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IM-2: Watery Fall

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IM-2
Watery Fall
It Cannot Get Any Better Than This! Terra Investment Masterclass
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Enemies

Enemy Description
Heavy Defender
×1 ~ 99
Sluggish Shieldbearer
Their slow reaction speed may be due to their heavy equipment, and they remain slow even in critical situations.
Hateful Avenger
×1 ~ 99
"Flamelet and Softsteel"
You know what it means when his blade turns red.
Mortar Gunner Leader
×1 ~ 99
Mortar Shell Thrower
Sometimes they really wish they could be lobbing cabbages instead of artillery shells.
Acid Originium Slug α
×1 ~ 99
Snotty Slug
Tries really hard to spray corrosive gunk towards the enemy. Ew.
Elite Sniper Prisoner
×1 ~ 99
Coat-hanger Marksman
Uses a longbow made from the prison's coat-hangers. After much practice, they've finally gotten the hang of it.
Pugilist Prisoner
×1 ~ 99
Chained-up Pugilist
A pugilist so angry they'd pummel everything once these annoying shackles are gone.
Lakeside Volunteer
×1 ~ 99
Master Boxer
Rookie lifeguards trained into Master Boxers, can dodge attacks with their strange steps.
Tainted Carcass
×1 ~ 99
Go! Carcass!
If it gains increased Movement Speed upon taking damage, does that mean it can take my place in sports meets?
Blazing Originium Slug
×1 ~ 99
Chocolate Custard Slug
Tries really hard to spray scalding hot chocolate sauce towards the enemy. Many are tempted, but be careful not to get burned.
Icefield Caster
×1 ~ 99
Coldhands Caster
Whose neck are they trying to reach with those icy fingers? A few more times and you'll freeze to death!
Jesselton Williams
×1 ~ 2
Jesselton Williams
Stuns targets while keeping up his facade, but will show no more mercy once he reveals his true self.
Roar Knightclub Trainee
×1 ~ 99
Plastic Wrap Knight
Light armor from Roar Guards Co. Light but impervious to all kinds of arms! Durability not guaranteed.
Bloodboil Knightclub Elite
×1 ~ 99
Firewood Knight
Probably a woodcutter before becoming a knight, judging from the way they swing their weapon.
Mudrock Colossus
×1 ~ 3
Smashing Stones
A walking pile of boulders. Moves slowly not due to its innate speed, but because it is deep in thought.
Spire Caster
×1 ~ 99
Amplifying Caster
Isn't it natural that more people will hear you if you stick an amplifier behind your mask?
Arc Frontliner Leader
×1 ~ 99
Arc Fighter
Didn't think you could deal Arts damage by adding an artificial red light!
Rabid Hound Pro
×1 ~ 99
Hound Pro
No one knows how it became this violent. Bites people fast and hard.
Possessed Veteran Junkman
×1 ~ 99
Originium Limbs
They have already become a puppet of Originium, and are not allowed to fall.
Enraged Possessed Leader
×1 ~ 99
Manifestation of Suffering
They have already become a puppet of Originium, and are not allowed to live.
Sarkaz Greatswordsman
×1 ~ 99
Ordinary Sarkaz
Sarkaz mercenaries come in many shapes and sizes, and no one ever bothers to tell them apart.
Sarkaz Heirbearer Punisher
×1 ~ 4
Punisher
Why can it inflict Stun? And turn into a Gift of the Sanguinarch too?
Vein Guardian
×1 ~ 6
Prickly Rocks
It hurts when they hit you, and likewise when you hit back.
Shanhaizhong Seer
×1 ~ 99
Mirror Machine Gun
A mirror caster with a Golden Chalice. Something terrifying will happen once they're done charging up.
Ocean Stonecutter
×1 ~ 99
Tiny Hermit Crab
Stops in its tracks once it spots an enemy and sprays water nonstop.
Tiacauh Fanatic
×1 ~ 99
Snickering Gator
What is it that scares away the enemies? His attacks or his weird laugh?
"Pompeii"
×1 ~ 4
"Pompeii"
Giant Originium slug. Dangerous no matter if you're near or far.
  • All enemies have their ATK increased by 50% but HP reduced by 50%.
  • Melee enemies have their attack range increased to 0.8.
  • The following ranged enemies have their attack range modified.
    • Acid Originium Slug α: 2.75
    • Blazing Originium Slug: 2.8
    • Roar Knightclub Trainee: 3
    • Spire Caster: 3.2
    • Ocean Stonecutter: 3.4
    • Elite Sniper Prisoner: 3
    • Icefield Caster: 3.2
    • Pompeii: 4.5
    • Jesselton Williams: 3
  • The Burn Damage dealt by Blazing Originium Slugs is the friendly version.
  • Enraged Possessed Leaders lose 300 HP per second.
  • Pompeii uses its eruption ability if an enemy is within a radius of 0.8 around it.
  • As there are no Realigned Fluxes, Spire Casters' attacks always deal splash damage.
  • Vein Guardians deal 300 Arts damage to the attacker when attacked.

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