Operation guide: Abandoned Plot

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Abandoned Plot guide.png
#6 (Wild Scales) Rotating Site (Day 3 and 10)
#7 (Pine Soot) Rotating Site (Day 5 and 11)
#8 (Dawnseeker) Rotating Site (Day 7 and 12)
#9 (Deepness) Rotating Site (Day 3)

Combining the aspects of both Abandoned High-rise and East Armory, Abandoned Plot will prove to be quite a challenge than its predecessors despite the relatively open area due to the flock of Monsters Mk II which can catch the player off-guard if not dealt with quickly and the following enemies:

  • Imperial Artillery Targeteer: This slow-moving, highly resilient Ursus Army drone mark targets within its range (which is fortunately displayed as a red circle around it) for an artillery strike that deals heavy AoE damage and cannot be interrupted, which can spell trouble for bunched friendly units with low HP and/or DEF. While bursting down the Targeteer with Arts and/or Pure damage would solve the issue, the Objective: Heavy Bombardment contracts will buff the Targeteer's HP and ATK, and makes it spawn much earlier, which can render this strategy redundant.
  • Guerrilla Shieldguards: These elite warriors of the Guerrillas wear advanced body armor that gives them a sheer amount of DEF and RES, making them a tough nut to crack by both Physical and Arts damage sources, not to mention that the Shieldguards also Taunt friendlies, which can and will distract ranged Operators from dealing with lesser enemies especially the drones. The Objective: Ambush Tactics contracts will buff the Shieldguards' HP and (from Level 2) RES, in addition to changing the positions where they will spawn from and shortens the delay before they advance, or having additional Shieldguards join the party, further complicating the efforts to dispatch them.
  • Guerrilla Heralds: These battlefield messengers of the Guerrillas will buff the ATK and DEF of all enemies as long as they are present, and activates the Guerrilla Fighter and Sniper's ability which buffs their speed and allows them to attack two targets at once, respectively, thus try to eliminate them ASAP in order to give friendly units a better chance dealing with the others, especially the Targeteer and Shieldguards.