Module:Collectible/pcs

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Documentation for this module may be created at Module:Collectible/pcs/doc

local data={
	["Hot Water Kettle 2"]={name="Hot Water Kettle", num="001", qlt="normal", use="Immediately gain +2 Objective HP and +1 Hope", desc="Some people often use the hot water kettle in the Rhodes Island Office to cook instant noodles in the middle of the night. That's not a very healthy lifestyle..."},
	["Special Suppressor 2"]={name="Special Suppressor", num="002", qlt="normal", use="Immediately gain +6 Life Points.", desc="An enhanced suppressor developed by Rhodes Island that can better keep the infected from losing control of their Originium Arts."},
	["Stone Gargoyle 2"]={name="Stone Gargoyle", num="003", qlt="normal", use="Immediately gain +6 Life Points.", desc="A palm-sized sculpture. Supposedly they are handmade gifts given out by the Gargoyles as a sign of friendship."},
	["Vampire's Bed 2"]={name="Vampire's Bed", num="004", qlt="rare", use="Immediately gain +8 Life Points.", desc="A lavish-looking coffin that matches the castle's aesthetics well. However, Warfarin says this is merely a stereotype."},
	["Proof of Longevity 2"]={name="Proof of Longevity", num="005", qlt="superrare", use="Immediately gain +10 Life Points.", desc="A tree branch that has withered and flourished.<br/>When it is withered, it grows anew. When it is thriving in its fullest, it fades away yet again."},
	["Pried Open Toolbox 2"]={name="Pried Open Toolbox", num="006", qlt="normal", use="Hope +4", desc="The tool box of the troupe's prop master. From nails to dummy props, it has everything."},
	["Antiquated Sheet Music 2"]={name="Antiquated Sheet Music", num="007", qlt="normal", use="Hope +4", desc="A tattered piece of sheet music. The notes can no longer be clearly read. No one knows for certain what story this piece was meant to tell."},
	["Letter of Termination Contract 2"]={name="Letter of Termination Contract", num="008", qlt="normal", use="Hope +4", desc="You can break free of this troupe with just one autograph.", cond="Across multiple adventures, recruit a total of 30 Operators"},
	["Universal Key 2"]={name="Universal Key", num="009", qlt="rare", use="Hope +6", desc="An old, silver key. It can open any door. As the keeper, the troupe's butler naturally needs a key that unlocks all the secrets here."},
	["Banshee's Kiss 2"]={name="Banshee's Kiss", num="010", qlt="superrare", use="Hope +8", desc="Outsiders make extraordinary displays of bravery that far surpass their normal abilities. However, as one of the few male Banshees out there, this has become a far too common sight to Logos."},
	["Antique Coins 2"]={name="Antique Coins 2", title="Antique Coins", num="011", qlt="normal", use="Immediately adds +10 Originium Ingots.", desc="An ancient, rusty coin, weathered to the point where one can no longer identify its age. Things like these are all too common throughout Terra's barrens.", link="Antique Coins"},
	["Actor's Jewelry Box 2"]={name="Actor's Jewelry Box", num="012", qlt="rare", use="Immediately adds +18 Originium Ingots.", desc="A box containing all kinds of shattered jewelries. The young lead actress wore these jewelries and stepped onto the stage, in the end falling from its highest point."},
	["Flawless Jadestone 2"]={name="Flawless Jadestone", num="013", qlt="superrare", use="Immediately adds +25 Originium Ingots.", desc="Even though it thrice brought the city to ruins, it yet shines radiantly in its flawless form. Even today, the Sargon emperor in possession of the gem has yet to find another piece of jewelry matching its brilliance, leaving it with naught but gunsmoke for a companion.", cond="In the \"Prospective Investment System,\" reach an Investment Reserve Balance of 100"},
	["Laughing Joker"]={name="Laughing Joker", num="014", qlt="normal", use="Immediately Promote an Operator (Does not require Hope).", desc="You are granted this privilege."},
	["Ms. Christine Petting Ticket 2"]={name="Ms. Christine Petting Ticket", num="015", qlt="rare", use="Immediately Promote 2 Operators (Does not require Hope).", desc="You have the lady's permission!", cond="Across multiple adventures, recruit a total of 15 Operators"},
	["Antique Casting 2"]={name="Antique Casting 2", title="Antique Casting", num="016", qlt="superrare", use="Immediately Promote 3 Operators (Does not require Hope).", desc="\"Harken The forge of the sky Awaits five earthborn metals\" ...Even though it can be used for all kinds of work, nobody understands its exact mechanism.", cond="Across all adventures, recruit a total of 35 Operators", link="Antique Casting"},
	["Blunt Claws - Training 2"]={name="Blunt Claws - Training 2", title="Blunt Claws - Training", num="017", qlt="normal", use="Immediately Promote a Vanguard Operator (Does not require Hope).", desc="A formidable set of equipment to provide strength, an indomitable heart to press forward bravely.", link="Blunt Claws - Training"},
	["Bend Spears - Training 2"]={name="Bend Spears - Training 2", title="Bend Spears - Training", num="018", qlt="normal", use="Immediately Promote a Guard Operator (Does not require Hope).", desc="Some people use swords because they don't know how to use crossbows or Arts. Others use swords because that's all they need.", link="Bend Spears - Training"},
	["Iron Guard - Training 2"]={name="Iron Guard - Training 2", title="Iron Guard - Training", num="019", qlt="normal", use="Immediately Promote a Defender Operator (Does not require Hope).", desc="Scars symbolize glory, but who will remember the soldiers who were cut a bit too deeply?", link="Iron Guard - Training"},
	["Fatal Bolts - Training 2"]={name="Fatal Bolts - Training 2", title="Fatal Bolts - Training", num="020", qlt="normal", use="Immediately Promote a Sniper Operator (Does not require Hope).", desc="\"Either you learn to control your ignition, or you learn to discern your target. Got it?\"", link="Fatal Bolts - Training"},
	["Broken Wand - Training 2"]={name="Broken Wand - Training 2", title="Broken Wand - Training", num="021", qlt="normal", use="Immediately Promote a Caster Operator (Does not require Hope).", desc="\"After watching the 'performance' of certain casters, I decided to quietly put away the Leithanien textbook.\"", link="Broken Wand - Training"},
	["Stalwart Aid - Training 2"]={name="Stalwart Aid - Training 2", title="Stalwart Aid - Training", num="022", qlt="normal", use="Immediately Promote a Supporter Operator (Does not require Hope).", desc="Their tactics are always diverse and colorful.", link="Stalwart Aid - Training"},
	["Healer's Path - Training 2"]={name="Healer's Path - Training 2", title="Healer's Path - Training", num="023", qlt="normal", use="Immediately Promote a Medic Operator (Does not require Hope).", desc="When the day comes when everyone is a doctor and can even cure the disease known as life, we will no longer need doctors.", link="Healer's Path - Training"},
	["Rusted Blade - Training 2"]={name="Rusted Blade - Training 2", title="Rusted Blade - Training", num="024", qlt="normal", use="Immediately Promote a Specialist Operator (Does not require Hope).", desc="When conducting live combat drills with Specialist Operators, please be prepared to be \"beaten up thoroughly before you are prepared.\"", link="Rusted Blade - Training"},
	["Regional Action Plan 2"]={name="Regional Action Plan 2", title="Regional Action Plan", num="025", qlt="rare", use="4* Operators cost -2 Hope to recruit.", desc="Rhodes Island has established dedicated offices in every important hub area. The messengers are doing what they can to weave a fragile web across this land.", cond="Clear the 1st Floor, \"Mist-stricken Missteps\"", link="Regional Action Plan"},
	["Comprehensive Operation File 2"]={name="Comprehensive Operation File 2", title="Comprehensive Operation File", num="026", qlt="rare", use="5* Operators cost -2 Hope to recruit.", desc="A vessel sailing upon the land, like treading upon thin ice. Remember to always expand your worldview.", cond="At any time, have 5 5-star Operators.", link="Comprehensive Operation File"},
	["Secret HR Letter 2"]={name="Secret HR Letter 2", title="Secret HR Letter", num="027", qlt="rare", use="6* Operators cost -2 Hope to recruit.", desc="\"■■■ gave this to you? Guess there's no problem then.\"", cond="At any time, have 4 6-star Operators.", link="Secret HR Letter"},
	["Draft of a Speech 2"]={name="Draft of a Speech 2", title="Draft of a Speech", num="028", qlt="superrare", use="All Operators cost -2 Hope to recruit.", desc="She was a little nervous, a little worried, but still remained resolute. When the microphone was turned on, her long ears quivered slightly.", cond="Complete an adventure while having at least 15 Operators.", link="Draft of a Speech"},
	["Crimson Troupe Ticket Stub"]={name="Crimson Troupe Ticket Stub", num="029", qlt="rare", use="25% chance to drop an additional Recruitment Voucher after battle", desc="A Crimson Troupe ticket stub. None of the cast are listed. What kind of performance do they have in store for you?"},
	["Lucky Coin 2"]={name="Lucky Coin 2", title="Lucky Coin", num="030", qlt="normal", use="Gain +2 Originium Ingots upon entering a noncombat node.", desc="A coin picked up from Rhodes Island. If you find one, you're sure to be able to find many more.", cond="Across multiple adventures, enter a total of 40 non-combat nodes.", link="Lucky Coin"},
	["Masquerade Mask"]={name="Masquerade Mask", num="031", qlt="rare", use="Gain +3 Originium Ingots upon entering a noncombat node.", desc="Esteemed guests, welcome to the Crimson Troupe. The performance we have in store for you tonight will be one to remember.", cond="Across multiple adventures, enter a total of 100 non-combat nodes."},
	["Supreme Ring"]={name="Supreme Ring", num="032", qlt="superrare", use="+50% Originium Ingot drops from battle.", desc="In Leithanian mythology, he who holds the ring enjoys the vast riches of the entire world, but greed will also be his undoing.", cond="Complete an adventure with at least 50 Originium Ingots remaining."},
