Contracts: Transport Hub
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Operation | Contracts | Guide |
A list of Contracts in Transport Hub.
- Using any of the Support Contracts will set the Contingency Level to 0, even when combined with other contracts.
- The effects of different percentage-based Contracts which buffs one particular attribute stacks multiplicatively with each other.
- For Contracts which increases the DP cost of certain Operators, the increased DP cost will never exceed 99.
Barrenland
Day 5 | |
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(Support) Joint Tactics: Armament Friendly units have their ATK doubled
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Originium Zone: Stimulus I Enemies have their ATK increased by 15%
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Objective: Urgent Contract Defenders and Guards have their DP cost tripled
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Objective: Last Line of Defense Life Point reduced to 1
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Anti-Clustering Enemies have their ASPD increased by 50
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Originium Zone: Erosion II Friendly units (including Command Terminals) have their maximum HP reduced by 50%
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Environment: Crossfire Zone II Unit Limit reduced to 4
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Target: Element Destruction III Fanatics have their HP, ATK, and range increased by 150%, 70%, and 60%, respectively, and their damage multiplier against Command Terminals is increased to 3×
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Objective: Deep Infiltration III DP generation rate reduced by 75% (to 1 DP every 4 seconds)
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Day 12 | |
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(Support) Joint Tactics: Skills Friendly units have their skills' SP cost halved
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Anti-Mobility I Enemies have their speed increased by 50%
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Environment: High-Value Target I Friendly units have their ATK reduced by 10%
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Objective: Last Line of Defense Life Point reduced to 1
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Originium Zone: Activation II Enemies have their HP increased by 80%
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Target: Rush Resistance II Bullies have their HP, ATK, RES, and speed increased by 100%, 40%, 20, and 30%, respectively
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Environment: Signal Disruption II Command Terminals in G3 and G8 are removed
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Objective: Strategic Dispatch Defenders and Guards cannot be used
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Environment: Signal Disruption III All Command Terminals are removed
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Pyrite
Day 6 | |
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(Support) Joint Tactics: Armament Friendly units have their ATK doubled
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Originium Zone: Activation I Enemies have their HP increased by 25%
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Objective: Last Line of Defense Life Point reduced to 1
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Objective: Deep Infiltration I DP generation rate reduced by 25% (to 1 DP every 1.33 seconds)
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Environment: Signal Disruption I The Command Terminal in G3 is removed
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Originium Zone: Stimulus II Enemies have their ATK increased by 35%
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Target: Element Destruction II Fanatics have their HP, ATK, and range increased by 80%, 35%, and 50%, respectively
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Environment: High-Value Target II Friendly units have their ATK reduced by 25%
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Originium Zone: Erosion III Friendly units (including Command Terminals) have their maximum HP reduced by 80%
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Day 13 | |
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(Support) Joint Tactics: Redeployment Friendly units have their redeployment time reduced by 65%
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Anti-Armor I Enemies have their DEF increased by 50%
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Anti-Mobility I Enemies have their speed increased by 50%
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Objective: Last Line of Defense Life Point reduced to 1
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Objective: Deep Infiltration I DP generation rate reduced by 25% (to 1 DP every 1.33 seconds)
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Originium Zone: Stimulus II Enemies have their ATK increased by 35%
| |
Originium Zone: Erosion II Friendly units (including Command Terminals) have their maximum HP reduced by 50%
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Anti-Clustering Enemies have their ASPD increased by 50
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Environment: Crossfire Zone III Unit Limit reduced to 2
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Blade
Day 7 | |
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(Support) Joint Tactics: Skills Friendly units have their skills' SP cost halved
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Originium Zone: Erosion I Friendly units (including Command Terminals) have their maximum HP reduced by 25%
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Environment: High-Value Target I Friendly units have their ATK reduced by 10%
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Objective: Urgent Contract Defenders and Guards have their DP cost tripled
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Originium Zone: Activation II Enemies have their HP increased by 80%
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Anti-Clustering Enemies have their ASPD increased by 50
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Target: Rush Resistance II Bullies have their HP, ATK, RES, and speed increased by 100%, 40%, 20, and 30%, respectively
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Environment: Crossfire Zone II Unit Limit reduced to 4
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Originium Zone: Stimulus III Enemies have their ATK increased by 80%
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Day 12 | |
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(Support) Joint Tactics: Armament Friendly units have their ATK doubled
