“ | Temporary reconnaissance outpost. The lightened structures has led to doubts about its safety. Fortunately, lookouts do not have to climb the tower themselves; the reconnaissance equipment at the top does almost all the work. | ” |
| —Description | |
The Monitoring Tower is a Construct in the Reclamation Algorithm game mode of Arknights.
Monitoring Towers lift the Fog of War on the surroundings, which is essential for reconnaissance without risking Operators to scout the area.
The Monitoring Tower has three tiers:
- The first tier is the standard, costing 5
to build.
- The second tier has increased HP, DEF, and radius, and are camouflaged – protecting it from most ranged enemies, costing 1
, 3
, and 12
to build.
- The third tier has further increased HP, DEF, and radius, and are camouflaged as well, costing 3
, 7
, and 16
to build.
Stats
Can be deployed in high or low areas
|
HP
|
ATK
|
DEF
|
RES
|
6000
|
0
|
300
|
0
|
DP cost
|
Redeployment time
|
Block count
|
Attack interval
|
N/A
|
N/A
|
1
|
N/A
|
Addendum
|
The T1 Monitoring Tower has an aggression level of -1.
|
Skill
Can be deployed in high or low areas
|
HP
|
ATK
|
DEF
|
RES
|
8000
|
0
|
500
|
0
|
DP cost
|
Redeployment time
|
Block count
|
Attack interval
|
N/A
|
N/A
|
1
|
N/A
|
Addendum
|
The T2 Monitoring Tower has an aggression level of -1.
|
Skill
Can be deployed in high or low areas
|
HP
|
ATK
|
DEF
|
RES
|
10000
|
0
|
700
|
0
|
DP cost
|
Redeployment time
|
Block count
|
Attack interval
|
N/A
|
N/A
|
1
|
N/A
|
Addendum
|
The T3 Monitoring Tower has an aggression level of -1.
|
Skill