	["Victorian Scrap Medal 2"]={name="Victorian Scrap Medal", title="Victorian \"Scrap\" Medal", num="033", qlt="normal", use="Gain +20% Command EXP from battles", desc="A knight's medal that Siege threw together and awarded to Dagda on the spot. The materials used are pitiful, but it holds a lot of meaning to Dagda.", cond="Across multiple adventures, clear a total of 10 battles."},
	["Leithanian Medal of Honor"]={name="Leithanian Medal of Honor", num="034", qlt="rare", use="Gain +30% Command EXP from battles", desc="The twin empresses rarely do anything together, but conferring awards on those who create art is one such thing.", cond="Across multiple adventures, clear a total of 50 battles."},
	["Rusted Iron Hammer 2"]={name="Rusted Iron Hammer", num="035", qlt="rare", use="Shop vendors charge -50% Originium Ingots for their goods.", desc="\"Change is necessary, and we must do all we can to hasten the oncoming storm.\""},
	["Four-Leaf Clover Fossil 2"]={name="Four-Leaf Clover Fossil", num="036", qlt="superrare", use="Gain an additional choice when collectibles are dropped after battle", desc="A symbol of luck that Magallan found in a place all but devoid of life. The rock has no doubt experienced many violent changes of the lands, but it survived, giving those who come across it a small bit of lingering hope.", cond="Across multiple adventures, obtain 150 collectibles"},
	["Assault Co-op Expansion 2"]={name="Assault Co-op Expansion 2", title="Assault Co-op Expansion", num="037", qlt="rare", use="Vanguard Rec. Vouchers obtained from Shops or as a drop will be upgraded into Elite HR Dispatch Letters.", desc="It is difficult to gain the upper hand in frontline combat with only a single squad of Operators. Supplementing combat capabilities through Co-ops is an effective solution.", cond="Win a battle with at least 4 Vanguard Operators.", link="Assault Co-op Expansion"},
	["Assault Co-op Reinforcements 2"]={name="Assault Co-op Reinforcements 2", title="Assault Co-op Reinforcements", num="038", qlt="rare", use="Guard Rec. Vouchers obtained from Shops or as a drop will be upgraded into Elite HR Dispatch Letters.", desc="It is difficult to gain the upper hand in frontline combat with only a single squad of Operators. Supplementing combat capabilities through Co-ops is an effective solution.", cond="Win a battle with at least 4 Guard Operators.", link="Assault Co-op Reinforcements"},
	["Fortification Co-op Expansion 2"]={name="Fortification Co-op Expansion 2", title="Fortification Co-op Expansion", num="039", qlt="rare", use="Defender Rec. Vouchers obtained from Shops or as a drop will be upgraded into Elite HR Dispatch Letters.", desc="It is difficult to gain the upper hand in frontline combat with only a single squad of Operators. Supplementing combat capabilities through Co-ops is an effective solution.", cond="Win a battle with at least 4 Defender Operators.", link="Fortification Co-op Expansion"},
	["Fortification Co-op Reinforcements 2"]={name="Fortification Co-op Reinforcements 2", title="Fortification Co-op Reinforcements", num="040", qlt="rare", use="Supporter Rec. Vouchers obtained from Shops or as a drop will be upgraded into Elite HR Dispatch Letters.", desc="It is difficult to gain the upper hand in frontline combat with only a single squad of Operators. Supplementing combat capabilities through Co-ops is an effective solution.", cond="Win a battle with at least 4 Supporter Operators.", link="Fortification Co-op Reinforcements"},
	["Ranged Co-op Expansion 2"]={name="Ranged Co-op Expansion 2", title="Ranged Co-op Expansion", num="041", qlt="rare", use="Medic Rec. Vouchers obtained from Shops or as a drop will be upgraded into Elite HR Dispatch Letters.", desc="It is difficult to gain the upper hand in frontline combat with only a single squad of Operators. Supplementing combat capabilities through Co-ops is an effective solution.", cond="Win a battle with at least 3 Medic Operators.", link="Ranged Co-op Expansion"},
	["Ranged Co-op Reinforcements 2"]={name="Ranged Co-op Reinforcements 2", title="Ranged Co-op Reinforcements", num="042", qlt="rare", use="Sniper Rec. Vouchers obtained from Shops or as a drop will be upgraded into Elite HR Dispatch Letters.", desc="It is difficult to gain the upper hand in frontline combat with only a single squad of Operators. Supplementing combat capabilities through Co-ops is an effective solution.", cond="Win a battle with at least 4 Sniper Operators.", link="Ranged Co-op Reinforcements"},
	["Sabotage Co-op Expansion 2"]={name="Sabotage Co-op Expansion 2", title="Sabotage Co-op Expansion", num="043", qlt="rare", use="Caster Rec. Vouchers obtained from Shops or as a drop will be upgraded into Elite HR Dispatch Letters.", desc="It is difficult to gain the upper hand in frontline combat with only a single squad of Operators. Supplementing combat capabilities through Co-ops is an effective solution.", cond="Win a battle with at least 4 Caster Operators.", link="Sabotage Co-op Expansion"},
	["Sabotage Co-op Reinforcements 2"]={name="Sabotage Co-op Reinforcements 2", title="Sabotage Co-op Reinforcements", num="044", qlt="rare", use="Specialist Rec. Vouchers obtained from Shops or as a drop will be upgraded into Elite HR Dispatch Letters.", desc="It is difficult to gain the upper hand in frontline combat with only a single squad of Operators. Supplementing combat capabilities through Co-ops is an effective solution.", cond="Win a battle with at least 4 Specialist Operators.", link="Sabotage Co-op Reinforcements"},
	["Silent Squad 2"]={name="Silent Squad", title="\"Silent Squad\"", num="045", qlt="superrare", use="All friendly units have +35% ATK, +35% DEF, and +45% Max HP", desc="A set of exploration drones remotely controlled by the Rhodes Island Engineering Department. More efficient and safer than ever, they provide operators on field missions the omnidirectional support and defense they need."},
	["Fissured Restraints 2"]={name="Fissured Restraints", num="046", qlt="normal", use="All enemy units have -7% ATK.", desc="It seems this sturdy band was once used to restrain something terrifying... Help..."},
	["Abyssal Wyrdmask 2"]={name="Abyssal Wyrdmask 2", title="Abyssal Wyrdmask", num="047", qlt="rare", use="All enemy units have -12% ATK.", desc="An eldritch mask not belonging to any culture you're familiar with that is capable of making people lose their will to fight... and unconsciously fall into a state of deep contemplation.", cond="Select \"Leader Squad\" and complete your adventure.", link="Abyssal Wyrdmask"},
	["Godmother's Token 2"]={name="Godmother's Token 2", title="Godmother's Token", num="048", qlt="superrare", use="All enemy units have -17% ATK.", desc="A laurel of bones, the token of a Sicilian noblewoman. This symbol of order will smooth the turbulance of all desires, for conflict is not allowed. Genuine or counterfeit, it still demands you to kneel.", link="Godmother's Token"},
	["Worn-out Group Photo 2"]={name="Worn-out Group Photo", num="049", qlt="normal", use="All enemy units have -12% DEF.", desc="Do you know someone in the photo?"},
	["Writer's Tongue"]={name="Writer's Tongue", num="050", qlt="rare", use="All enemy units have -21% DEF.", desc="The playwright penned his creations with a quill and his own blood, and for himself he devised an ending in which he perishes in a sea of flames.", cond="Select \"Gathering Squad\" and complete your adventure."},
	["Rosmontis's Embrace 2"]={name="Rosmontis's Embrace 2", title="Rosmontis's Embrace", num="051", qlt="superrare", use="All enemy units have -30% DEF.", desc="\"Who will be the judge?\"", link="Rosmontis's Embrace"},
	["The Whisperer in Darknight 2"]={name="The Whisperer in Darknight 2", title="\"The Whisperer in Darknight\"", num="052", qlt="normal", use="All enemy units have -10% HP.", desc="A black vinyl. DO. NOT. TOUCH. IT.", link="The Whisperer in Darknight"},
	["Gold-Plated Dice 2"]={name="Gold-Plated Dice", num="053", qlt="rare", use="All enemy units have -15% HP.", desc="The gold-plated die has one side representing life. As for the other nineteen sides...", cond="Select \"First-Class Squad\" and complete your adventure."},
	["Profound Silence 2"]={name="Profound Silence", title="\"Profound Silence\"", num="054", qlt="superrare", use="All enemy units have -20% HP.", desc="A painting that depicts the greatest disaster in Iberian history. Its brushstrokes, colors, and images are all meaningless. \"The Ægir know. The Ægir know. The Ægir know.\"", link="Profound Silence (Collectible)"},
	["Oriron Round Shield 2"]={name="Oriron Round Shield", num="055", qlt="normal", use="All friendly units have +15% DEF.", desc="Before the use of Oriron became widespread in today's industrial sector, the material was frequently used to forge military weapons like this one."},
	["Military Mirror Armor 2"]={name="Military Mirror Armor", num="056", qlt="rare", use="All friendly units have +25% DEF.", desc="This mirror armor used to be able to withstand most attacks on the chest, but with the fall of Gaul, such archaic forms of armor have become museum pieces.", cond="Select \"Spearhead Squad\" and complete your adventure."},
	["Old Steam Armor 2"]={name="Old Steam Armor 2", title="Old Steam Armor", num="057", qlt="superrare", use="All friendly units have +35% DEF.", desc="Even this old, outdated steam armor seems to carry with it the resplendence of when the Victorian monarchs cast their glory across half the world.", link="Old Steam Armor"},
	["Emperor's Favor 2"]={name="Emperor's Favor", num="058", qlt="normal", use="All friendly melee units have +15% ATK.", desc="A very sharp letter opener. It was one of the favorite possessions of the last Ursus emperor, and as such it was very rarely used to actually open letters."},
	["Royal Rapier 2"]={name="Royal Rapier", num="059", qlt="rare", use="All friendly melee units have +25% ATK.", desc="A highly decorative rapier for nobles. Used by Gaulish nobles first and foremost, though perhaps a little fragile for a military weapon.", cond="Clear the 3rd Floor, \"Homeland Remnants,\" when you have exactly 0 Originium Ingots"},
	["Vieux Vanguard's Blade 2"]={name="Vieux Vanguard's Blade", num="060", qlt="superrare", use="All friendly melee units have +35% ATK.", desc="Prior to its downfall, Gaul first witnessed the sacrifices of its Vieux Vanguards."},
