Cursed Mire

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A bubbling dark quagmire seems awfully dangerous to face.
—Description

The Cursed Mire is a Construct in the Reclamation Algorithm game mode of Arknights, introduced in Tales Within the Sand.

Cursed Mires lowers the DEF and RES of enemies over it by 15%, giving friendly units an easier time to dispatch them.

Tiers

Tier Information Prerequisites
I
The standard Construct
Level 4 Headquarters
36 Fresh Water.png, 25 Stone.png
II Has +2000 HP and +100 DEF; now reduces DEF and RES by 25%.
Level 6 Headquarters
60 Fresh Water.png, 10 Iron Ore.png, 30 Stone.png
III Has +2000 HP; now reduces DEF and RES by 35%.
Level 6 Headquarters
60 Fresh Water.png, 30 Iron Ore.png, 2 Lighting Ore.png, 30 Stone.png

Stats

Range

    

Attributes

HP ATK DEF RES
2000 0 200 0
DP cost Redeployment time Block count Attack interval
N/A N/A 0 N/A
Addendum
The Cursed Mire has an aggression level of -1.

Range

    

Attributes

HP ATK DEF RES
4000 0 300 0
DP cost Redeployment time Block count Attack interval
N/A N/A 0 N/A
Addendum
The Cursed Mire has an aggression level of -1.

Range

    

Attributes

HP ATK DEF RES
6000 0 300 0
DP cost Redeployment time Block count Attack interval
N/A N/A 0 N/A
Addendum
The Cursed Mire has an aggression level of -1.

Skill

Skill-CursedMire.png
Corrosion
Passive
Effect Initial SP SP cost Duration
Enemies on this position have -15% DEF and RES

Skill-CursedMire.png
Corrosion
Passive
Effect Initial SP SP cost Duration
Enemies on this position have -25% DEF and RES

Skill-CursedMire.png
Corrosion
Passive
Effect Initial SP SP cost Duration
Enemies on this position have -35% DEF and RES