Operator overview: Midnight

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A former host from Higashi, Yoru the Vampire Sarkaz used to be very popular among the ladies - more like a womanizer - back in the day, earning him monikers like "the Demon King of Higashi". After contracting Oripathy thanks to a jealous rival host's machinations, he left the nightlife and went to Rhodes Island for treatment, eventually becoming a combat operator. As a member of Op Reserve Team A6 under the codename "Midnight", Yoru has proved himself to be a surprisingly competent combatant through his impressive swordsmanship skills. Amusingly, Yoru's charm has little effect on his fellow R.I. operators, especially not his team captain Orchid. However, despite his outward suave and laid-back attitude, he genuinely cares for others more than he lets on, and has been wishing to pay a visit to his bedridden father to resolve the conflict that severed their relationship in his youth.

Introduction

Midnight is a 3★ Lord Guard who specializes in DPS. As a Lord Guard, in addition to his melee attack against blocked enemies, Midnight has a ranged attack that deals 80% of his ATK and can also target aerial enemies, with a range of 2×3 tiles and a 1-tile extension up front (2-tile at Elite 1). Being a 3★ Operator, Midnight is stuck at the maximum promotion of Elite 1.

Talent

Targeting - Primary gives Midnight's attacks a chance to deal more damage.

Skill

Enchant Weapon α slightly buffs Midnight's ATK and makes his attacks deal Arts damage while active.

Base skills

  1. Communication increases Trading Post order acquisition rate by 30% and reduces Midnight's morale drain rate by 0.25 per hour while he is assigned to one.
  2. Originium Work α increases Factory Originium Shard.png Originium Shard productivity by 30% while Midnight is assigned to one.

Summary