	["Necklace of the Presence 2"]={name="Necklace of the Presence 2", title="Necklace of the Presence", num="061", qlt="normal", use="All friendly ranged units have +15% ATK.", desc="Faith hangs ten centimeters above your heart, spoken words flow into your blood, and bullets slide into your magazine.", link="Necklace of the Presence"},
	["Silver Forks 2"]={name="Silver Forks", num="062", qlt="rare", use="All friendly ranged units have +25% ATK.", desc="One for dealing with actors who botch their performances, one for dealing with incompetent playwrights, and one for anyone who needs it. The Chief will not tolerate any mistakes on the table.", cond="Clear the battle, \"Knights' Duel,\" without losing any Life Point"},
	["Damaged Revolver Cylinder 2"]={name="Damaged Revolver Cylinder 2", title="Damaged Revolver Cylinder", num="063", qlt="superrare", use="All friendly ranged units have +35% ATK.", desc="She never capitulated, even after enduring countless trials and tribulations. Her muzzle belched tongues of flame that burned like an angry sun, and the glow above her head was brighter than the daylight itself. Buried here is Outcast, our friend.", link="Damaged Revolver Cylinder"},
	["Noxious Hemostatic Agent 2"]={name="Noxious Hemostatic Agent 2", title="Noxious Hemostatic Agent", num="064", qlt="normal", use="All friendly units have +20% HP.", desc="\"After fermentation, the body fluids of this Originium slug can be used to stop bleeding.\" &mdash;\"Rhodes Island Wilderness Survival Guide\"", link="Noxious Hemostatic Agent"},
	["First Aid Kit 2"]={name="First Aid Kit 2", title="First Aid Kit", num="065", qlt="rare", use="All friendly units have +35% HP.", desc="\"...Please use antibiotics and ethanol additives under the supervision of professionals...\" &mdash;Rim Billiton Production Safety Manual", cond="Select \"Tactical Assault Squad\" and complete your adventure.", link="First Aid Kit"},
	["Unknown Instrument 2"]={name="Unknown Instrument", num="066", qlt="superrare", use="All friendly units have +50% HP.", desc="Don't ask. It's for your own good."},
	["Rusted Razor 2"]={name="Rusted Razor", num="067", qlt="normal", use="All enemies take +15% Physical damage.", desc="If you cut yourself with this, you know what will happen."},
	["Carriage Driver's Whip 2"]={name="Carriage Driver's Whip", num="068", qlt="rare", use="All enemies take +25% Physical damage.", desc="As the troupe's carriage driver, he has no name and no past. His life is meaningful only when he whips his burdenbeasts.", cond="Select \"Tactical Fortification Squad\" and complete your adventure."},
	["Avenger 2"]={name="Avenger", title="\"Avenger\"", num="069", qlt="superrare", use="All enemies take +35% Physical damage.", desc="A gift from Theresis and set up by Theresa, this is the very first weapon that Ascalon received after her inaugural mission as part of the Military Council.", link="Avenger (Collectible)"},
	["Standard Anti-Riot Instrument 2"]={name="Standard Anti-Riot Instrument", num="070", qlt="normal", use="All enemies take +20% Arts damage.", desc="Standard equipment of the Ursus Guard. Comes with an intermittent blinding Originium Arts effect. Unfortunately, not many Guards out there remember this when push comes to shove."},
	["Emperor's Collection 2"]={name="Emperor's Collection", num="071", qlt="rare", use="All enemies take +30% Arts damage.", desc="The Sami revere their wild lands more than anything, and this fragment of the vast wilderness sleeps in the personal collection of the Emperor of Ursus.", cond="Select \"Research Squad\" and complete your adventure"},
	["Brilliant Lament 2"]={name="Brilliant Lament", title="\"Brilliant Lament\"", num="072", qlt="superrare", use="All enemies take +40% Arts damage.", desc="His blood yet flows. He has never left this place."},
	["Live Rose 2"]={name="Live Rose", num="073", qlt="normal", use="All friendly units have +20% healing effectiveness", desc="Is it you who nourish her, or is it her who protects you?"},
	["White Flower Crown 2"]={name="White Flower Crown", num="074", qlt="rare", use="All friendly units have +30% healing effectiveness", desc="A floral veil used in Vampire rituals. Its once vibrant redness has been sucked empty, leaving nothing only a pale white color.", cond="Across multiple adventures, recover at least 500000 HP"},
	["Actor's Perfume 2"]={name="Actor's Perfume", num="075", qlt="rare", use="All friendly units recover 1% of Max HP per second", desc="Troupe actors put this on before going onstage. Stable yet aromatic fragrances like this can help them ease pressure. That's how it seems on the surface, at least.", cond="Across multiple adventures, recover at least 250000 HP"},
	["Designer's Ruler 2"]={name="Designer's Ruler", num="076", qlt="normal", use="All friendly units have +15% Physical Dodge", desc="Carefully measured with data and experience, those who wear this armor are known to be several magnitudes luckier."},
	["Arts Killer 2"]={name="Arts Killer", title="\"Arts Killer\"", num="077", qlt="normal", use="All friendly units have +15% Arts Dodge", desc="Considering how Originium Arts and music go hand in hand in Leithanien, it's quite amazing someone came up with the bright idea of combating Arts with noise like this."},
	["Dancer's Bracelets 2"]={name="Dancer's Bracelets", num="078", qlt="rare", use="All friendly units have +10% Physical and Arts Dodge", desc="The audience breaks to an applause as the well-trained dancers waltz around the traps on stage. None of them are aware of the brushes with death the performers just have been through.", cond="Clear the 4th Floor, \"Nightmare's Prelude\""},
	["Ursus Big Bread 2"]={name="Ursus Big Bread 2", title="Ursus Big Bread", num="079", qlt="normal", use="Squad Size Limit +1", desc="Food from Ursus with a strong, fermented taste. Quite sour.", link="Ursus Big Bread"},
	["Crucible Cream Puff"]={name="Crucible Cream Puff", num="080", qlt="normal", use="Squad Size Limit +1", desc="Those who walk treacherous paths feast on this dessert to soothe their souls."},
	["Iron Baguette"]={name="Iron Baguette", num="081", qlt="normal", use="Squad Size Limit +1", desc="A hard, rod-shaped bread. Always keep one on you. Not only does it fill you up, you can use it as a weapon to defend yourself.", cond="In a single \"A Tiny Stage\" event, insert coins at least 10 times"},
	["Test Run Chocolate"]={name="Test Run Chocolate", num="082", qlt="rare", use="Squad Size Limit +2", desc="Just a test product a researcher threw together by tossing together their personal favorites, salted egg yolks and chocolate. Not yet suitable for the mass market. \"Still don't have that crispiness to them...\"", cond="Across multiple adventures, recruit a total of 70 Operators"},
	["Gaulish Macarons"]={name="Gaulish Macarons", num="083", qlt="rare", use="Squad Size Limit +2", desc="With how much sugar there is in Gaulish macarons, some bakeries concocted these miniature treats for their customers' guilt-free enjoyment."},
	["Victorian Cake"]={name="Victorian Cake", num="084", qlt="superrare", use="Squad Size Limit +3", desc="For our indomitable emperor!"},
	["Route Diagram"]={name="Route Diagram", num="085", qlt="normal", use="Deployment Limit +1", desc="A hand-drawn map sketched out by an operator. Comes with explanations on the route, too. No one except its creator can decipher the map."},
	["Dim Lantern"]={name="Dim Lantern", num="086", qlt="normal", use="Deployment Limit +1", desc="A lantern used during explorations. Operators can either hold it or hang it from their bags.<br/>It's very bright outside, but it's hardly usable in here."},
	["Brass Compass"]={name="Brass Compass", num="087", qlt="rare", use="Deployment Limit +2", desc="It's always pointing at the same direction, but where is it pointing exactly?"},
	["Broke Mask"]={name="Broke Mask", num="088", qlt="rare", use="Deployment Limit +2", desc="He's wearing the mask.<br/>Is he the one who's speaking or is it the mask?"},
	["Blank Business Card"]={name="Blank Business Card", num="089", qlt="rare", use="+1 Squad Size Limit, +1 Deployment Limit.", desc="A mysterious card with the mysterious assassin's contact information written in most mysterious ways.", cond="Across multiple adventures, recruit a total of 120 Operators"},
	["Doll House 2"]={name="Doll House", num="090", qlt="normal", use="+10 Starting DP", desc="All kids need at least one set."},
	["Miniature Stage Model 2"]={name="Miniature Stage Model", num="091", qlt="rare", use="+20 Starting DP", desc="The red paint has not dried yet. Careful. Don't get that paint on your hand."},
	["Dreambind Castle Model 2"]={name="Dreambind Castle Model", num="092", qlt="superrare", use="+30 Starting DP", desc="You've seen this place, and you once wandered the castle, yet you now hold it in your hand. Is this real, or is it all a dream?", cond="Clear the 2nd Floor, \"Sunset Courtyard\""},
	["Blunt Claws - Advancement 2"]={name="Blunt Claws - Advancement 2", title="Blunt Claws - Advancement", num="093", qlt="normal", use="Vanguard Operators have -2 DP Cost and +60% Max HP.", desc="Plant a great stone within the waters. Split the waves and part the fog.", link="Blunt Claws - Advancement"},
	["Blunt Claws - Burst 2"]={name="Blunt Claws - Burst 2", title="Blunt Claws - Burst", num="094", qlt="normal", use="Vanguard Operators start with +15 SP.", desc="He's already done all the reserve squad's work for them. What else do you expect?", cond="Across multiple adventures, defeat Boss \"The Forsaken\" once", link="Blunt Claws - Burst"},
	["Blunt Claws - Proficiency 2"]={name="Blunt Claws - Proficiency 2", title="Blunt Claws - Proficiency", num="095", qlt="rare", use="The SP Cost of Vanguard Operators' skills is decreased by -35%.", desc="As an operator who often enters the battlefield before anyone else, you cannot fathom what they have been through.", link="Blunt Claws - Proficiency"},
	["Blunt Claws - Inspiration 2"]={name="Blunt Claws - Inspiration 2", title="Blunt Claws - Inspiration", num="096", qlt="rare", use="The Redeployment Time of Vanguard Operators is reduced by -50%.", desc="It's just a strategic retreat. That way, you can see what they look like before penetrating the enemy.", cond="Across multiple adventures, defeat Boss \"The Forsaken\" 3 times", link="Blunt Claws - Inspiration"},
