Range
■ |
Attributes
HP | ATK | DEF | RES |
---|---|---|---|
2000 | 0 | 200 | 0 |
DP cost | Redeployment time | Block count | Attack interval |
N/A | N/A | 0 | N/A |
Addendum | |||
The Cursed Mire has an aggression level of -1. |
“ | A bubbling dark quagmire seems awfully dangerous to face. | ” |
—Description |
The Cursed Mire is a Construct in the Reclamation Algorithm game mode of Arknights, introduced in Tales Within the Sand.
Cursed Mires lowers the DEF and RES of enemies over it by 15%, giving friendly units an easier time to dispatch them.
■ |
HP | ATK | DEF | RES |
---|---|---|---|
2000 | 0 | 200 | 0 |
DP cost | Redeployment time | Block count | Attack interval |
N/A | N/A | 0 | N/A |
Addendum | |||
The Cursed Mire has an aggression level of -1. |
■ |
HP | ATK | DEF | RES |
---|---|---|---|
4000 | 0 | 300 | 0 |
DP cost | Redeployment time | Block count | Attack interval |
N/A | N/A | 0 | N/A |
Addendum | |||
The Cursed Mire has an aggression level of -1. |
■ |
HP | ATK | DEF | RES |
---|---|---|---|
6000 | 0 | 300 | 0 |
DP cost | Redeployment time | Block count | Attack interval |
N/A | N/A | 0 | N/A |
Addendum | |||
The Cursed Mire has an aggression level of -1. |
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Corrosion Passive | |||
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Effect | ![]() |
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Enemies on this position have -15% DEF and RES | – | – | – |
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Corrosion Passive | |||
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Effect | ![]() |
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Enemies on this position have -25% DEF and RES | – | – | – |
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Corrosion Passive | |||
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Effect | ![]() |
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Enemies on this position have -35% DEF and RES | – | – | – |