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Windscoot
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★★★★
Windscoot |
Armed escort and jianghu wanderer Windscoot rarely ever draws the twin blades at his waist, not unless strictly necessary. Most of the time, he prefers to talk things out. But he's discovered this goes a lot easier when you have swords on your belt. | |
| Class | ||
| Branch | ||
| Faction | ||
| Position | Melee | |
| Tags | DPS | |
| Trait | Normally does not attack and has 0 Block; When skill is inactive, ATK gradually increases up to +200% over 40 seconds. ATK is reset when the skill ends | |
| How to obtain | Standard Headhunting | |
| Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
Windscoot
Based on
Asian golden cat (Catopuma temminckii)
Internal name
char_445_wscoot
In Other Languages
Chinese
骋风
Japanese
ウインドスクート
Korean
윈드스쿠트
Character Information
File no.
YD22
Illustrator
azuタロウ
Character Voices
Japanese
Tetsuei Sumiya
Chinese
Guo Ruolin
English
Austin Yang
Korean
Park Gi-wook
Basic Info
Gender
Male
Combat Experience
5 years
Place of Birth
Date of Birth
November 5th
Race
Height
178 cm
Physical Exam
Physical Strength
Standard
Mobility
Standard
Endurance
Average
Tactical Acumen
Average
Combat Skill
Standard
Originium Arts Assimilation
Standard
| “ | You're the Doctor of Rhodes Island? I've heard so much about you. I sign this, and you'll be an official friend of Windscoot. Any help you might need, just— er... no, I know how to write my name. It's—where do I sign? | ” |
| —Onboard |
Windscoot is a 4★ Yanese Liberator Guard Operator in Arknights, introduced in Dissociative Recombination.
Stats[edit]
Range
□
■□
□ |
Attributes
| 1671 – 2199 | 2199 – 2784 | 2784 – 3355 | +300 | |
| 132 – 189 | 189 – 246 | 246 – 290 | +30 | |
| 231 – 322 | 322 – 413 | 413 – 486 | – | |
| 15 | 15 | 15 | – |
| 70 seconds | |
| 8 / 10 | |
| 2 / 3 | |
| 1.2 seconds |
Potential
DP cost -1 |
Redeployment time -4 seconds |
ATK +25 |
Improves Sheathed Blade, Studied Foe |
DP cost -1 |
| Total Cost |
|---|
Promotion
| |
|
Talent[edit]
| Sheathed Blade, Studied Foe | |
|---|---|
| When Trait ATK increase reaches its maximum, each attack is followed by an additional attack of 25% ATK | |
| When Trait ATK increase reaches its maximum, each attack is followed by an additional attack of 28% (+3%) ATK | |
| When Trait ATK increase reaches its maximum, each attack is followed by an additional attack of 40% ATK | |
| When Trait ATK increase reaches its maximum, each attack is followed by an additional attack of 43% (+3%) ATK | |
Skills[edit]
The Best Defense Auto RecoveryManual15 seconds |
|---|
| Lv. | Description |
| ||
|---|---|---|---|---|
| ASPD +18, DEF +20% | 10 | 28 | 15
| |
| ASPD +20, DEF +23% | 10 | 27 | 15
| |
| ASPD +23, DEF +26% | 10 | 26 | 15
| |
| ASPD +26, DEF +29% | 10 | 25 | 15
| |
| ASPD +30, DEF +33% | 10 | 24 | 15
| |
| ASPD +34, DEF +37% | 10 | 23 | 15
| |
| ASPD +38, DEF +41% | 10 | 22 | 15
| |
| ASPD +42, DEF +45% | 10 | 21 | 15
| |
| ASPD +46, DEF +49% | 10 | 20 | 15
| |
| ASPD +50, DEF +55% | 10 | 18 | 15
|
Unerring Proficiency Auto RecoveryManual25 seconds |
□□
■□□
□□ |
|---|
| Lv. | Description |
| ||
|---|---|---|---|---|
| Attack Range expands and attacks 2 enemies simultaneously. Every attack deals 140% ATK as Physical damage, and attacks cannot be dodged | 0 | 40 | 25
| |
| Attack Range expands and attacks 2 enemies simultaneously. Every attack deals 145% ATK as Physical damage, and attacks cannot be dodged | 1 | 40 | 25
| |
| Attack Range expands and attacks 2 enemies simultaneously. Every attack deals 150% ATK as Physical damage, and attacks cannot be dodged | 2 | 40 | 25
| |
| Attack Range expands and attacks 2 enemies simultaneously. Every attack deals 155% ATK as Physical damage, and attacks cannot be dodged | 3 | 40 | 25
| |
| Attack Range expands and attacks 2 enemies simultaneously. Every attack deals 160% ATK as Physical damage, and attacks cannot be dodged | 5 | 40 | 25
| |
| Attack Range expands and attacks 2 enemies simultaneously. Every attack deals 165% ATK as Physical damage, and attacks cannot be dodged | 7 | 40 | 25
| |
| Attack Range expands and attacks 2 enemies simultaneously. Every attack deals 170% ATK as Physical damage, and attacks cannot be dodged | 9 | 40 | 25