	["Blunt Claws - Mastery 2"]={name="Blunt Claws - Mastery 2", title="Blunt Claws - Mastery", num="097", qlt="superrare", use="Vanguard Operators have +50% ATK and DEF", desc="\"When the darkly-clad enemies rushed towards me, there were only four words on my mind &mdash; they are done for.\"", cond="Across multiple adventures, defeat Boss \"The Forsaken\" 6 times", link="Blunt Claws - Mastery"},
	["Bend Spears - Advancement 2"]={name="Bend Spears - Advancement 2", title="Bend Spears - Advancement", num="098", qlt="normal", use="Guard Operators have -3 DP Cost and +40% Max HP.", desc="The soldiers stepped onto the battlefield, drew their blades, and met in battle.", link="Bend Spears - Advancement"},
	["Bend Spears - Acuity 2"]={name="Bend Spears - Acuity 2", title="Bend Spears - Acuity", num="099", qlt="normal", use="Guard Operators have +25% ATK.", desc="\"This is the 7th blade you've broken this month.\" \"But I cut down eight enemies this month.\"", cond="Across multiple adventures, defeat Boss \"Frost Buck\" or \"Snow Doe\" 2 times", link="Bend Spears - Acuity"},
	["Bend Spears - Bloodbath 2"]={name="Bend Spears - Bloodbath 2", title="Bend Spears - Bloodbath", num="100", qlt="rare", use="Guard Operators restore 2 SP after each attack.", desc="Soldiers who get bolder as time passes are rare. Most need some form of psychological counseling to alleviate the trauma of war.", link="Bend Spears - Bloodbath"},
	["Bend Spears - Army of One 2"]={name="Bend Spears - Army of One 2", title="Bend Spears - Army of One", num="101", qlt="rare", use="Guard Operators have +1 Block.", desc="One does not need to don heavy armor or hold up a shield to resist enemy attacks. Oftentimes, the best defense is to quickly eliminate those that would harm you.", cond="Across multiple adventures, defeat Boss \"Frost Buck\" or \"Snow Doe\" 6 times", link="Bend Spears - Army of One"},
	["Bend Spears - Deathmatch 2"]={name="Bend Spears - Deathmatch 2", title="Bend Spears - Deathmatch", num="102", qlt="superrare", use="Guard Operators have -40% DEF, but gain +40% ATK and +30 ASPD.", desc="I wouldn't really recommend learning those skills from Blaze.", cond="Across multiple adventures, defeat Boss \"Frost Buck\" or \"Snow Doe\" 12 times", link="Bend Spears - Deathmatch"},
	["Iron Guard - Advancement 2"]={name="Iron Guard - Advancement 2", title="Iron Guard - Advancement", num="103", qlt="normal", use="Defender Operators have -3 DP Cost and +40% Max HP.", desc="The shieldbearers formed a mountain range and became the earth. What they fight against are not enemies of flesh and blood. They fight against fate and injustice.", link="Iron Guard - Advancement"},
	["Iron Guard - Invasion 2"]={name="Iron Guard - Invasion 2", title="Iron Guard - Invasion", num="104", qlt="normal", use="Defender Operators have +60% ATK.", desc="Defensive actions for the sake of teammates or strategic purposes often make people forget about their original aggressiveness.", cond="Across multiple adventures, defeat Boss \"Wandering Puppet\" once", link="Iron Guard - Invasion"},
	["Iron Guard - Tranquility 2"]={name="Iron Guard - Tranquility 2", title="Iron Guard - Tranquility", num="105", qlt="rare", use="Defender Operators have +25% DEF and +50% Max HP.", desc="\"Is there anyone who can remain in formation under a bombing of that scale?\" \"Standing in formation? He moved a few steps forward.\"", link="Iron Guard - Tranquility"},
	["Iron Guard - Advance 2"]={name="Iron Guard - Advance 2", title="Iron Guard - Advance", num="106", qlt="rare", use="Defender Operators have -1 Block (will not be reduced below 1), but gain +40% ATK and +40 ASPD.", desc="In exchange for an opportunity to attack, the shattered ranks made one more advance.", cond="Across multiple adventures, defeat Boss \"Wandering Puppet\" 3 times", link="Iron Guard - Advance"},
	["Iron Guard - Impenetrable 2"]={name="Iron Guard - Impenetrable 2", title="Iron Guard - Impenetrable", num="107", qlt="superrare", use="Defender Operators restore 2 SP after losing HP.", desc="Every blow they endure will turn into anger and be returned severalfold.", cond="Across multiple adventures, defeat Boss \"Wandering Puppet\" 6 times", link="Iron Guard - Impenetrable"},
	["Fatal Bolts - Advancement 2"]={name="Fatal Bolts - Advancement 2", title="Fatal Bolts - Advancement", num="108", qlt="normal", use="Sniper Operators have -2 DP Cost and +60% Max HP.", desc="Load, aim, and fire. Destruction arrives as scheduled.", link="Fatal Bolts - Advancement"},
	["Fatal Bolts - Precision 2"]={name="Fatal Bolts - Precision 2", title="Fatal Bolts - Precision", num="109", qlt="normal", use="Sniper Operators have +20% ATK.", desc="In an era when Originium Arts were not as robust as they are now, Yan had a saying, \"a pierced willow leaf from a hundred paces,\" to praise others for their mastery of archery.", cond="Across multiple adventures, defeat Boss \"Jetman\" once", link="Fatal Bolts - Precision"},
	["Fatal Bolts - Synergy 2"]={name="Fatal Bolts - Synergy 2", title="Fatal Bolts - Synergy", num="110", qlt="rare", use="Increases the SP regen rate of Sniper Operators by +0.5/s.", desc="The more intimate a sniper is with her weapon, the less likely she is to be betrayed by it.", link="Fatal Bolts - Synergy"},
	["Fatal Bolts - Crossfire 2"]={name="Fatal Bolts - Crossfire 2", title="Fatal Bolts - Crossfire", num="111", qlt="rare", use="Sniper Operators have -40% HP, but gain +40% ATK.", desc="The dense crossfire also exposes snipers to great danger. The next battle boils down to a game of vision.", cond="Across multiple adventures, defeat Boss \"Jetman\" 3 times", link="Fatal Bolts - Crossfire"},
	["Fatal Bolts - Divine Speed 2"]={name="Fatal Bolts - Divine Speed 2", title="Fatal Bolts - Divine Speed", num="112", qlt="superrare", use="Sniper Operators have +70 ASPD.", desc="It is said that the legendary archer of ancient Victoria can almost shoot a continuous stream of arrows.", cond="Across multiple adventures, defeat Boss \"Jetman\" 6 times", link="Fatal Bolts - Divine Speed"},
	["Broken Wand - Advancement 2"]={name="Broken Wand - Advancement 2", title="Broken Wand - Advancement", num="113", qlt="normal", use="Caster Operators have -3 DP Cost and +60% Max HP.", desc="Let Arts dance around your fingertips. Call the wind and rain, unravel reality, and achieve your grand goals.", link="Broken Wand - Advancement"},
	["Broken Wand - Arts Weaving 2"]={name="Broken Wand - Arts Weaving 2", title="Broken Wand - Arts Weaving", num="114", qlt="normal", use="Caster Operators have +25% ATK.", desc="Those who gaze up at the great spires in Leithania often see some strange or even celestial phenomena.", cond="Across multiple adventures, defeat Boss \"Lost Colossus\" once", link="Broken Wand - Arts Weaving"},
	["Broken Wand - Chanting 2"]={name="Broken Wand - Chanting 2", title="Broken Wand - Chanting", num="115", qlt="rare", use="Caster Operators have +40 ASPD.", desc="Though the relationship between music and Arts is marvelous indeed, umm, this is not an excuse for some peoples' tone-deafness.", link="Broken Wand - Chanting"},
	["Broken Wand - Concentration 2"]={name="Broken Wand - Concentration 2", title="Broken Wand - Concentration", num="116", qlt="rare", use="Increases the SP regen rate of Caster Operators by +0.4/s.", desc="\"When a caster intends to go all out, they will display a completely different temperament &mdash; even if we're talking about something like Miss Skyfire's grumpiness.\"", cond="Across multiple adventures, defeat Boss \"Lost Colossus\" 3 times", link="Broken Wand - Concentration"},
	["Broken Wand - Malediction 2"]={name="Broken Wand - Malediction 2", title="Broken Wand - Malediction", num="117", qlt="superrare", use="Caster Operators have -40% HP, but deal +70% Arts damage.", desc="It is virtually impossible to identify when the Sarkaz first encountered Originium, and the origins of these ancient Arts have long been separated from actual reality and common sense.", cond="Across multiple adventures, defeat Boss \"Lost Colossus\" 6 times", link="Broken Wand - Malediction"},
	["Stalwart Aid - Advancement 2"]={name="Stalwart Aid - Advancement 2", title="Stalwart Aid - Advancement", num="118", qlt="normal", use="Supporter Operators have -2 DP Cost and +60% Max HP.", desc="Whenever you're \"almost done\" with a task, what you need at that moment is someone to help you with the \"almost\" part.", link="Stalwart Aid - Advancement"},
	["Stalwart Aid - Secondary Front 2"]={name="Stalwart Aid - Secondary Front 2", title="Stalwart Aid - Secondary Front", num="119", qlt="normal", use="Units summoned by Supporter Operators have +50% ATK.", desc="\"Um, I can understand the derivatives of combining mechanics with Originium Arts, but there might be something else...\"", cond="Across all adventures, enter the \"Teller of Tales\" event 2 times.", link="Stalwart Aid - Secondary Front"},
	["Stalwart Aid - Diligence 2"]={name="Stalwart Aid - Diligence 2", title="Stalwart Aid - Diligence", num="120", qlt="rare", use="The SP Cost of Supporter Operators' skills is decreased by -40%.", desc="Operators tend to give it their all, even to tasks that might seem trivial. The reality is, those tasks are not trivial at all.", link="Stalwart Aid - Diligence"},
	["Stalwart Aid - Demoralize 2"]={name="Stalwart Aid - Demoralize 2", title="Stalwart Aid - Demoralize", num="121", qlt="rare", use="Enemies within the attack range of Supporter Operators have -15% ATK.", desc="There are many ways to weaken an enemy's offensive capabilities: corroding their weapons, psychological warfare, increasing their weight, and... giving them a stomachache.", cond="Across all adventures, enter the \"Teller of Tales\" event 6 times.", link="Stalwart Aid - Demoralize"},
	["Stalwart Aid - Counter-Arts 2"]={name="Stalwart Aid - Counter-Arts 2", title="Stalwart Aid - Counter-Arts", num="122", qlt="superrare", use="Enemies within the attack range of Supporter Operators have -20% DEF and -20% RES.", desc="There are many ways to weaken an enemy's defensive capabilities: positional devices, armor-stripping Arts, marking weak points, and... giving them a stomachache.", cond="Across all adventures, enter the \"Teller of Tales\" event 12 times.", link="Stalwart Aid - Counter-Arts"},
