Test Criteria: Fortified Pass
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Operation | Test Criteria |
A list of Test Criteria in Fortified Pass.
Effects in orange stacks with those from other Criteria.
Pyrolysis
Test Criterion | Dimension | Score | |
---|---|---|---|
Environment: Mental Breakdown Friendly units have their block count reduced by 1
|
Emergency Response
|
10 | |
Environment: Potholes Friendly units cannot be deployed in 6 melee tiles
|
Insight
|
10 | |
Environment: Short-Staffed (N) The Shieldguards on F4 and G4 are removed
|
Planning
|
10 | |
Environment: Short-Staffed (S) The Shieldguards on C4 and D4 are removed
|
Planning
|
10 | |
Objective: Abundant Supplies Shieldguards have their HP doubled
|
Support
|
0 | |
Objective: Confidential Operation I Friendly units have their DEF reduced by 100
|
Emergency Response
|
10 | |
Objective: Counterattack Training Enemies that attacked a Shieldguard takes Physical damage equal to 60% of the Shieldguard's ATK
|
Support
|
0 | |
Objective: High Morale Shieldguards regenerate 100 HP every second
|
Support
|
0 | |
Objective: Last Line of Defense Life Point reduced to 1
|
Insight
|
10 | |
Objective: Urgent Contract Guards and Specialists have their DP cost doubled
|
Dispatch
|
10 | |
Objective: Urgent Contract Defenders and Medics have their DP cost doubled
|
Dispatch
|
10 | |
Objective: Well-Equipped Shieldguards have their DEF increased by 1000
|
Support
|
0 | |
Originium Zone: Activation I Friendly units have their maximum HP reduced by 20%
|
Emergency Response
|
20 | |
Originium Zone: Activation I Friendly units have their maximum HP reduced by 20%
|
Emergency Response
|
20 | |
Originium Zone: Activation II Friendly units have their maximum HP reduced by 30%
|
Emergency Response
|
30 | |
Originium Zone: Stimulus I Enemies have their ATK increased by 20%
|
Strategy
|
20 | |
Originium Zone: Stimulus II Enemies have their ATK increased by 30%
|
Strategy
|
30 | |
Originium Zone: Stimulus II Enemies have their ATK increased by 40%
|
Strategy
|
40 | |
Shanhaizhong Oracle: Inner Peace Shanhaizhong Oracles have their HP and RES increased by 60% and 20%, respectively
|
Technique
|
10 | |
Shanhaizhong Oracle: Inner Peace Shanhaizhong Oracles have their HP and RES increased by 60% and 20%, respectively
|
Technique
|
10 | |
Shanhaizhong Oracle: Reclusion Shanhaizhong Oracles are invisible
|
Technique
|
10 | |
Shanhaizhong Oracle: Thaumaturgy Shanhaizhong Oracles have the channeling time and cooldown of their special attack reduced by 60%
|
Technique
|
20 | |
Shanhaizhong Secret-Keeper: Legion There will be 2 additional Shanhaizhong Secret-Keepers
|
Insight
|
10 | |
Shanhaizhong Secret-Keeper: Self-Refinement Shanhaizhong Secret-Keepers have their HP and DEF increased by 60% and 400, respectively
|
Technique
|
10 | |
Shanhaizhong Secret-Keeper: Self-Refinement Shanhaizhong Secret-Keepers have their HP and DEF increased by 60% and 400, respectively
|
Technique
|
10 | |
Shanhaizhong Secret-Keeper: Sharpened Blade Shanhaizhong Secret-Keepers have their ATK increased by 100%
|
Insight
|
10 | |
Shanhaizhong Secret-Keeper: Unsheathed Shanhaizhong Secret-Keepers have the damage they dealt when attacking out of invisibility doubled
|
Technique
|
10 | |
Shanhaizhong Vigilante: Fitness Shanhaizhong Vigilantes have their HP increased by 80%
|
Technique
|
10 | |
Shanhaizhong Vigilante: Legion There will be 4 additional Shanhaizhong Vigilantes
|
Planning
|
10 |
Underdawn
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