| |
| Attack Range expands and attacks 2 enemies simultaneously. Every attack deals 180% ATK as Physical damage, and attacks cannot be dodged | 11 | 40 | 25
| |
| Attack Range expands and attacks 2 enemies simultaneously. Every attack deals 190% ATK as Physical damage, and attacks cannot be dodged | 13 | 40 | 25
| |
| Attack Range expands and attacks 2 enemies simultaneously. Every attack deals 200% ATK as Physical damage, and attacks cannot be dodged | 15 | 40 | 25
|
Skill upgrades
Operator Modules[edit]
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|
Operator Windscoot has demonstrated a remarkable aptitude in repeated battlefield penetration. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Guard Operator during field operations to exercise Liberator responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
|---|
![]() |
Attributes increased: HP +145, ATK +15, DEF +18 New trait: Directly gains +100% charge after deployment | |
|---|---|---|
Attributes increased: HP +185, ATK +18, DEF +22 Sheathed Blade, Studied Foe improved: When Trait ATK increase reaches its maximum, each attack is followed by an additional attack equal to 45% of ATK | ||
Attributes increased: HP +230, ATK +22, DEF +25 Sheathed Blade, Studied Foe improved: When Trait ATK increase reaches its maximum, each attack is followed by an additional attack equal to 52% of ATK |
| Module Missions |
|
|---|
| Prerequisites |
| ||
|---|---|---|---|
| Have at least 50% Trust with Windscoot. | |||
| Have at least 100% Trust with Windscoot. |
| Description |
|---|
| After a huge ruckus, the two elders from Gang of Justice reluctantly depart, leaving the place in a mess—wooden chairs smashed over heads, shattered windows broken with bodies, and their iconic wooden sign on the door with 'Yi', or 'justice', written on it, now split into two pieces stuck in the ground. 'Anyone who was injured should head inside to get patched up. Everyone else help me clean up the mess. If any of our customers see this, they're going to be scared away.' Windscoot says this as he takes the lead and grabs a broom with one hand, his other pressing on a cut on his forearm. 'Hey, kid. You're the one who should go get patched up. If you hadn't blocked that blow for me, my head would've been split open.' 'It's just a little cut, I'm not afraid of blood—okay, okay! Enough glaring at me, uncle. I'll go wrap it up once I'm done cleaning.' The former bandits begin to clumsily clean up the mess. Today their 'escort agency' has far less members than when they were bandits, and the situation seems much more somber after this bout of chaos. Someone picks up the broken 'Yi' and says: 'Are we gonna toss our Justice away just like that?' Windscoot takes the broken sign and sighs without speaking. The Gang of Justice had broken up, and the escort agency's business was unlikely to improve. Was everything he had done so far the right thing to do? 'Hey,' The uncle jabs at him, 'You did nothing wrong. It was those two who extorted our customers. If they'd carried on with it, it would've been hard for us to continue this line of work.' 'Exactly! I finally learned to read a few words recently too. Wouldn't it all go to waste if our agency goes bankrupt?!' 'And all those super-hard-to-remember passcodes too!' 'Don't get me even started. Those damn traffic rules keep giving me fines round the clock! I won't forgive anyone who makes all my effort go to waste!'
'Really? I'll go find someone to turn it into an actual logo then, and print it on our clothes and gear. But remember: you asked for this, so no refusing to wear your future uniforms.' Windscoot's beaming smile draws a crowd of complaints. Learning to write up orders, practicing martial arts, keeping proper accounts—everyone is busy getting the escort agency on the right track. |
Base skills[edit]
| When this Operator is assigned to the Reception Room, every Recruit slot (Default slots do not count) increases Clue search speed by 5% |
| When this Operator is assigned to the Reception Room, if in Clue Exchange, increases the likelihood of obtaining clues that are not on the Clue Board |
Changelog[edit]
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