Operator overview: April
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April is a 5★ Marksman Sniper who specializes in DPS. As a Marksman Sniper, April has a range of 3×3 with a 1×1 extension up front which is improved to 3×4 at Elite 1, targets aerial enemies over ground enemies, and have good ATK, low attack interval, decent HP and DEF, and low DP cost relative to other Snipers.
Talent[edit]
Experienced Hunter reduces April's redeployment time and, at Elite 2, DP cost.
- At Elite 2 and maximum Potential, April have a base DP cost of 10 and a redeployment time of 40 seconds — only slightly over twice as long as Executor Specialists' base redeployment time, which allows her to act as a ranged analogue of Executors.
Skills[edit]
- Precise Shooting has offensive SP recovery, which increases the damage dealt by April's attack when charged.
- Flexible Camouflage buffs April's ATK and camouflages her for a period of time after she is deployed.
Operator Module[edit]
The MAR-Y Module, Hi-Fi Headset, increases April's ASPD by 8 if there are ground enemies within her range in addition to increasing her maximum HP and ATK. Once upgraded, the redeployment time and DP cost reduction of Experienced Hunter is increased.
- With Hi-Fi Headset at Stage 3, a maximum Potential April will have a DP cost of 9 and redeployment time of 32 seconds — about 1.8 times that of Executor Specialists' base redeployment time.
Base skills[edit]
- Order Management α increases Trading Post order acquisition rate by 10% and order limit by 2 while she is assigned to one. At Elite 2, Order Management α becomes Order Management β with a higher order limit boost of 4.
- Inspiration increases the morale recovery rate of Operators resting in the same Dormitory as April (including April herself) by 0.1 per hour.
Summary[edit]
April is a strong Marksman Sniper who can be rapidly deployed around the battlefield and deliver accurate, deadly shots all while avoiding possible retaliation from hostiles.