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Touch (Stronghold Protocol)

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Touch icon.png
Class Medic.png Medic
Branch Medic Medic.png Medic
Faction Elite Op.png Elite Op
Position Ranged
Tags Healing
Trait Restores the HP of allies
How to obtain Stronghold Protocol
Touch
Touch.png
Internal name
char_613_acmedc
Character Information
Status
Alive
Kumatangent (credited as "熊太")
Basic Info
Gender
Female
Place of Birth
Date of Birth
November 12th
Height
152 cm

Touch is also available in Stronghold Protocol as a 6★ Elite Operator.

Stats[edit]

Range

Base.pngElite 1.png
   
  
   
  
  
  

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 720 1015 1224 1360 +200
ATK.png ATK 179 294 420 525 +70
DEF.png DEF 63 92 116 145
RES.png RES 0 N/A
RDP.png RDP 70
COST.png COST 17 19
BLOCK.png BLOCK 1
ASPD.png ASPD 2.85

Talent[edit]

Promotion
Base.png Targets healed by this unit gain +1 SP
Elite 1.png Targets healed by this unit gain +2 SP
Elite 2.png Targets healed by this unit gain +3 SP
Transcendence
Elite 2.png When allies within range are defeated, gain 5 SP

Skill[edit]

Skill-TouchSP1.png
Generous Gift
Auto Recovery
Manual
20 seconds
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
ATK +30%, each heal has a 30% chance of triggering an additional heal 11 49 20
Rank 2.png
ATK +33%, each heal has a 30% chance of triggering an additional heal 12 48 20
Rank 3.png
ATK +36%, each heal has a 30% chance of triggering an additional heal 13 47 20
Rank 4.png
ATK +40%, each heal has a 40% chance of triggering an additional heal 14 46 20
Rank 5.png
ATK +43%, each heal has a 40% chance of triggering an additional heal 15 45 20
Rank 6.png
ATK +46%, each heal has a 40% chance of triggering an additional heal 16 44 20
Rank 7.png
ATK +50%, each heal has a 50% chance of triggering an additional heal 17 43 20
Rank 8.png
ATK +54%, each heal has a 50% chance of triggering an additional heal 18 42 20
Rank 9.png
ATK +57%, each heal has a 50% chance of triggering an additional heal 19 41 20
Rank 10.png
ATK +60%, each heal has a 50% chance of triggering an additional heal 20 40 20
Skill-TouchSP2.png
Apocalyptic Scene
Auto Recovery
Manual
30 seconds
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
Range +1, heals 2 target(s); all Medic Operators gain ATK +12% 0 40 30
Rank 2.png
Range +1, heals 2 target(s); all Medic Operators gain ATK +15% 1 39 30
Rank 3.png
Range +1, heals 2 target(s); all Medic Operators gain ATK +18% 2 38 30
Rank 4.png
Range +1, heals 2 target(s); all Medic Operators gain ATK +21% 3 37 30
Rank 5.png
Range +1, heals 2 target(s); all Medic Operators gain ATK +24% 4 36 30
Rank 6.png
Range +1, heals 2 target(s); all Medic Operators gain ATK +27% 5 35 30
Rank 7.png
Range +1, heals 2 target(s);all Medic Operators gain ATK +30% 6 34 30
Rank 8.png
Range +1, heals 2 target(s); all Medic Operators gain ATK +33% 7 33 30
Rank 9.png
Range +1, heals 2 target(s); all Medic Operators gain ATK +37% 8 32 30
Rank 10.png
Range +1, heals 2 target(s); all Medic Operators gain ATK +40% 10 30 30
Skill-TouchSP3.png
Earnest Gospel
Auto Recovery
Manual
40 seconds
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
Attack range +2, ATK +10%; heals 2 target(s) and additionally heals the target or the friendly unit next to the target once for 30% of the healing amount upon the original target; if the friendly unit to be healed is at 50% HP or lower, the healing amount is increased to 130% of the original amount 35 70 40
Rank 2.png
Attack range +2, ATK +13%; heals 2 target(s) and additionally heals the target or the friendly unit next to the target once for 30% of the healing amount upon the original target; if the friendly unit to be healed is at 50% HP or lower, the healing amount is increased to 130% of the original amount 35 70 40
Rank 3.png
Attack range +2, ATK +16%; heals 2 target(s) and additionally heals the target or the friendly unit next to the target once for 30% of the healing amount upon the original target; if the friendly unit to be healed is at 50% HP or lower, the healing amount is increased to 130% of the original amount 35 70 40
Rank 4.png
Attack range +2, ATK +20%; heals 2 target(s) and additionally heals the target or the friendly unit next to the target once for 30% of the healing amount upon the original target; if the friendly unit to be healed is at 50% HP or lower, the healing amount is increased to 135% of the original amount 40 70 40
Rank 5.png
Attack range +2, ATK +23%; heals 2 target(s) and additionally heals the target or the friendly unit next to the target once for 30% of the healing amount upon the original target; if the friendly unit to be healed is at 50% HP or lower, the healing amount is increased to 135% of the original amount 40 70 40
Rank 6.png
Attack range +2, ATK +26%; heals 2 target(s) and additionally heals the target or the friendly unit next to the target once for 30% of the healing amount upon the original target; if the friendly unit to be healed is at 50% HP or lower, the healing amount is increased to 135% of the original amount 40 70 40
Rank 7.png
Attack range +2, ATK +30%; heals 2 target(s) and additionally heals the target or the friendly unit next to the target once for 30% of the healing amount upon the original target; if the friendly unit to be healed is at 50% HP or lower, the healing amount is increased to 140% of the original amount 45 70 40
Rank 8.png
Attack range +2, ATK +33%; heals 2 target(s) and additionally heals the target or the friendly unit next to the target once for 30% of the healing amount upon the original target; if the friendly unit to be healed is at 50% HP or lower, the healing amount is increased to 143% of the original amount 45 70 40
Rank 9.png
Attack range +2, ATK +36%; heals 2 target(s) and additionally heals the target or the friendly unit next to the target once for 30% of the healing amount upon the original target; if the friendly unit to be healed is at 50% HP or lower, the healing amount is increased to 146% of the original amount 45 70 40
Rank 10.png
Attack range +2, ATK +40%; heals 2 target(s) and additionally heals the target or the friendly unit next to the target once for 30% of the healing amount upon the original target; if the friendly unit to be healed is at 50% HP or lower, the healing amount is increased to 150% of the original amount 50 70 40

Module[edit]

PHY-X module.png PHY-X: Touch's Badge
No image available
Stage 1
HP +100
ATK +40
New trait:
When healing allied units with less than 50% HP, increases heal amount by 15%
Stage 2
HP +130
ATK +45
Transcendence improved:
When allies within range are defeated, gain 7 SP.
Stage 3
HP +150
ATK +50
Transcendence improved:
When allies within range are defeated, gain 8 SP

Changelog[edit]

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