Operator overview: Totter
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Totter is a 4★ Besieger Sniper who specializes in DPS. As a Besieger Sniper, Totter has an unusual range which covers 3×4 tiles ahead of him with 3-tile extensions to the sides from Elite 1 and a minimum range of the frontal tiles (effectively reducing Totter's range to 3×3 tiles ahead of the minimum range with 2-tile extensions to the sides from Elite 1), targets enemies with the highest weight (in other words, the heaviest enemy) over the others while attacking (e.g. if Big Bob, a Butcher, and a Light-Armored Soldier is in Totter's range, he will attack Big Bob first over the Butcher and the Light-Armored Soldier, in that order), and have high ATK and above-average DP cost.
Talent
Illuminating Eyes allows Totter to attack invisible enemies and buffs his ATK if there are invisible enemies within his range.
Skills
- Sunpiercer has offensive SP recovery, which increases the damage dealt by Totter's attack and makes it hit a second target when charged.
- Prism Break buffs Totter's ASPD and makes his attacks hit two additional targets while active; if Totter's attack with Prism Break only targets a single enemy, it will deal more damage instead.
Operator Module
The SIE-X Module, Snow Globe, increases Totter's ATK against enemies with a weight of at least 3 to 1.15× in addition to increasing his ATK and DEF. Once upgraded, Illuminating Eyes' ATK buff is increased.
Base skills
Totter's base skills improve Factory efficiency while he is assigned to one.
- Blurry Vision increases productivity by 30% but reduces productivity by 5% for every 4 points of the difference between his current and maximum morale (hence referred to as "Morale Drain").
- Blizzard Outside increases productivity by 10% and capacity by 6 if Totter's Morale Drain is above 12.
Summary
Despite of the difficulties in using him effectively due to the quirks related to his attacks and skills, Totter is a good Besieger Sniper who can be useful in dispatching invisible enemies if the player does not have detectors at the ready.