Operator overview: April

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April is a 5★ Marksman Sniper who specializes in DPS. As a Marksman Sniper, April has a range of 3×3 tiles with a 1-tile extension up front which is improved to 3×4 tiles at Elite 1, targets aerial enemies over ground enemies, and have good ATK, low attack interval, decent HP and DEF, and low DP cost relative to other Snipers.

Talent

Experienced Hunter reduces April's redeployment time and, at Elite 2, DP cost.

  • At Elite 2 and maximum Potential, April have a base DP cost of 10 and a redeployment time of 40 seconds — only slightly over twice as long as Executor Specialists' base redeployment time, which allows her to act as a ranged analogue of Executors.

Skills

  1. Precise Shooting has offensive SP recovery, which increases the damage dealt by April's attack when charged.
  2. Flexible Camouflage buffs April's ATK and camouflages her for a period of time after she is deployed.

Operator Module

The MAR-Y Module, Hi-Fi Headset, increases April's ASPD by 8 if there are ground enemies within her range in addition to increasing her maximum HP and ATK. Once upgraded, the redeployment time and DP cost reduction of Experienced Hunter is increased.

  • With Hi-Fi Headset at Stage 3, a maximum Potential April will have a DP cost of 9 and redeployment time of 32 seconds — about 1.8 times that of Executor Specialists' base redeployment time.

Base skills

  1. Order Management α increases Trading Post order acquisition rate by 10% and order limit by 2 while she is assigned to one. At Elite 2, Order Management α becomes Order Management β with a higher order limit boost of 4.
  2. Inspiration increases the morale recovery rate of Operators resting in the same Dormitory as April (including April herself) by 0.1 per hour.

Summary

April is a strong Marksman Sniper who can be rapidly deployed around the battlefield and deliver accurate, deadly shots all while avoiding possible retaliation from hostiles.