	["Healer's Path - Advancement 2"]={name="Healer's Path - Advancement 2", title="Healer's Path - Advancement", num="123", qlt="normal", use="Medic Operators have -2 DP Cost and +60% Max HP.", desc="The desire to save lives is a virtue that mankind must applaud, for that is the support that keeps us alive.", link="Healer's Path - Advancement"},
	["Healer's Path - Self-Treating 2"]={name="Healer's Path - Self-Treating 2", title="Healer's Path - Self-Treating", num="124", qlt="normal", use="Increases the SP regen rate of Medic Operators by +0.3/s.", desc="Who says healers can't heal themselves? They simply pop some pills before continuing to help others.", cond="Across all adventures, enter the \"Camp\" event 2 times.", link="Healer's Path - Self-Treating"},
	["Healer's Path - Potency 2"]={name="Healer's Path - Potency 2", title="Healer's Path - Potency", num="125", qlt="rare", use="Medic Operators have +40% ATK.", desc="Nobody else dared to attempt such a radical treatment &mdash; except Warfarin. She never made a single mistake.", link="Healer's Path - Potency"},
	["Healer's Path - Keen Hands 2"]={name="Healer's Path - Keen Hands 2", title="Healer's Path - Keen Hands", num="126", qlt="rare", use="Medic Operators have +50 ASPD.", desc="Compared to the feat of snatching a life from the grip of death, what is three days of coma afterwards?", cond="Across all adventures, enter the \"Camp\" event 8 times.", link="Healer's Path - Keen Hands"},
	["Healer's Path - Restore Sanity 2"]={name="Healer's Path - Restore Sanity 2", title="Healer's Path - Restore Sanity", num="127", qlt="superrare", use="Allied units within the attack range of Medic Operators gain Resistance.", desc="Reinforce your thinking. In the domain of your mind, make even every weed impregnable.", cond="Across all adventures, enter the \"Camp\" event 16 times.", link="Healer's Path - Restore Sanity"},
	["Rusted Blade - Advancement 2"]={name="Rusted Blade - Advancement 2", title="Rusted Blade - Advancement", num="128", qlt="normal", use="Specialist Operators have -2 DP Cost and +60% Max HP.", desc="There may be many means, but only one end.", link="Rusted Blade - Advancement"},
	["Rusted Blade - Execution 2"]={name="Rusted Blade - Execution 2", title="Rusted Blade - Execution", num="129", qlt="normal", use="Specialist Operators have +30 ASPD.", desc="Projekt Red has a knife. She has a knife.", cond="Across all adventures, enter the \"Kind Puppet\" event 2 times", link="Rusted Blade - Execution"},
	["Rusted Blade - Isolation 2"]={name="Rusted Blade - Isolation 2", title="Rusted Blade - Isolation", num="130", qlt="rare", use="Specialist Operators have +40% ATK and DEF", desc="The director of S.W.E.E.P. does not have any mission participation records. *None*.", link="Rusted Blade - Isolation"},
	["Rusted Blade - No Man's Land 2"]={name="Rusted Blade - No Man's Land 2", title="Rusted Blade - No Man's Land", num="131", qlt="rare", use="The Redeployment Time of Specialist Operators is reduced by -35%.", desc="Some operators have very peculiar combat methods. Don't make a fuss over how many times you see them, or how many of them you see.", cond="Across all adventures, enter the \"Kind Puppet\" event 8 times", link="Rusted Blade - No Man's Land"},
	["Rusted Blade - Overwhelm 2"]={name="Rusted Blade - Overwhelm 2", title="Rusted Blade - Overwhelm", num="132", qlt="superrare", use="Specialist Operators have +2 shift strength.", desc="Terrain is one aspect of battle... That's all I can say.", cond="Across all adventures, enter the \"Kind Puppet\" event 16 times", link="Rusted Blade - Overwhelm"},
	["Hand of Spikes 2"]={name="Hand of Spikes", num="133", qlt="superrare", use="Protector, Arts Protector, and Duelist Operators deal Arts damage equal to 100% of their own DEF on enemy units they block", desc="Let the enemy make his own move. He will be his own downfall."},
	["Hand of Choker 2"]={name="Hand of Choker", num="134", qlt="superrare", use="Heavyshooter, Deadeye, and Besieger Operators' attacks will defeat all non-Boss enemy units at 30% or less HP", desc="With your last strength, break open a last bit of hope for yourself."},
	["Hand of Buckler 2"]={name="Hand of Buckler", num="135", qlt="superrare", use="Decel Binder, Hexer, and Abjurer Operators' attacks deal extra Arts damage equal to 3% of the target's HP", desc="Drop by drop, bit by bit. It is unstoppable."},
	["Hand of Diffusion 2"]={name="Hand of Diffusion", num="136", qlt="superrare", use="Splash Caster, Chain Caster, and Blast Caster Operators recover 2 SP every time they attack an enemy unit", desc="The more enemies you strike, the more power you take hold of."},
	["Hand of Shredder"]={name="Hand of Shredder", num="137", qlt="superrare", use="Dreadnought, Swordmaster, and Instructor Operators' attacks ignore 70% of target's DEF", desc="Tear it all apart. Their armor is nothing but cloth in your hands."},
	["Hand of Superspeed 2"]={name="Hand of Superspeed", num="138", qlt="superrare", use="Executor, Ambusher, and Dollkeeper Operators gain +100 ASPD when there are no friendly units in the eight adjacent tiles", desc="You swing your hand, leaving not even an afterimage."},
	["Hand of Snatcher 2"]={name="Hand of Snatcher", num="139", qlt="superrare", use="Charger, Pioneer, and Tactician Operators' DP Cost -12 and gain 6 additional DP after defeating an enemy", desc="Whatever it is you do not have, snatch it away from your enemy. There is no need to hesitate."},
	["Blue Silk Scarf 2"]={name="Blue Silk Scarf", num="140", qlt="normal", use="Hope +2, Squad Size Limit +1", desc="A lady's elegant scarf. Her appearance is a sign that it is safe here.", cond="Across multiple adventures, earn a total of 50 Hope."},
	["Red Bow Tie 2"]={name="Red Bow Tie", num="141", qlt="normal", use="Hope +2, Deployment Limit +1", desc="The first present Phantom gave Ms. Christine. She is really fond of it."},
	["Weird Flute 2"]={name="Weird Flute", num="142", qlt="rare", use="Hope +4, Squad Size Limit +1", desc="A weird-looking flute. Someone plays it day in and day out."},
	["Glass Bird 2"]={name="Glass Bird", num="143", qlt="rare", use="Hope +4, Squad Size Limit +1", desc="\"In this paradise of mine, the bird will sing forever and ever.\""},
	["Solo Music Box 2"]={name="Solo Music Box", num="144", qlt="rare", use="Hope +4, Deployment Limit +1", desc="An old music box. The music does not play when the box is opened, nor does the figure inside show any signs it is about to move. There is not a peep, and no one is breaking out in dance. Before she begins her performances with Phantom, the lead actress stares blankly into the music box.", cond="Complete an adventure with at least 8 Hope remaining."},
	["Originium Iris 2"]={name="Originium Iris", num="145", qlt="superrare", use="Hope +6, Squad Size Limit +2", desc="A most extravagant bouquet of flowers. The troupe leader has handed flowers like these to the leads during countless curtain calls.", cond="Complete an adventure with at least 60 Max Hope."},
	["Pure Gold Expedition 2"]={name="Pure Gold Expedition 2", title="Pure Gold Expedition", num="146", qlt="superrare", use="Hope +4, Squad Size Limit +1, Deployment Limit +1", desc="The regent departed from the wastelands, and markets rose from beneath her dress like sprouts budding in the spring. The road of prosperity connected high mountains and dense forests, following her until she disappeared beyond the cliffs overlooking the western waves. &mdash;Ancient Sargon Fairy Tale", link="Pure Gold Expedition"},
	["Durin Overground 2"]={name="Durin Overground", title="\"Durin Overground\"", num="147", qlt="rare", use="Gain 1 Temporary Life Point at the beginning of each battle.", desc="In this expedition account, we get a glimpse of how those who live underground see those who live on the surface.", cond="Across all adventures, lose a total of 50 Life Points"},
	["Gaulish Toponym Origins 2"]={name="Gaulish Toponym Origins", title="\"Gaulish Toponym Origins\"", num="148", qlt="rare", use="Gain 2 Temporary Life Points at the beginning of each battle.", desc="A book of historical place names that Mint dug out of the Doctor's office. Calais-Blason is mentioned in the book.", cond="Across all adventures, lose a total of 125 Life Points"},
	["Ancient Gaulish Silver Coin 2"]={name="Ancient Gaulish Silver Coin", num="149", qlt="normal", use="All Operators start with +6 SP.", desc="A coin once circulated in the now fallen nation \"Gaul.\" It is in very good shape, making it highly valuable as a collector's item."},
	["Elysee Purse"]={name="Elysee Purse", title="Élysée Purse", num="150", qlt="normal", use="All Operators start with +8 SP.", desc="A purse used by high-class ladies who shop on the Élysée. Mousse has a purse like this.", cond="Clear the 3rd Floor, \"Homeland Remnants,\" with no fewer than 15 Life Points remaining"},
	["Bank of Gaul Check 2"]={name="Bank of Gaul Check", title="Bank of Gaul Check", num="151", qlt="rare", use="All Operators start with +12 SP.", desc="An extravagant checkbook plated in gold and silver. Can no longer be cashed."},
	["Second Economic Reform Act 2"]={name="Second Economic Reform Act", title="\"Second Economic Reform Act\"", num="151", qlt="superrare", use="All Operators start with +18 SP.", desc="With this bill as the starting point, Gaul formally began its path to become a hegemonic empire."},
	["Vanilla Soda 2"]={name="Vanilla Soda 2", title="Vanilla Soda", num="153", qlt="normal", use="Increases the SP regen rate of Auto Recovery skills by +0.2/s.", desc="Bolívar's cheap specialty drink dates back hundreds of years. It is mixed with a variety of spices, and is known for not being very good.", link="Vanilla Soda"},
	["Ball Juice"]={name="Ball Juice", num="154", qlt="normal", use="Increases the SP regen rate of Auto Recovery skills by +0.25/s.", desc="They call it fruit juice, but it's actually alcohol. The bottle itself states that minors are forbidden from drinking it. Its Victorian place of origin once fell within Gaul's territory.", cond="Select \"Tactical Ranged Squad\" and complete your adventure."},
	["Fowlbeast Liver Pate 2"]={name="Fowlbeast Liver Pate", num="155", qlt="rare", use="Increases the SP regen rate of Auto Recovery skills by +0.35/s.", desc="A small jar of fowlbeast liver pâté. Bright and vividly colorful, it is eaten only by nobles."},
