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Wulfenite
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★★★★★
Wulfenite |
Specialist Operator Wulfenite, happy to share everything there is to know about ore with the audience in front of the screen. When you go exploring with her, there's a surprise with every step. Try to keep up! | |
| Class | ||
| Branch | ||
| Faction | ||
| Sub-faction | Columbia | |
| Position | Ranged | |
| Tags | Summon Debuff | |
| Trait | Can use traps to assist in combat, but traps cannot be placed on tiles already occupied by an enemy | |
| Summon | ||
| How to obtain | Standard Headhunting
| |
| Operator | File | Story | Overview | Dialogue | Gallery |
Wulfenite
In Other Languages
Chinese
钼铅
Japanese
ウルフェナイト
Korean
울페나이트
Character Information
File no.
SG27
Illustrator
臼
Character Voices
Japanese
Mai Gotō
Chinese
Xu Chen
English
Chloe Eves
Korean
Sung Ye-won
Basic Info
Gender
Female
Combat Experience
None
Place of Birth
Date of Birth
December 1st
Race
Height
159 cm
Physical Exam
Physical Strength
Normal
Mobility
Standard
Endurance
Normal
Tactical Acumen
Normal
Combat Skill
Normal
Originium Arts Assimilation
Standard
Wulfenite is a 5★ Sargonian Trapmaster Specialist Operator in Arknights, introduced in When Elegies Are Ashes.
Stats[edit]
Range
□□□
■□□□
□□□ | □□□□
■□□□
□□□□ |
Attributes
| 678 – 904 | 904 – 1145 | 1145 – 1450 | +200 | |
| 235 – 323 | 323 – 426 | 426 – 520 | +40 | |
| 66 – 100 | 100 – 132 | 132 – 160 | – | |
| 0 | 0 | 0 | – |
| 70 seconds | |
| 9 / 11 | |
| 1 | |
| 0.85 seconds |
Potential
DP cost -1 |
Redeployment time -4 seconds |
ATK +23 |
Improves Explorer's Stash |
DP cost -1 |
| Total Cost |
|---|
Promotion
| |
|
Talent[edit]
| Explorer's Stash | |
|---|---|
| Can use 1 Ore "Killer" (can store up to 2); once an Ore "Killer" is deployed, can be manually detonated after an arming period | |
| Can use 2 (+1) Ore "Killers" (can store up to 2); once an Ore "Killer" is deployed, can be manually detonated after an arming period | |
| Can use 2 Ore "Killers" (can store up to 3); once an Ore "Killer" is deployed, can be manually detonated after an arming period | |
| Can use 3 (+1) Ore "Killers" (can store up to 3); once an Ore "Killer" is deployed, can be manually detonated after an arming period | |
| Can use 3 Ore "Killers" (can store up to 4); once an Ore "Killer" is deployed, can be manually detonated after an arming period | |
| Can use 4 (+1) Ore "Killers" (can store up to 4); once an Ore "Killer" is deployed, can be manually detonated after an arming period | |
| Additional information | |
| |
Skill[edit]
"For Scaring Beasts" Auto RecoveryAuto |
|---|
| Lv. | Description |
| ||
|---|---|---|---|---|
| Passive Effect: Each Ore "Killer" can be manually detonated once armed, which deals 180% of ATK as Physical damage to all enemies within range and Stuns them for 2 seconds Active Effect: Obtain an "Ore Killer" immediately |
0 | 29 | –
| |
| Passive Effect: Each Ore "Killer" can be manually detonated once armed, which deals 185% of ATK as Physical damage to all enemies within range and Stuns them for 2 seconds Active Effect: Obtain an "Ore Killer" immediately |
0 | 28 | –
| |
| Passive Effect: Each Ore "Killer" can be manually detonated once armed, which deals 190% of ATK as Physical damage to all enemies within range and Stuns them for 2 seconds Active Effect: Obtain an "Ore Killer" immediately |
0 | 27 | –
| |
| Passive Effect: Each Ore "Killer" can be manually detonated once armed, which deals 195% of ATK as Physical damage to all enemies within range and Stuns them for 2 seconds Active Effect: Obtain an "Ore Killer" immediately |
0 | 26 | –
| |
| Passive Effect: Each Ore "Killer" can be manually detonated once armed, which deals 200% of ATK as Physical damage to all enemies within range and Stuns them for 2 seconds Active Effect: Obtain an "Ore Killer" immediately |
