdgint 1.png
Mudrock: Indomitable Earth I
Mudrock Colossi have their HP, ATK, and RES increased by 25%, 30%, and 15, respectively
Contract-enemy mdgint amod 2.png
Mudrock: Indomitable Earth II
Mudrock Colossi have their HP, ATK, and RES increased by 50%, 60%, and 30, respectively, and immune to Slow and Bind
Contract-enemy mdgint bmod 2.png
Mudrock: Wild Earth II
Mudrock Colossi have their HP, ATK, and RES increased by 50%, 60%, and 30, respectively, and immune to Stun
Contract-enemy mdgint amod 3.png
Mudrock: Indomitable Earth III
Mudrock Colossi have their HP/ATK increased by 90%, RES increased by 45, and immune to Slow and Bind
Contract-enemy mdgint bmod 3.png
Mudrock: Wild Earth III
Mudrock Colossi have their HP/ATK increased by 90%, RES increased by 45, and immune to Stun
Originium Zone: Erosion (friendly HP debuff)
Contract-char hp 1.png
Originium Zone: Erosion I
Friendly units have their maximum HP reduced by 15%
Contract-char hp 2.png
Originium Zone: Erosion II
Friendly units have their maximum HP reduced by 30%
Contract-char hp 3.png
Originium Zone: Erosion III
Friendly units have their maximum HP reduced by 50%
Environment: High-Value Target (friendly ATK debuff)
Contract-char atk 1.png
Environment: High-Value Target I
Friendly units have their ATK reduced by 15%
Contract-char atk 2.png
Environment: High-Value Target II
Friendly units have their ATK reduced by 30%
Contract-char atk 3.png
Environment: High-Value Target III
Friendly units have their ATK reduced by 50%
Available in the second week
Environment: Precipitous Terrain (no-deployment tiles)
Contract-global forbidloc 1.png
Environment: Precipitous Terrain I
Friendly units cannot be deployed on B3, B4, D4, D6, and E6
Contract-global forbidloc 2.png
Environment: Precipitous Terrain II
Friendly units cannot be deployed on B3, B4, D4, C6, D6, E6, F4, F11, and G9
Class restriction
Contract-char cost guardspecial 1.png
Objective: Urgent Contract
Guards and Specialists have their DP cost doubled
Available in the second week
Contract-char cost castersupporter 1.png
Objective: Urgent Contract
Casters and Supporters have their DP cost doubled
Available in the second week
Contract-char cost guardspecial 2.png
Objective: Executive Contract
Guards and Specialists have their DP cost tripled and redeployment time increased by 50%
Available in the second week
Contract-char cost castersupporter 2.png
Objective: Artful Contract
Casters and Supporters have their DP cost tripled and redeployment time increased by 50%
Available in the second week
Squad restriction
Contract-global squadnum 1.png
Objective: Covert Action I
Only 10 Operators (including the Support Unit) can be included to the squad
Contract-global squadnum 2.png
Objective: Covert Action II
Only 7 Operators (including the Support Unit) can be included to the squad
Contract-global pcharnum 2.png
Environment: Crossfire Zone II
Unit Limit reduced to 5
Objective: Deep Infiltration (slower DP generation)
Contract-global costrecovery 1.png
Objective: Deep Infiltration I
DP generation rate reduced by 30% (to 1 DP every 1.43 seconds)
Contract-global costrecovery 2.png
Objective: Deep Infiltration II
DP generation rate reduced by 60% (to 1 DP every 2.5 seconds)
Available in the second week
Stand-alone
Contract-enemy magicresistance 1.png
Objective: Arts Blockage
Enemies have their RES increased by 25
Contract-enemy movespeed 1.png
Anti-Mobility I
Enemies have their speed increased by 50%
Available in the second week
Contract-char attackspeed 1.png
Originium Zone: Exhaustion
Friendly units have their ASPD reduced by 30
Contract-char respawntime 1.png
Objective: Low Efficiency I
Friendly units have their redeployment time increased by 75%
Contract-trap change 1.png
Environment: Rubble Cleanup
The Rubbles on B8, B9, E9, and E10 are removed
Contract-global lifepoint 1.png
Objective: Last Line of Defense
Life Point reduced to 1