	["Dreaming Essence 2"]={name="Dreaming Essence", num="156", qlt="superrare", use="Increases the SP regen rate of Auto Recovery skills by +0.5/s.", desc="Supposedly the Banshees make their aromatics only for their beloved. A single drop is enough to enchant just about anyone, bringing out any artist's inspiration and creativity."},
	["Barrens Tequila 2"]={name="Barrens Tequila 2", title="Barrens Tequila", num="157", qlt="normal", use="Increases the SP regen rate of Offensive and Defensive Recovery skills by 1 SP per 3.5s.", desc="A cheap distilled spirit originally produced in Bolívar. It has a strong taste and is widely praised by Columbia's explorers.", link="Barrens Tequila"},
	["Captain Morgan's Wine 2"]={name="Captain Morgan's Wine 2", title="Captain Morgan's Wine", num="158", qlt="normal", use="Increases the SP regen rate of Offensive and Defensive Recovery skills by 1 SP per 3s.", desc="A wine produced in the Iberian region. Despite having gained popularity in the heart of Victoria's bustling cities, it is now discontinued.", cond="Select \"Tactical Destruction Squad\" and complete your adventure.", link="Captain Morgan's Wine"},
	["Water of Life 2"]={name="Water of Life 2", title="Water of Life", num="159", qlt="rare", use="Increases the SP regen rate of Offensive and Defensive Recovery skills by 1 SP per 2.5s.", desc="The strongest Ursus liquors go straight to one's head, but it's said that the healthy Ursusian adult can down several bottles.", link="Water of Life"},
	["Royal Liqueur 2"]={name="Royal Liqueur 2", title="Royal Liqueur", num="160", qlt="superrare", use="Increases the SP regen rate of Offensive and Defensive Recovery skills by 1 SP per 1.5s.", desc="The fine wines of the extinct country, Gaul, have now become expensive, prime treasures for collectors. The place of production is now a part of Leithania, but the technique has been lost.", link="Royal Liqueur"},
	["Unleashings 2"]={name="Unleashings", title="\"Unleashings\"", num="161", qlt="superrare", use="All Operators recover 1 SP every time they take damage or Elemental Damage", desc="After multiple tries, Touch naturally opens up to you, albeit temporarily.", cond="Clear the battle, \"Fatal Melodies,\" without losing any Life Point"},
	["Renowned Singer"]={name="Renowned Singer", title="\"Renowned Singer\"", num="162", qlt="rare", use="Enemies receive 600 Arts Damage per second when stunned, frozen, or bound", desc="Who cares what it's singing? Make it stop! It's hurting my ears!"},
	["String Puppet 2"]={name="String Puppet", num="163", qlt="rare", use="Enemies receive 700 Arts Damage per second when stunned, frozen, or bound", desc="The more you struggle and try to break free, the tighter the strings get. Do you really think you are still thinking rationally?", cond="Clear the battle, \"A Cold Separation,\" without losing any Life Point"},
	["Children's Puppet 2"]={name="Children's Puppet", title="\"Children's Puppet\"", num="164", qlt="superrare", use="Enemies receive 1000 Arts Damage per second when stunned, frozen, or bound", desc="A simple puppet made by Iberian children using trinkets found on the seacoast. Supposedly just holding it tight will give you much richer dreams."},
	["Coin-Operated Toy 2"]={name="Coin-Operated Toy", num="165", qlt="normal", use="For each 5 Originium Ingots in possession, all friendly units have +3 ASPD", desc="No idea why anyone would like a design like this, but its overall concept is indeed praiseworthy&ndash;Just insert a coin, and even a statue will start moving. There is nothing truer in this world.", cond="Across all adventures, spend a total of 100 Originium Ingots at shops"},
	["Chivalric Commandments - New Edition 2"]={name="Chivalric Commandments - New Edition", num="166", qlt="rare", use="For each 5 Originium Ingots in possession, all friendly units have +5 ASPD", desc="Taking solemn vows is a thing of the past. The spirit of modern knighthood requires more flexible displays. Go ahead and input your number in the communications device, and you too will be an honorary knight.", cond="Across all adventures, spend a total of 300 Originium Ingots at shops"},
	["Golden Chalice 2"]={name="Golden Chalice", num="167", qlt="superrare", use="For each 5 Originium Ingots in possession, all friendly units have +7 ASPD", desc="Saints, knights, and pietists. All of them are madmen. Dear God, even the chalice itself is made of pure gold!", cond="In the \"Prospective Investment System,\" reach an Investment Reserve Balance of 325"},
	["Spinach Pack 2"]={name="Spinach Pack", num="168", qlt="rare", use="All friendly units have +60% ATK for one second after their skill becomes active", desc="Many Cautus out there believe that popping the contents of this can into their mouths will grant them immense strength. The marketing's effectiveness is a classic success story in the industry."},
	["No. 073 Safety Reagent"]={name="No. 073 Safety Reagent", num="169", qlt="rare", use="All friendly units have +65% ATK for one second after their skill becomes active", desc="A perfectly safe product of a cautiously controlled experiment. Perfectly safe, definitely will not explode, and keeps your mind at ease.", cond="Across all adventures, insert coins at least 15 times in the \"Tiny Stage\" event"},
	["Wrath of Siracusans 2"]={name="Wrath of Siracusans", num="170", qlt="superrare", use="All friendly units have +100% ATK for one second after their skill becomes active", desc="The signature pasta dish of an \"authentic Siracusan restaurant\" that once operated in the capital of Gaul. The dish's unique taste, and particularly its sauce, a blend of thick chocolate sauce and Originium Slug liver, earned the praise of many Gaulish nobles. Supposedly, though, this dish nearly caused a diplomatic crisis between Siracusa and Gaul."},
	["Civilight Eterna 2"]={name="Civilight Eterna 2", title="\"Civilight Eterna\"", num="171", qlt="superrare", use="All enemies take +150% True damage.", desc="A small, black crown.", cond="???", link="Civilight Eterna (Collectible)"},
	["Ribbon of Honor 2"]={name="Ribbon of Honor", num="172", qlt="superrare", use="All friendly units have +100% ATK when blocking only one enemy", desc="Numerous actors have played this character, yet none of them were able to save the character's dearest friend."},
	["Loyality"]={name="Loyality", title="\"Loyality\"", num="173", qlt="superrare", use="All friendly units recover 150 HP per second when blocking three or more enemies", desc="What is loyalty, and what is righteousness? A group of people found the answer several decades ago.", cond="Across all adventures, insert coins at least 50 times in the \"Tiny Stage\" event"},
	["End of Times 2"]={name="End of Times", title="\"End of Times\"", num="174", qlt="superrare", use="For one time only during any battle prior to the final battle of the area, gain 1 Life Point and continue onto the next step instead of concluding the exploration upon mission failure", desc="As long as a new cycle has not been reached, there is still time to fix your mistakes.", cond="In a single battle, lose a total of 8 Life Points (including mission failures)"},
	["Royal Alliance Treaty 2"]={name="Royal Alliance Treaty", num="175", qlt="superrare", use="All friendly units no longer receive any damage from Sarkaz enemies", desc="The old Sarkaz courts sacrifice themselves to obtain their power. Ever since, the courts have come to terms with one another, banding together against their common enemy.", cond="Across multiple adventures, allow a total of 15 \"Sarkaz\" enemies escape"},
	["Condensed Suppressant 2"]={name="Condensed Suppressant", num="176", qlt="superrare", use="All friendly units increase their ATK to 150% and silence the enemy for 3 seconds when attacking [Infected Creatures]", desc="A medical reagent developed by Rhodes Island to suppress acute Oripathy infections. However, further enrichment of the reagent's concentration will cause irreversible damage to the infection site.", cond="Across multiple adventures, allow a total of 400 \"Infected Creature\" enemies escape"},
	["Ursus Chachek"]={name="Ursus Chachek", num="177", qlt="superrare", use="All enemy units have +40% ATK, DEF, and Max HP", desc="The currents of steel and iron gush forth on the barren plains. From afar surge an inviolable, absolute will. Wheresoever my hands reach, there stands Ursus.", cond="Complete an adventure."},
	["Victoria Crown"]={name="Victoria Crown", num="178", qlt="superrare", use="All enemy units have +30% ATK, DEF, and Max HP; Boss units gain an additional +15% ATK, +15% DEF, and +30% Max HP", desc="When the last Aslan to rule Victoria was sent to the guillotine, the angry masses rushed forward to trample his reign into dust.", cond="Complete an adventure."},
	["Leithanien Sceptre"]={name="Leithanien Sceptre", num="179", qlt="superrare", use="All enemy units have +30% ATK, DEF, and Max HP; Entering a new node decreases Life Point by 1 (cannot be reduced beneath 1 this way)", desc="It was not long ago that the Witch King's scepter flowed with daylight and the night sky.", cond="Complete an adventure."},
	["Gaul Mantle"]={name="Gaul Mantle", num="180", qlt="superrare", use="All enemy units have +25% ATK, DEF, and Max HP; 4-star and above Operators cost +1 Hope when recruited", desc="An artifact left behind by the late Gaulish emperor. A symbol of power and glory.", cond="Complete an adventure."},
	["Half-Refined Diamond"]={name="Half-Refined Diamond", num="181", qlt="superrare", use="All enemy units have +25% ATK, DEF, and Max HP; Gain -50% Command EXP from battles", desc="Half of it shines radiantly in the name of art, while the other half is stained in a madder red color that signifies madness. This is the \"Phantom\" that the troupe leader has always dreamt of.", cond="Complete an adventure."},
	["Sigil of Tragodia"]={name="Sigil of Tragodia", num="182", qlt="superrare", use="All enemy units have +30% ATK, DEF, and Max HP; Deployment Limit -2", desc="A symbol that can be seen everywhere within the Crimson Troupe. It burns the troupe leader and his pursuit of the arts into the eyes of all those who lay their eyes upon it.", cond="Complete an adventure."},