0 | 25 | –
| |
| Passive Effect: Each Ore "Killer" can be manually detonated once armed, which deals 210% of ATK as Physical damage to all enemies within range and Stuns them for 2 seconds Active Effect: Obtain an "Ore Killer" immediately |
0 | 24 | –
| |
| Passive Effect: Each Ore "Killer" can be manually detonated once armed, which deals 210% of ATK as Physical damage to all enemies within range and Stuns them for 2.5 seconds Active Effect: Obtain an "Ore Killer" immediately |
0 | 23 | –
| |
| Passive Effect: Each Ore "Killer" can be manually detonated once armed, which deals 220% of ATK as Physical damage to all enemies within range and Stuns them for 2.5 seconds Active Effect: Obtain an "Ore Killer" immediately |
0 | 22 | –
| |
| Passive Effect: Each Ore "Killer" can be manually detonated once armed, which deals 230% of ATK as Physical damage to all enemies within range and Stuns them for 2.5 seconds Active Effect: Obtain an "Ore Killer" immediately |
0 | 21 | –
| |
| Passive Effect: Each Ore "Killer" can be manually detonated once armed, which deals 250% of ATK as Physical damage to all enemies within range and Stuns them for 3 seconds Active Effect: Obtain an "Ore Killer" immediately |
0 | 20 | –
|
"For Stubborn Rocks" Auto RecoveryAuto |
|---|
| Lv. | Description |
| ||
|---|---|---|---|---|
| Passive Effect: Ore "Killer" Attack Range expands, and detonating one detonates all armed Ore "Killers" simultaneously; all enemies in range take 150% of ATK as Physical damage twice, and have DEF -15% (does not stack) for 5 seconds Active Effect: Obtain an "Ore Killer" immediately |
0 | 25 | –
| |
| Passive Effect: Ore "Killer" Attack Range expands, and detonating one detonates all armed Ore "Killers" simultaneously; all enemies in range take 160% of ATK as Physical damage twice, and have DEF -15% (does not stack) for 5 seconds Active Effect: Obtain an "Ore Killer" immediately |
0 | 25 | –
| |
| Passive Effect: Ore "Killer" Attack Range expands, and detonating one detonates all armed Ore "Killers" simultaneously; all enemies in range take 170% of ATK as Physical damage twice, and have DEF -15% (does not stack) for 5 seconds Active Effect: Obtain an "Ore Killer" immediately |
0 | 24 | –
| |
| Passive Effect: Ore "Killer" Attack Range expands, and detonating one detonates all armed Ore "Killers" simultaneously; all enemies in range take 180% of ATK as Physical damage twice, and have DEF -15% (does not stack) for 5 seconds Active Effect: Obtain an "Ore Killer" immediately |
0 | 24 | –
| |
| Passive Effect: Ore "Killer" Attack Range expands, and detonating one detonates all armed Ore "Killers" simultaneously; all enemies in range take 190% of ATK as Physical damage twice, and have DEF -20% (does not stack) for 5 seconds Active Effect: Obtain an "Ore Killer" immediately |
0 | 23 | –
| |
| Passive Effect: Ore "Killer" Attack Range expands, and detonating one detonates all armed Ore "Killers" simultaneously; all enemies in range take 200% of ATK as Physical damage twice, and have DEF -20% (does not stack) for 5 seconds Active Effect: Obtain an "Ore Killer" immediately |
0 | 23 | –
| |
| Passive Effect: Ore "Killer" Attack Range expands, and detonating one detonates all armed Ore "Killers" simultaneously; all enemies in range take 220% of ATK as Physical damage twice, and have DEF -25% (does not stack) for 5 seconds Active Effect: Obtain an "Ore Killer" immediately |
0 | 22 | –
| |
| Passive Effect: Ore "Killer" Attack Range expands, and detonating one detonates all armed Ore "Killers" simultaneously; all enemies in range take 230% of ATK as Physical damage twice, and have DEF -25% (does not stack) for 5 seconds Active Effect: Obtain an "Ore Killer" immediately |
0 | 22 | –
| |
| Passive Effect: Ore "Killer" Attack Range expands, and detonating one detonates all armed Ore "Killers" simultaneously; all enemies in range take 240% of ATK as Physical damage twice, and have DEF -25% (does not stack) for 5 seconds Active Effect: Obtain an "Ore Killer" immediately |
