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IM-2: Watery Fall
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IM-2 Watery Fall |
It Cannot Get Any Better Than This! Terra Investment Masterclass Previous IM-1
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Enemies
Enemy | Description |
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Sluggish Shieldbearer Their slow reaction speed may be due to their heavy equipment, and they remain slow even in critical situations.
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"Flamelet and Softsteel" You know what it means when his blade turns red.
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Mortar Shell Thrower Sometimes they really wish they could be lobbing cabbages instead of artillery shells.
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Snotty Slug Tries really hard to spray corrosive gunk towards the enemy. Ew.
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Coat-hanger Marksman Uses a longbow made from the prison's coat-hangers. After much practice, they've finally gotten the hang of it.
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Chained-up Pugilist A pugilist so angry they'd pummel everything once these annoying shackles are gone.
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Master Boxer Rookie lifeguards trained into Master Boxers, can dodge attacks with their strange steps.
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Go! Carcass! If it gains increased Movement Speed upon taking damage, does that mean it can take my place in sports meets?
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Chocolate Custard Slug Tries really hard to spray scalding hot chocolate sauce towards the enemy. Many are tempted, but be careful not to get burned.
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Coldhands Caster Whose neck are they trying to reach with those icy fingers? A few more times and you'll freeze to death!
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Jesselton Williams Stuns targets while keeping up his facade, but will show no more mercy once he reveals his true self.
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Plastic Wrap Knight Light armor from Roar Guards Co. Light but impervious to all kinds of arms! Durability not guaranteed.
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Firewood Knight Probably a woodcutter before becoming a knight, judging from the way they swing their weapon.
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Smashing Stones A walking pile of boulders. Moves slowly not due to its innate speed, but because it is deep in thought.
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Amplifying Caster Isn't it natural that more people will hear you if you stick an amplifier behind your mask?
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Arc Fighter Didn't think you could deal Arts damage by adding an artificial red light!
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Hound Pro No one knows how it became this violent. Bites people fast and hard.
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Originium Limbs They have already become a puppet of Originium, and are not allowed to fall.
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Manifestation of Suffering They have already become a puppet of Originium, and are not allowed to live.
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Ordinary Sarkaz Sarkaz mercenaries come in many shapes and sizes, and no one ever bothers to tell them apart.
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Punisher Why can it inflict Stun? And turn into a Gift of the Sanguinarch too?
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Prickly Rocks It hurts when they hit you, and likewise when you hit back.
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Mirror Machine Gun A mirror caster with a Golden Chalice. Something terrifying will happen once they're done charging up.
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Tiny Hermit Crab Stops in its tracks once it spots an enemy and sprays water nonstop.
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Snickering Gator What is it that scares away the enemies? His attacks or his weird laugh?
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"Pompeii" Giant Originium slug. Dangerous no matter if you're near or far.
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- All enemies have their ATK increased by 50% but HP reduced by 50%.
- Melee enemies have their attack range increased to 0.8.
- The following ranged enemies have their attack range modified.
- Acid Originium Slug α: 2.75
- Blazing Originium Slug: 2.8
- Roar Knightclub Trainee: 3
- Spire Caster: 3.2
- Ocean Stonecutter: 3.4
- Elite Sniper Prisoner: 3
- Icefield Caster: 3.2
- Pompeii: 4.5
- Jesselton Williams: 3
- The Burn Damage dealt by Blazing Originium Slugs is the friendly version.
- Enraged Possessed Leaders lose 300 HP per second.
- Pompeii uses its eruption ability if an enemy is within a radius of 0.8 around it.
- As there are no Realigned Fluxes, Spire Casters' attacks always deal splash damage.
- Vein Guardians deal 300 Arts damage to the attacker when attacked.