Spectrum

Day 8
Contract-buff char atk.png
(Support) Joint Tactics: Armament
Friendly units have their ATK doubled
Contract-enemy movespeed 1.png
Anti-Mobility I
Enemies have their speed increased by 50%
Contract-char def 1.png
Objective: Secret Operation I
Friendly units have their DEF reduced by 30%
Contract-global lifepoint 1.png
Objective: Last Line of Defense
Life Point reduced to 1
Contract-enemy atk 2.png
Originium Zone: Stimulus II
Enemies have their ATK increased by 40%
Contract-char hp 2.png
Originium Zone: Erosion II
Friendly units have their maximum HP reduced by 30%
Contract-global forbidloc 2.png
Environment: Precipitous Terrain II
Friendly units cannot be deployed on B3, B4, D4, C6, D6, E6, F4, F11, and G9
Contract-enemy atk 3.png
Originium Zone: Stimulus III
Enemies have their ATK increased by 80%
Contract-enemy bigbomdrock 3.png
Objective: Heavy Armor III
Big Bob and Mudrock have their HP, ATK and RES increased by 100%, 90%, and 45, respectively; Big Bob has his DEF increased by 100%; Mudrock has her barrier's damage absorption doubled and barrier restoration cooldown reduced by 70%
Day 14
Contract-buff char attackspeed.png
(Support) Joint Tactics: Assault
Friendly units have their ASPD increased by 100
Contract-char respawntime 1.png
Objective: Low Efficiency I
Friendly units have their redeployment time increased by 75%
Contract-trap change 1.png
Environment: Rubble Cleanup
The Rubbles on B8, B9, E9, and E10 are removed
Contract-global costrecovery 1.png
Objective: Deep Infiltration I
DP generation rate reduced by 30% (to 1 DP every 1.43 seconds)
Contract-char atk 2.png
Environment: High-Value Target II
Friendly units have their ATK reduced by 30%
Contract-char cost castersupporter 2.png
Objective: Artful Contract
Casters and Supporters have their DP cost tripled and redeployment time increased by 50%
Contract-char cost guardspecial 2.png
Objective: Executive Contract
Guards and Specialists have their DP cost tripled and redeployment time increased by 50%
Contract-enemy hp 3.png
Originium Zone: Activation III
Enemies have their HP increased by 120%
Contract-global forbidloc 3.png
Environment: Precipitous Terrain III
Friendly units cannot be deployed on B3, B4, C3, C6, D4, D6, D7, E6, E11, F2, F4, F7, F11, G8, and G9

Wild Scales

Day 8
Contract-buff char attackspeed.png
(Support) Joint Tactics: Assault
Friendly units have their ASPD increased by 100
Contract-enemy magicresistance 1.png
Objective: Arts Blockage
Enemies have their RES increased by 25
Contract-global lifepoint 1.png
Objective: Last Line of Defense
Life Point reduced to 1
Contract-global pcharnum 1.png
Environment: Crossfire Zone I
Unit Limit reduced to 7
Contract-enemy hp 2.png
Originium Zone: Activation II
Enemies have their HP increased by 70%
Contract-enemy attackspeed 2.png
Anti-Clustering
Enemies have their ASPD increased by 50
Contract-global forbidloc 2.png
Environment: Precipitous Terrain II
Friendly units cannot be deployed on B3, B4, D4, C6, D6, E6, F4, F11, and G9
Contract-enemy atk 3.png
Originium Zone: Stimulus III
Enemies have their ATK increased by 80%
Contract-enemy mdgint bmod 3.png
Mudrock: Wild Earth III
Mudrock Colossi have their HP/ATK increased by 90%, RES increased by 45, and immune to Stun
Day 12
Contract-buff char skillcd.png
(Support) Joint Tactics: Skills
Friendly units have their skills' SP cost halved
Contract-enemy movespeed 1.png
Anti-Mobility I
Enemies have their speed increased by 50%
Contract-char def 1.png
Objective: Secret Operation I
Friendly units have their DEF reduced by 30%
Contract-global lifepoint 1.png
Objective: Last Line of Defense
Life Point reduced to 1
Contract-enemy hp 2.png
Originium Zone: Activation II
Enemies have their HP increased by 70%
Contract-global squadnum 2.png
Objective: Covert Action II
Only 7 Operators (including the Support Unit) can be included to the squad
Contract-global costrecovery 2.png
Objective: Deep Infiltration II
DP generation rate reduced by 60% (to 1 DP every 2.5 seconds)
Contract-enemy bigbomdrock 3.png
Objective: Heavy Armor III
Big Bob and Mudrock have their HP, ATK and RES increased by 100%, 90%, and 45, respectively; Big Bob has his DEF increased by 100%; Mudrock has her barrier's damage absorption doubled and barrier restoration cooldown reduced by 70%
Contract-char atk 3.png
Environment: High-Value Target III
Friendly units have their ATK reduced by 50%

