Siesta: New Hotel Avenue
Jump to navigation
Jump to search
Siesta New Hotel Avenue |
Annihilation Hypothetical Target
|
![]() | |
Tourists never stay here, but they do leave with its song and wine. They even want to take with them those soft and fluffy dreams, but those have already melted away in yesterday's evening breeze. Do you see those fluffy creatures? Let's chase after them together, one more time. <Condition> DP will not regenerate naturally <Decorative Geyser> Units standing around it are unaffected by vapor, and will produce White Vapor when attacking <Steam Soda Bottles> When defeated, creates Pure White Steam in the surrounding area |
Information
Sanity | Orundum | EXP | LMD |
---|---|---|---|
0 ~ 25 | 0 ~ 370 | 0 ~ 250 | 0 ~ 250 |
Unit Limit | Initial DP | Life Points | Enemies |
10 | 50 | 10 | 400 |
Deployable devices | ![]() | ||
Static devices | ![]() |
Drops
The drops are only relevant when New Hotel Avenue is a Rotating Mission.
Enemies
Normal | Hot Spring "Mischievous Rascal" ×249, Fashion Street "Hearty Heavy" ×69, Hot Spring "Wandering Vagrant" ×17, Urban "Whirlwind Walker" ×14 |
---|---|
Elite | Fashion Street "Ordinary Aviator" ×23, "Big Fella" ×12, Fashion Street "Stellar Caster" ×15, "Fluffy Buddy" ×51 |
Boss | Dolly, "Sovereign of Sheep" |
Rewards
Only the EXP and LMD that will be awarded as the regular drops when New Hotel Avenue becomes a Simulation Mission/Hypothetical Target.
Defeats | Sanity | Orundum | Regular drops | First clear rewards | |||
---|---|---|---|---|---|---|---|
0-99 | 25 | 0 | None | None | |||
100-199 | 17 | ~85 | |||||
200-249 | 10 | ~160 | |||||
250-299 | 7 | ~205 | |||||
300-324 | 5 | ~240 | |||||
325-349 | 3 | ~280 | |||||
350-374 | 2 | ~305 | |||||
375-399 | 1 | ~335 | |||||
400 | 0 | ~370 |