	["Right Eye of the Natator"]={name="Right Eye of the Natator", title="\"Right Eye of the Natator\"", num="183", qlt="superrare", use="Guard and Sniper Operators have +15% ATK, but Supporter and Caster Operators have -5% ATK", desc="One half of the Gaulish empress's crown is now housed in the Royal Museum of Londinium. When she learned of the death of the emperor, the empress consort was determined to fight her enemies to the end&ndash;for her country, and for her departed beloved."},
	["Left Eye of the Natator"]={name="Left Eye of the Natator", title="\"Left Eye of the Natator\"", num="184", qlt="superrare", use="Supporter and Caster Operators have +15% ATK, but Guard and Sniper Operators have -5% ATK", desc="One half of the Gaulish empress's crown is now stored housed in the Leithanian Queen Library. The empress dismissed all her attendants, granted clemency to all criminals, and sat solemnly alone on the throne that was once her husband's, awaiting the invaders&ndash;She was determined to die not by at hands of her enemies, but under the effects of Originium crystals."},
	["Magnificent Visage"]={name="Magnificent Visage", title="\"Magnificent Visage\"", num="185", qlt="superrare", use="Gain +1 Hope upon entering a noncombat node.", desc="It's a good thing that a glimpse of her face feels you with hope&ndash;and especially so if you knew of the disaster."},
	["Blademace"]={name="Blademace", title="\"Blademace\"", num="186", qlt="superrare", use="All Operators have +5 DP Cost, but gain +10% ATK, DEF, and Max HP", desc="A sword lodged in a stone. Was someone bored enough to do this?"},
	["Brokenblade"]={name="Brokenblade", title="\"Brokenblade\"", num="187", qlt="superrare", use="All Operators have -30% Max HP, but have -50% Redeployment Time", desc="A broken sword. It's usable... probably..."},
	["Familiar Sculpture"]={name="Familiar Sculpture", num="188", qlt="superrare", use="All enemy units have -15 ASPD.", desc="A familiar face but a different vibe. Perhaps you have met this person?"},
	["Proof of Friendship"]={name="Proof of Friendship", num="189", qlt="rare", use="+30% Originium Ingot drops from battle.", desc="Some old Vampire families are still concerned with formalities and etiquette. When they extend to others their exalted friendship, they do not allow it to be sullied."},
	["Jet-Black Dance Shoes 2"]={name="Jet-Black Dance Shoes", num="190", qlt="rare", use="Can deploy Melee Operators on High Ground tiles", desc="The Columbian dancer's steps are firm and strong, her taps reverberating loudly in the air as she strikes the ground.", cond="Clear the 3rd Floor, \"Homeland Remnants\" 3 times, when you have recruited 6 or more Ranged or Melee Operators"},
	["Pure White Dance Shoes 2"]={name="Pure White Dance Shoes", num="191", qlt="rare", use="Can deploy Ranged Operators on Low Ground tiles", desc="The Ursus dancer's steps are swift and elegant, her body moving as she wills.", cond="Clear the 3rd Floor, \"Homeland Remnants\" 3 times, when you have recruited 6 or more Ranged or Melee Operators"},
	["Bladedance"]={name="Bladedance", title="\"Bladedance\"", num="192", qlt="superrare", use="When the battle begins, a random Operator will have +100% ATK and +100% Max HP within the operation", desc="An artifact left behind by a \"Crimson Troupe\" member. \"Bladedance\" was a quiet Sargon dancer as well as a warrior of spectacular martial prowess, and her loyalty to the troupe is unparalleled. Even among the members of the troupe, there are few people who know of her dark past.", cond="Complete an adventure."},
	["Whiteflower"]={name="Whiteflower", title="\"Whiteflower\"", num="193", qlt="superrare", use="When the battle begins, randomize all allied operators' Deployment Cost", desc="An artifact left behind by a \"Crimson Troupe\" member. The stage name \"White Solanum\" belonged to a famous Leithanian opera actress. Supposedly, the actress revered as the \"Whiteflower that stands atop the high tower\" had complex relationships with many of the tower's nobles, and she even tried to spark a few scuffles among them.", cond="Complete an adventure."},
	["Shadow"]={name="Shadow", title="\"Shadow\"", num="194", qlt="superrare", use="Increase the probability of Temporary Recruitment when using Recruitment Voucher", desc="An artifact left behind by a \"Crimson Troupe\" member. The rumor has it that, before he joined the troupe, the \"Shadow\" was a Siracusan stage caster famous for his superb illusionary techniques. It is also said that he killed many members of the family during his performances with his Originium Arts.", cond="Complete an adventure."},
	["Flowers of Quinde"]={name="Flowers of Quinde", title="\"Flowers of Quinde\"", num="195", qlt="normal", use="All friendly units recover 10 HP every second", desc="An epic narrative poem etched on a stone tablet. It was written eight hundred years ago by a famous Gaulish poet, but although modern literary scholars hold the poem in extremely high regard, historical records show that he was often ridiculed by his contemporaries for his obese figure and unattractive facial features."},
	["Numbness and Obscenity"]={name="Numbness and Obscenity", title="\"Numbness and Obscenity\"", num="196", qlt="normal", use="All friendly units have +5 RES", desc="A famous art piece and the final piece created by an insane Leithanian sculptor two hundred years ago. The sculptor was known for his extraordinary talent and his participation in multiple cruel homicides. However, historical records show that few people took notice of his work. He was instead known for his features and beauty."},
	["Beauty and Ugliness in the Age of Terra"]={name="Beauty and Ugliness in the Age of Terra", title="\"Beauty and Ugliness in the Age of Terra\"", num="197", qlt="superrare", use="For one time only during any battle prior to the final battle of the area, gain 10 Life Points and continue onto the next step instead of concluding the exploration upon mission failure", desc="A legendary book published in Victoria fifteen years ago. The book describes the author's appreciation of aesthetics in simple terms, and it contains a comprehensive record of literary, artistic and musical knowledge and history. The book covers both the past and present and is an easy read, with many honoring it as the \"great art encyclopedia of our generation.\" Yet it is rumored that the book's author was the leader of a certain small troupe and was murdered a few years ago by a hitman codenamed \"Blood Diamond.\"", cond="In a single battle, lose a total of 20 Life Points (including mission failures)"},
	["Worn-out Puppet"]={name="Worn-out Puppet", num="198", qlt="superrare", use="The adventure will head towards a different ending", desc="\"He said he has had enough. He will be a puppet no longer.\"", cond="Complete an adventure."},
	["Useless Scissors"]={name="Useless Scissors", num="199", qlt="superrare", use="Immediately adds +11 Originium Ingots and +3 Hope", desc="This pair of scissors has been used for far, far too long. So long that it can no longer cut anything tangible, and so long that it can cut all things intangible to shreds.", cond="Complete an adventure."},
	["Blank Suicide Note"]={name="Blank Suicide Note", num="200", qlt="superrare", use="Neutralizes Big Sad Lock's Self-Healing abilities", desc="His only wish was to escape the madman who wanted control over him. Now, he got his wish.", cond="Complete an adventure."},
	["Mantle of the Wrongly Condemned"]={name="Mantle of the Wrongly Condemned", num="201", qlt="superrare", use="All friendly units have +2 DP Cost.", desc="The crazed Caster of the tower organized a special banquet. All the guests who were present at the reception hall out of courtesy became witnesses when the curtain rose.", cond="???"},
	["Stand-in Actor"]={name="Stand-in Actor", num="202", qlt="superrare", use="All friendly units have +3% ATK, DEF, and Max HP", desc="The playwright never approved of his inauguration of these shows. No matter, though. The master of ceremonies is not discouraged. He has as many understudies at his disposal.", cond="???"},
	["Abrupt Realization"]={name="Abrupt Realization", num="203", qlt="superrare", use="All friendly units have -3 DP Cost and gain +5% ATK, DEF, and Max HP. The adventure will head towards a different ending", desc="The Witch King's followers have given everything for the arts. Their flesh, their blood, their beliefs, and their souls.", cond="???"},
	["King's New Lance 2"]={name="King's New Lance", num="PCS01", qlt="rare", use="When Life Point is 1, all friendly units have +50 ASPD", desc="Beautiful wishes made in dire straits can bring hope, even if they are not necessarily the truth.", cond="Across multiple adventures, obtain 30 victories with 1 Life Point remaining"},
	["Guard Cap"]={name="Guard Cap", num="PCS02", qlt="superrare", use="For a single battle, all friendly units have +25% HP each time they are deployed", desc="\"You and I will cease one day, but our country is everlasting.\"", cond="Complete an adventure with at least 200 Operators deployed in battle"},
	["Painful Happiness 2"]={name="Painful Happiness", title="\"Painful Happiness\"", num="PCS03", qlt="superrare", use="All enemy units have -15% HP and Movement Speed", desc="Oripathy is spreading among the troupe members. Some collapsed, some broke out crying, some were overjoyed, and some turned their attention to writing. It was at such a time that the young man received his coming-of-age present. He will sing his very last song as an actor.", cond="???"},
	["Castle's Offspring 2"]={name="Castle's Offspring", num="PCS04", qlt="superrare", use="All friendly units have +300 DEF and +30 RES 100 seconds after deployment", desc="With enough time, this box will become a whole new stage.", cond="Complete an adventure with at least 100 Operators deployed in battle"},
	["Surging Feast 2"]={name="Surging Feast", num="PCS05", qlt="superrare", use="All friendly units have +30% healing effects and receive -30% Elemental Damage", desc="We've known how to indulge since birth. Do not resist your desires. Submit to them instead.", cond="Across multiple adventures, lose a total of 300 Life Points"},
