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Touch (Stronghold Protocol)
< Touch
★★★★★★
Touch |
||
| Class | ||
| Branch | ||
| Faction | ||
| Position | Ranged | |
| Tags | Healing | |
| Trait | Restores the HP of allies | |
| How to obtain | Stronghold Protocol | |
| Operator | Strong. Prot. | File | Story | Overview | Dialogue |
Touch
Internal name
char_613_acmedc
Character Information
熊太
Basic Info
Gender
Female
Place of Birth
Date of Birth
November 12th
Height
152 cm
Touch is also featured in Stronghold Protocol as a 6★ Elite Operator.
Stats[edit]
Range
□□□
■□□□
□□□ | □□□□
■□□□
□□□□ |
Attributes
| 720 – 1015 | 1015 – 1224 | 1224 – 1360 | +200 | |
| 179 – 294 | 294 – 420 | 420 – 525 | +70 | |
| 63 – 92 | 92 – 116 | 116 – 145 | – | |
| 0 | 0 | 0 | – |
| 70 seconds | |
| 17 / 19 | |
| 1 | |
| 2.85 seconds |
Talent[edit]
| Promotion | |
|---|---|
| Targets healed by this unit gain +1 SP | |
| Targets healed by this unit gain +2 SP | |
| Targets healed by this unit gain +3 SP | |
| Transcendence | |
|---|---|
| When allies within range are defeated, gain 5 SP | |
Skill[edit]
Generous Gift Auto RecoveryManual20 seconds |
|---|
| Lv. | Description |
| ||
|---|---|---|---|---|
| ATK +30%, each heal has a 30% chance of triggering an additional heal | 11 | 49 | 20
| |
| ATK +33%, each heal has a 30% chance of triggering an additional heal | 12 | 48 | 20
| |
| ATK +36%, each heal has a 30% chance of triggering an additional heal | 13 | 47 | 20
| |
| ATK +40%, each heal has a 40% chance of triggering an additional heal | 14 | 46 | 20
| |
| ATK +43%, each heal has a 40% chance of triggering an additional heal | 15 | 45 | 20
| |
| ATK +46%, each heal has a 40% chance of triggering an additional heal | 16 | 44 | 20
| |
| ATK +50%, each heal has a 50% chance of triggering an additional heal | 17 | 43 | 20
| |
| ATK +54%, each heal has a 50% chance of triggering an additional heal | 18 | 42 | 20
| |
| ATK +57%, each heal has a 50% chance of triggering an additional heal | 19 | 41 | 20
| |
| ATK +60%, each heal has a 50% chance of triggering an additional heal | 20 | 40 | 20
|
Apocalyptic Scene Auto RecoveryManual30 seconds |
|---|
| Lv. | Description |
| ||
|---|---|---|---|---|
| Range +1, heals 2 target(s); all Medic Operators gain ATK +12% | 0 | 40 | 30
| |
| Range +1, heals 2 target(s); all Medic Operators gain ATK +15% | 1 | 39 | 30
| |
| Range +1, heals 2 target(s); all Medic Operators gain ATK +18% | 2 | 38 | 30
| |
| Range +1, heals 2 target(s); all Medic Operators gain ATK +21% | 3 | 37 | 30
| |
| Range +1, heals 2 target(s); all Medic Operators gain ATK +24% | 4 | 36 | 30
| |
| Range +1, heals 2 target(s); all Medic Operators gain ATK +27% | 5 | 35 | 30
| |
| Range +1, heals 2 target(s);all Medic Operators gain ATK +30% | 6 | 34 | 30
| |
| Range +1, heals 2 target(s); all Medic Operators gain ATK +33% | 7 | 33 | 30
| |
| Range +1, heals 2 target(s); all Medic Operators gain ATK +37% | 8 | 32 | 30
| |
| Range +1, heals 2 target(s); all Medic Operators gain ATK +40% | 10 | 30 | 30
|
Earnest Gospel Auto RecoveryManual40 seconds |
|---|
| Lv. | Description |
| ||
|---|---|---|---|---|
| Attack range +2, ATK +10%; heals 2 target(s) and additionally heals the target or the friendly unit next to the target once for 30% of the healing amount upon the original target; if the friendly unit to be healed is at 50% HP or lower, the healing amount is increased to 130% of the original amount | 35 | 70 | 40
| |
| Attack range +2, ATK +13%; heals 2 target(s) and additionally heals the target or the friendly unit next to the target once for 30% of the healing amount upon the original target; if the friendly unit to be healed is at 50% HP or lower, the healing amount is increased to 130% of the original amount | 35 | 70 | 40
| |
| Attack range +2, ATK +16%; heals 2 target(s) and additionally heals the target or the friendly unit next to the target once for 30% of the healing amount upon the original target; if the friendly unit to be healed is at 50% HP or lower, the healing amount is increased to 130% of the original amount | 35 | 70 | 40
| |
| Attack range +2, ATK +20%; heals 2 target(s) and additionally heals the target or the friendly unit next to the target once for 30% of the healing amount upon the original target; if the friendly unit to be healed is at 50% HP or lower, the healing amount is increased to 135% of the original amount | 40 | 70 | 40
| |
| Attack range +2, ATK +23%; heals 2 target(s) and additionally heals the target or the friendly unit next to the target once for 30% of the healing amount upon the original target; if the friendly unit to be healed is at 50% HP or lower, the healing amount is increased to 135% of the original amount | 40 | 70 | 40
| |
| Attack range +2, ATK +26%; heals 2 target(s) and additionally heals the target or the friendly unit next to the target once for 30% of the healing amount upon the original target; if the friendly unit to be healed is at 50% HP or lower, the healing amount is increased to 135% of the original amount | 40 | 70 | 40
| |
| Attack range +2, ATK +30%; heals 2 target(s) and additionally heals the target or the friendly unit next to the target once for 30% of the healing amount upon the original target; if the friendly unit to be healed is at 50% HP or lower, the healing amount is increased to 140% of the original amount | 45 | 70 | 40
| |
| Attack range +2, ATK +33%; heals 2 target(s) and additionally heals the target or the friendly unit next to the target once for 30% of the healing amount upon the original target; if the friendly unit to be healed is at 50% HP or lower, the healing amount is increased to 143% of the original amount | 45 | 70 | 40
| |
| Attack range +2, ATK +36%; heals 2 target(s) and additionally heals the target or the friendly unit next to the target once for 30% of the healing amount upon the original target; if the friendly unit to be healed is at 50% HP or lower, the healing amount is increased to 146% of the original amount | 45 | 70 | 40
| |
| Attack range +2, ATK +40%; heals 2 target(s) and additionally heals the target or the friendly unit next to the target once for 30% of the healing amount upon the original target; if the friendly unit to be healed is at 50% HP or lower, the healing amount is increased to 150% of the original amount | 50 | 70 | 40
|
Module[edit]
| No image available | Attributes increased: HP +100, ATK +40 New trait: When healing allied units with less than 50% HP, increases heal amount by 15% | |
|---|---|---|
Attributes increased: HP +130, ATK +45 Transcendence improved: When allies within range are defeated, gain 7 SP. | ||
Attributes increased: HP +150, ATK +50 Transcendence improved: When allies within range are defeated, gain 8 SP |
Changelog[edit]
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