0 | 21 | –
| |
| Passive Effect: Ore "Killer" Attack Range expands, and detonating one detonates all armed Ore "Killers" simultaneously; all enemies in range take 250% of ATK as Physical damage twice, and have DEF -25% (does not stack) for 5 seconds Active Effect: Obtain an "Ore Killer" immediately |
0 | 20 | –
|
Skill upgrades
Operator Modules[edit]
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Operator Wulfenite has demonstrated a remarkable aptitude for battlefield ambush and trap deployment. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Specialist Operator during field operations to exercise Trapmaster responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
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Attributes increased: ATK +30, DEF +25 New trait: Has 20% chance to deploy a trap that deals double damage | |
|---|---|---|
Attributes increased: ATK +40, DEF +25 New talent: Explorer's Ease If there are 2 or more enemies within range of an Ore "Killer" detonation, damage dealt increases by 8% | ||
Attributes increased: ATK +50, DEF +25 Explorer's Ease improved: If there are 2 or more enemies within range of an Ore "Killer" detonation, damage dealt increases by 12% |
| Module Missions |
|
|---|
| Prerequisites |
| ||
|---|---|---|---|
| Have at least 50% Trust with Wulfenite. | |||
| Have at least 100% Trust with Wulfenite. |
| Description |
|---|
| New Video Series Plan (ver. 5) Date: May 12, 1097 Video titles: "Learn Minerals With Muriel!" (nope, doesn't stand out!) "Do You REALLY Understand These Minerals?" (nope, of course they don't!) "How long does it take for an ore to MATURE?" (alt title, "mature" should sound interesting imo) "An Ore Collector Stayed in Rim Billiton for Three Months and CHANGED INTO THIS..." (alt title, clickbait feels outdated) "The Hidden Secrets behind Ore" (I don't wanna think of any more titles! Should I just go with the first one?) Contents: Introduce some ores placed in a cabinet. Style: Variety show vibes, different from casual adventure videos. Purpose: Introduce and explain these ores in an easily understandable manner. Duration: Try to stay within 10-20 min (don't drag on forever!). Subsections: 1. Overview (1-3 min) Briefly introduce the episode's theme 2. Introduce ores (5-8 min) Talk about each ore's history (plan this around their most attractive quality and SHOW it! don't just read the script!) 3. Tell a story about finding these ores (5-8 min) Edit clips from past adventure videos and show audience while explaining (fumbled hard here before! Explaining what I'm doing in a video isn't as easy as it seems, need to make it more interesting and impactful!) Notes: 1. Don't glance around, and act livelier. Audiences can tell when you're just reading from the script. 2. Think of the audience as your friends! 3. Follow the plan to a T! Don't change things up as you please! 4. It's too hard! I'm not suited for this kind of thing at all! 5. Ahhhhhh why am I so bad at this! Why did I get Oripathy!!! [A blank space accompanied with various doodles. The most eye-catching drawing is of a mineral. Several wet marks can be seen next to it, like tear stains.] 6. Listen, Muriel. I know you've failed a few times. You don't want to try anymore, you just want to crawl into bed and sob yourself sore. But you don't want to give it all up yet, right? So cheer up, start the new show, and continue your life on the intercity net. Isn't that what you decided on? |
Base skills[edit]
| When this Operator is assigned to a Factory, Productivity +20% and capacity limit -8 |
| When this Operator is assigned to a Factory, capacity limit +16 and Morale consumed per hour -0.25 |
Changelog[edit]
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