	["Eventide Terror"]={name="Eventide Terror", title="\"Eventide Terror\"", num="PCS06", qlt="rare", use="Deals Stun on all enemies for 5 seconds every time an enemy unit enters the Protection Objective", desc="There will come a day of darkness that not even light can save. The leader of the troupe has prepared a fine wine to properly appreciate human despair.", cond="Complete an adventure with at least 30 Life Points lost"},
	["Excessiveness"]={name="Excessiveness", title="\"Excessiveness\"", num="PCS07", qlt="superrare", use="Deals 3000 True Damage on all enemies every time an enemy unit enters the Protection Objective", desc="A gemstone without luster, just like the endless desires of the troupe's leader.", cond="???"},
	["Dance of the Condemned"]={name="Dance of the Condemned", num="204", qlt="superrare", use="Operator redeployment time -10%", desc="They have trapped themselves in this place. Ah, peace and quiet. No one can interrupt this creation now.", cond="Reach the ending once after [Expansion II]"},
	["Act 1"]={name="Act 1", num="205", qlt="superrare", use="Hope +3, leads the exploration toward a different conclusion", desc="The end of the first act, the first ending that the young man wrote for himself. In the midst of the fire that consumed all that he treasured, the hero sips his foe's blood and writes the last scene of his vendetta.", cond="Reach the ending once after [Expansion II]"},
	["Today's Menu"]={name="Today's Menu", num="206", qlt="superrare", use="All allied units have +40% healing effectiveness", desc="The troupe's chef never serves the same dish twice. The members of the troupe have been warned to never ask where the ingredients came from.", cond="Win the Emergency Operation [First Come, Last Served] without losing any Life Point"},
	["Intoxicated Hymnoi"]={name="Intoxicated Hymnoi", title="\"Intoxicated Hymnoi\"", num="207", qlt="superrare", use="All allied units recover 2% of Max HP per second", desc="One sniff brings tears to Pallas's eyes. What spell has Lena cast on this perfume?"},
	["Empresses' Wish"]={name="Empresses' Wish", num="208", qlt="superrare", use="All allied units have +15% Physical and Arts Dodge", desc="The Twin Empresses tower above. When dawn and dusk are one, there shall be no more dissent in Leithanien."},
	["Victory Horn 2"]={name="Victory Horn", num="209", qlt="rare", use="Duration of single instance status effects such as stun, cold or freeze is increased by 100%", desc="Blow the horn, cry out, and scatter our foes with its roar!"},
	["Flash Camera 2"]={name="Flash Camera", num="210", qlt="rare", use="Duration of single instance status effects such as stun, cold or freeze is increased by 110%", desc="Every photo shot by this camera is washed out in white, with only the victim's twisted expression faintly visible.", cond="Win the Emergency Operation [Alpine Visitor] without losing any Life Point"},
	["Therapy Tape 2"]={name="Therapy Tape", num="211", qlt="superrare", use="Duration of single instance status effects such as stun, cold or freeze is increased by 150%", desc="He tried to stop you from listening. He said it was dangerous. He said you should not stay. Do you understand now? You are listening to his song."},
	["Royal Brooch 2"]={name="Royal Brooch", num="212", qlt="superrare", use="All allied units have RES +15, and gain one-time dodge after deployment", desc="An ornament worn by Gaulish royalty, made from gold and inlaid with expensive Originium crystals. They are more than decoration: many of these brooches hide Originium circuits loaded with defensive Arts."},
	["Tear of the Departed"]={name="Tear of the Departed", title="\"Tear of the Departed\"", num="213", qlt="superrare", use="All Operators gain 50% Sanctuary when affected by a negative status such as stun, cold or freeze", desc="Forged with honesty and perseverance. No flame has burned in Whitesmith's furnace ever since.", cond="Win the Emergency Operation [Sculptor and Statue] without losing any Life Point"},
	["Old Fan 2"]={name="Old Fan", num="214", qlt="superrare", use="All Operators gain ATK +10% for every different type of Operator class in the squad", desc="When it rains for several days on end, the old Yanese Tianshi complains to his friends about the pain in his knees, before casually waving his fan and driving away the rainclouds. It is about time he taught this trick to his young apprentice, currently working at the Central Judicial Office.", cond="Win the Emergency Operation [From Afar] without losing any Life Point"},
	["Nachzehrer's Cane 2"]={name="Nachzehrer's Cane", num="215", qlt="superrare", use="When an allied unit is overhealed, nearby enemies take Arts damage equal to the overheal amount", desc="Nachzehrer devours life and uses it.", cond="Win the Emergency Operation [Fight to the Death] without losing any Life Point"},
	["Angelina's Inspiration 2"]={name="Angelina's Inspiration", num="216", qlt="superrare", use="All enemy units have Movement Speed -15%, and their weight is reduced by one rank", desc="The girl has no qualms about sharing her Originium Arts. She believes that you will use it for the right reasons."},
	["Scout's Scope 2"]={name="Scout's Scope", num="217", qlt="superrare", use="Enemies take increased damage from allied units as range increases (max 100%)", desc="Lock on, aim, fire, and destroy the enemy's will to resist, all in the name of a better future that Scout will never see. Maybe you can do it for him."},
	["Silence"]={name="Silence IS2", title="\"Silence\"", num="218", qlt="superrare", use="Allied Operators gradually gain ATK when not using a skill, up to a maximum of +60% after 60 seconds; resets when a skill expires", desc="When the climax arrives, the actor grabs his stinging throat and holds back the roiling fire in his chest, all without a word.", cond="Win the battle [Observation] without losing any Life Point", link="Silence (Collectible)"},
	["Focus"]={name="Focus", title="\"Focus\"", num="219", qlt="superrare", use="Whenever you deploy a unit, deal 3000 Arts damage to a random enemy and the area around it", desc="The stage lights focus on the hero. The actor gives one last dying cry, before the curtains are brought down by Death.", cond="???"},
	["Rhodes Island Tactical Transceiver 2"]={name="Rhodes Island Tactical Transceiver", num="220", qlt="rare", use="Gain an additional choice when Recruitment Vouchers are dropped after battle", desc="Hang in there, help's on the way."},
	["Assault Contract - Sharp Blade"]={name="Assault Co-op - Sharp Blade", title="Assault Contract - Sharp Blade", num="221", qlt="normal", use="Increases the ATK of Vanguard and Guard Operators by +8% for each Vanguard or Guard Operator in the combat squad.", desc="Use the sharpest spear to strike the hardest shield. I guarantee you that the shield will break first, trust me."},
	["Assault Contract - Skirmish"]={name="Assault Co-op - Skirmish", title="Assault Contract - Skirmish", num="222", qlt="normal", use="Increases the DEF of Vanguard and Guard Operators by +8% for each Vanguard or Guard Operator in the combat squad.", desc="A sophisticated blocking technique is essential to protecting one's body."},
	["Fortification Contract - Phalanx"]={name="Fortification Co-op - Phalanx", title="Fortification Contract - Phalanx", num="223", qlt="normal", use="Increases the ATK of Defender and Supporter Operators by +8% for each Defender or Supporter Operator in the combat squad.", desc="Like a huge ship running over rubble."},
	["Fortification Contract - Resolution"]={name="Fortification Co-op - Resolution", title="Fortification Contract - Resolution", num="224", qlt="normal", use="Increases the DEF of Defender and Supporter Operators by +8% for each Defender or Supporter Operator in the combat squad.", desc="Use the hardest shield to block the sharpest spear. I guarantee you that the spear will break first, trust me."},
	["Long-Range Contract - Remote Strike"]={name="Ranged Co-op - Remote Strike", title="Long-Range Contract - Remote Strike", num="225", qlt="normal", use="Increases the ATK of Medic and Sniper Operators by +8% for each Medic or Sniper Operator in the combat squad.", desc="If you can solve the problem from a reasonable distance, why do you have to literally butt heads?"},
	["Long-Range Contract - Assassination"]={name="Ranged Co-op - Assassination", title="Long-Range Contract - Assassination", num="226", qlt="normal", use="Increases the ASPD of Medic and Sniper Operators by +6 for each Medic or Sniper Operator in the combat squad.", desc="Can't tell friends from foes at this distance? Unload a volley at them then. The enemies are the ones that failed to avoid it."},
	["Destruction Contract - Elimination"]={name="Sabotage Co-op - Elimination", title="Destruction Contract - Elimination", num="227", qlt="normal", use="Increases the ATK of Caster and Specialist Operators by +8% for each Caster or Specialist Operator in the combat squad.", desc="External destruction, internal disintegration."},
	["Destruction Contract - Suppression"]={name="Sabotage Co-op - Suppression", title="Destruction Contract - Suppression", num="228", qlt="normal", use="Increases the ASPD of Caster and Specialist Operators by +6 for each Caster or Specialist Operator in the combat squad.", desc="Don't worry about your accuracy. Take enough shots, and you're guaranteed to land something!"},
}
data["\"Loyality\""]=data["Loyality"]
data["\"Right Eye of the Natator\""]=data["Right Eye of the Natator"]
data["\"Left Eye of the Natator\""]=data["Left Eye of the Natator"]
data["\"Magnificent Visage\""]=data["Magnificent Visage"]
data["\"Blademace\""]=data["Blademace"]
data["\"Brokenblade\""]=data["Brokenblade"]
data["\"Bladedance\""]=data["Bladedance"]
data["\"Whiteflower\""]=data["Whiteflower"]
data["\"Shadow\""]=data["Shadow"]
data["\"Flowers of Quinde\""]=data["Flowers of Quinde"]
data["\"Numbness and Obscenity\""]=data["Numbness and Obscenity"]
data["\"Beauty and Ugliness in the Age of Terra\""]=data["Beauty and Ugliness in the Age of Terra"]
data["\"Eventide Terror\""]=data["Eventide Terror"]
data["\"Excessiveness\""]=data["Excessiveness"]
data["\"Intoxicated Hymnoi\""]=data["Intoxicated Hymnoi"]
data["\"Tear of the Departed\""]=data["Tear of the Departed"]
data["\"Silence\""]=data["Silence"]
return data