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Anti-Armor I Enemies have their DEF increased by 50%
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Anti-Mobility I Enemies have their speed increased by 50%
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Objective: Urgent Contract Defenders and Guards have their DP cost tripled
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Objective: Last Line of Defense Life Point reduced to 1
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Environment: Signal Disruption I The Command Terminal in G3 is removed
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Target: Rush Resistance II Bullies have their HP, ATK, RES, and speed increased by 100%, 40%, 20, and 30%, respectively
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Target: Element Destruction II Fanatics have their HP, ATK, and range increased by 80%, 35%, and 50%, respectively
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Originium Zone: Erosion II Friendly units (including Command Terminals) have their maximum HP reduced by 50%
| |
Environment: Signal Disruption II Command Terminals in G3 and G8 are removed
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Originium Zone: Activation III Enemies have their HP increased by 150%
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Environment: Signal Disruption III All Command Terminals are removed
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Cinder
Day 4 | |
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(Support) Joint Tactics: Combat Readiness Friendly units have their maximum HP doubled and DEF increased by 50%
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Anti-Armor I Enemies have their DEF increased by 50%
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Anti-Mobility I Enemies have their speed increased by 50%
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Objective: Urgent Contract Defenders and Guards have their DP cost tripled
| |
Objective: Last Line of Defense Life Point reduced to 1
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Originium Zone: Activation II Enemies have their HP increased by 60%
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Environment: High-Value Target II Friendly units have their ATK reduced by 25%
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Environment: Crossfire Zone II Unit Limit reduced to 4
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Target: Rush Resistance III Bullies have their HP, ATK, RES and speed increased by 130%, 80%, 40%, and 50%, respectively
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Day 11 | |
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(Support) Joint Tactics: Combat Readiness Friendly units have their maximum HP doubled and DEF increased by 50%
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Originium Zone: Activation I Enemies have their HP increased by 25%
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Target: Element Destruction I Fanatics have their HP, ATK, and range increased by 50%, 20%, and 40%, respectively
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Objective: Covert Action I Only 9 Operators (including the Support Unit) can be included to the squad
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Objective: Last Line of Defense Life Point reduced to 1
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Originium Zone: Stimulus II Enemies have their ATK increased by 35%
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Anti-Clustering Enemies have their ASPD increased by 50
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Objective: Deep Infiltration II DP generation rate reduced by 50% (to 1 DP every 2 seconds)
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Environment: Signal Disruption II Command Terminals in G3 and G8 are removed
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Environment: Signal Disruption III All Command Terminals are removed
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Lead Seal
Day 3 | |
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(Support) Joint Tactics: Armament Friendly units have their ATK doubled
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Anti-Mobility I Enemies have their speed increased by 50%
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Objective: Last Line of Defense Life Point reduced to 1
| |
Originium Zone: Activation II Enemies have their HP increased by 60%
| |
Originium Zone: Stimulus II Enemies have their ATK increased by 35%
| |
Target: Element Destruction II Fanatics have their HP, ATK, and range increased by 80%, 35%, and 50%, respectively
| |
Environment: High-Value Target II Friendly units have their ATK reduced by 25%
| |
Originium Zone: Erosion III Friendly units (including Command Terminals) have their maximum HP reduced by 80%
|
Day 11 | |
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(Support) Joint Tactics: Armament Friendly units have their ATK doubled
| |
Anti-Armor I Enemies have their DEF increased by 50%
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Anti-Mobility I Enemies have their speed increased by 50%
| |
Objective: Last Line of Defense Life Point reduced to 1
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Target: Rush Resistance II Bullies have their HP, ATK, RES, and speed increased by 100%, 40%, 20, and 30%, respectively
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Environment: Signal Disruption II Command Terminals on G3 and G8 are removed
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Objective: Deep Infiltration II DP generation rate reduced by 50% (to 1 DP every 2 seconds)
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Environment: High-Value Target III Friendly units have their ATK reduced by 50%
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Environment: Signal Disruption III All Command Terminals are removed
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Training Ground
Contracts | |
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(Support) Joint Tactics: Combat Readiness Friendly units have their maximum HP doubled and DEF increased by 50%
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Target: Element Destruction I Fanatics have their HP, ATK, and range increased by 50%, 20%, and 40%, respectively
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Environment: Signal Disruption I The Command Terminal in G3 is removed
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Objective: Last Line of Defense Life Point reduced to 1
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Originium Zone: Erosion II Friendly units (including Command Terminals) have their maximum HP reduced by 50%
| |
Environment: Crossfire Zone II Unit Limit reduced to 4
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