Pine Soot

Day 6
Contract-buff char skillcd.png
(Support) Joint Tactics: Skills
Friendly units have their skills' SP cost halved
Contract-char hp 1.png
Originium Zone: Erosion I
Friendly units have their maximum HP reduced by 15%
Contract-trap change 1.png
Environment: Rubble Cleanup
The Rubbles on B8, B9, E9, and E10 are removed
Contract-global lifepoint 1.png
Objective: Last Line of Defense
Life Point reduced to 1
Contract-enemy atk 2.png
Originium Zone: Stimulus II
Enemies have their ATK increased by 40%
Contract-enemy bigbomdrock 2.png
Objective: Heavy Armor II
Big Bob and Mudrock have their HP/ATK increased by 60% and RES increased by 30; Big Bob has his DEF increased by 50%; Mudrock has her barrier's damage absorption increased by 50%
Contract-char respawntime 2.png
Objective: Low Efficiency II
Friendly units have their redeployment time increased by 150%
Contract-enemy bigbomdrock 3.png
Objective: Heavy Armor III
Big Bob and Mudrock have their HP, ATK and RES increased by 100%, 90%, and 45, respectively; Big Bob has his DEF increased by 100%; Mudrock has her barrier's damage absorption doubled and barrier restoration cooldown reduced by 70%
Contract-enemy mdgint amod 3.png
Mudrock: Indomitable Earth III
Mudrock Colossi have their HP/ATK increased by 90%, RES increased by 45, and immune to Slow and Bind
Day 13
Contract-buff char atk.png
(Support) Joint Tactics: Armament
Friendly units have their ATK doubled
Contract-global forbidloc 1.png
Environment: Precipitous Terrain I
Friendly units cannot be deployed on B3, B4, D4, D6, and E6
Contract-global costrecovery 1.png
Objective: Deep Infiltration I
DP generation rate reduced by 30% (to 1 DP every 1.43 seconds)
Contract-global lifepoint 1.png
Objective: Last Line of Defense
Life Point reduced to 1
Contract-enemy hp 2.png
Originium Zone: Activation II
Enemies have their HP increased by 70%
Contract-char atk 2.png
Environment: High-Value Target II
Friendly units have their ATK reduced by 30%
Contract-global squadnum 2.png
Objective: Covert Action II
Only 7 Operators (including the Support Unit) can be included to the squad
Contract-enemy atk 3.png
Originium Zone: Stimulus III
Enemies have their ATK increased by 80%
Contract-char hp 3.png
Originium Zone: Erosion III
Friendly units have their maximum HP reduced by 50%

Dawnseeker

Day 3
Contract-buff char skillcd.png
(Support) Joint Tactics: Skills
Friendly units have their skills' SP cost halved
Contract-char atk 1.png
Environment: High-Value Target I
Friendly units have their ATK reduced by 15%
Contract-trap change 1.png
Environment: Rubble Cleanup
The Rubbles on B8, B9, E9, and E10 are removed
Contract-global lifepoint 1.png
Objective: Last Line of Defense
Life Point reduced to 1
Contract-char atk 2.png
Environment: High-Value Target II
Friendly units have their ATK reduced by 30%
Contract-global squadnum 2.png
Objective: Covert Action II
Only 7 Operators (including the Support Unit) can be included to the squad
Contract-global forbidloc 2.png
Environment: Precipitous Terrain II
Friendly units cannot be deployed on B3, B4, D4, C6, D6, E6, F4, F11, and G9
Contract-enemy bigbomdrock 3.png
Objective: Heavy Armor III
Big Bob and Mudrock have their HP, ATK and RES increased by 100%, 90%, and 45, respectively; Big Bob has his DEF increased by 100%; Mudrock has her barrier's damage absorption doubled and barrier restoration cooldown reduced by 70%
Contract-enemy mdgint bmod 3.png
Mudrock: Wild Earth III
Mudrock Colossi have their HP/ATK increased by 90%, RES increased by 45, and immune to Stun

Training Ground

Contracts
Contract-buff char atk.png
(Support) Joint Tactics: Armament
Friendly units have their ATK doubled
Contract-enemy magicresistance 1.png
Objective: Arts Blockage
Enemies have their RES increased by 25
Contract-trap change 1.png
Environment: Rubble Cleanup
The Rubbles on B8, B9, E9, and E10 are removed
Contract-global lifepoint 1.png
Objective: Last Line of Defense
Life Point reduced to 1
Contract-enemy hp 2.png
Originium Zone: Activation II
Enemies have their HP increased by 70%
Contract-enemy bigbomdrock 2.png
Objective: Heavy Armor II
Big Bob and Mudrock have their HP/ATK increased by 60% and RES increased by 30; Big Bob has his DEF increased by 50%; Mudrock has her barrier's damage absorption increased by 50%

Guide

Abandoned Mine (Contingency Contract) guide.png