Template:Enemy stats/doc
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This template is used to display the statistical information of an enemy in their respective pages.
Usage
Add {{Enemy stats}}
to the Stats section of the enemy page.
Syntax
Variable | Parameters |
---|---|
unknown
|
Set this to "true" if the enemy's stat ratings in the Enemy Intelligence menu are displayed as question marks. |
lv0/lv1/lv2 hp
|
The HP of the enemy's Level 0/1/2 version. |
lv0/lv1/lv2 atk
|
The ATK of the enemy's Level 0/1/2 version. |
lv0/lv1/lv2 def
|
The DEF of the enemy's Level 0/1/2 version. |
lv0/lv1/lv2 res
|
The RES of the enemy's Level 0/1/2 version. |
(lv0/lv1/lv2) speed
|
The enemy's speed. If the enemy's movement speed differs on their level, add "lv0/lv1/lv2" before this variable. |
(lv0/lv1/lv2) interval
|
The enemy's attack interval. If the enemy's attack interval differs on their level, add "lv0/lv1/lv2" before this variable. |
lv0/lv1/lv2 eres
|
The Elemental RES (E-RES) of the enemy's Level 0/1/2 version. |
lv0/lv1/lv2 erst
|
The Elemental Resistance (ERST) of the enemy's Level 0/1/2 version. |
range
|
The enemy's attack range, if it uses a ranged attack. For enemies with global attack range, set this to 20 or higher. |
range note
|
Notes regarding the enemy's attack range. |
weight
|
The enemy's weight. |
weight note
|
Notes regarding the enemy's weight. |
lp
|
If the enemy does not deduct Life Points upon entering a Protection Objective or deducts more than 1 Life Point, set this to 0 for the former or the amount for the latter. |
lp note
|
Notes regarding the enemy's Life Point penalty. |
size x
|
The enemy's x-axis size (for large enemies). |
size y
|
The enemy's y-axis size (for large enemies). |
silence
|
Set this to 0 if the enemy is immune to Silence by default. |
stun
|
Set this to 0 if the enemy is immune to Stun by default. |
freeze
|
Set this to 0 if the enemy is immune to Freeze by default. |
sleep
|
Set this to 0 if the enemy is immune to Sleep by default. |
levitate
|
Set this to 0 if the enemy is immune to Levitate by default. |
frighten
|
Set this to 0 if the enemy is immune to Frighten by default. |
addendum
|
Addendum regarding the enemy's level stat differences. |
misc
|
Other information regarding the enemy's properties that is worth mentioning. |