ISW-NO: Fight to the Death

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ISW-NO
Fight to the Death
Phantom & Crimson Solitaire
1F – Mist-stricken Missteps
Fight to the Death map.png
A dance in fire; a competition for the dancer's attention.
There are <Heat Pump Passages> that will periodically deal damage to units above them.
Note: This operation is added in Phantom & Crimson Solitaire's Expansion II.

Information

Unit Limit Initial DP Life Points Enemies
6 20 Varies 27
Terrain properties
  • The Medical Rune restores 3% of maximum HP every second to the friendly unit on it.
  • The Heat Pump Passages erupt every 6.5 ~ 8 seconds and deals 550 True damage.

Enemies

Normal Sicilian ×17, Brawler ×2, Elite Brawler ×2, Tiacauh Fanatic ×1
Elite Pugilist Prisoner ×1, Scarlet Singer ×2
Addendum
  • One of the Brawlers has 4000 HP, 270 ATK, and 200 DEF.
  • Elite Brawlers have 9000 HP, 310 ATK, and 200 DEF.
  • The Pugilist Prisoner has 8000 HP, 240 ATK, and 200 DEF.
  • Scarlet Singers have 400 ATK and 200 DEF. The first one spawns in either F2 or D8.
  • The Tiacauh Fanatic has 7000 HP, 250 ATK, and 200 DEF.

Information

Condition: More elite enemies will appear, and enemies have greatly increased ATK, DEF, and HP.
Unit Limit Initial DP Life Points Enemies
6 20 Varies 27
Terrain properties
  • The Medical Rune restores 3% of maximum HP every second to the friendly unit on it.
  • The Heat Pump Passages erupt every 6.5 ~ 8 seconds and deals 550 True damage.

Enemies

Normal Sicilian ×17, Elite Brawler ×4, Tiacauh Fanatic ×1
Elite Pugilist Prisoner ×1, Scarlet Singer ×2
Addendum
  • All enemies have their HP and ATK/DEF increased by 60% and 20%, respectively.
  • Elite Brawlers have 9000 HP, 310 ATK, and 200 DEF.
  • The Pugilist Prisoner has 8000 HP, 240 ATK, and 200 DEF.
  • Scarlet Singers have 400 ATK and 200 DEF. The first one spawns in either F2 or D8.
  • The Tiacauh Fanatic has 7000 HP, 250 ATK, and 200 DEF.