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Touch (Stronghold Protocol)
< Touch
★★★★★★
Touch |
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Class | ![]() | |
Branch | ![]() | |
Faction | ![]() | |
Position | Ranged | |
Tags | Healing | |
Trait | Restores the HP of allies | |
How to obtain | Stronghold Protocol |
Operator | Strong. Prot. | File | Story | Overview | Dialogue |
Touch
Internal name
char_613_acmedc
Basic Info
Gender
Female
Place of Birth
Date of Birth
November 12th
Height
152 cm
Touch is also available in Stronghold Protocol as a 6★ Elite Operator.
Stats[edit]
Range
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□□□
■□□□
□□□ | □□□□
■□□□
□□□□ |
Attributes
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720 | 1015 | 1224 | 1360 | +200 |
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179 | 294 | 420 | 525 | +70 |
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63 | 92 | 116 | 145 | – |
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0 | N/A | |||
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70 | ||||
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17 | 19 | |||
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1 | ||||
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2.85 |
Talent[edit]
Promotion | |
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Targets healed by this unit gain +1 SP |
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Targets healed by this unit gain +2 SP |
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Targets healed by this unit gain +3 SP |
Transcendence | |
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When allies within range are defeated, gain 5 SP |
Skill[edit]
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Generous Gift Auto Recovery Manual 20 seconds |
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Lv. | Description | ![]() |
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ATK +30%, each heal has a 30% chance of triggering an additional heal | 11 | 49 | 20 |
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ATK +33%, each heal has a 30% chance of triggering an additional heal | 12 | 48 | 20 |
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ATK +36%, each heal has a 30% chance of triggering an additional heal | 13 | 47 | 20 |
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ATK +40%, each heal has a 40% chance of triggering an additional heal | 14 | 46 | 20 |
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ATK +43%, each heal has a 40% chance of triggering an additional heal | 15 | 45 | 20 |
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ATK +46%, each heal has a 40% chance of triggering an additional heal | 16 | 44 | 20 |
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ATK +50%, each heal has a 50% chance of triggering an additional heal | 17 | 43 | 20 |
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ATK +54%, each heal has a 50% chance of triggering an additional heal | 18 | 42 | 20 |
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ATK +57%, each heal has a 50% chance of triggering an additional heal | 19 | 41 | 20 |
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ATK +60%, each heal has a 50% chance of triggering an additional heal | 20 | 40 | 20 |
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Apocalyptic Scene Auto Recovery Manual 30 seconds |
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Lv. | Description | ![]() |
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Range +1, heals 2 target(s); all Medic Operators gain ATK +12% | 0 | 40 | 30 |
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Range +1, heals 2 target(s); all Medic Operators gain ATK +15% | 1 | 39 | 30 |
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Range +1, heals 2 target(s); all Medic Operators gain ATK +18% | 2 | 38 | 30 |
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Range +1, heals 2 target(s); all Medic Operators gain ATK +21% | 3 | 37 | 30 |
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Range +1, heals 2 target(s); all Medic Operators gain ATK +24% | 4 | 36 | 30 |
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Range +1, heals 2 target(s); all Medic Operators gain ATK +27% | 5 | 35 | 30 |
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Range +1, heals 2 target(s);all Medic Operators gain ATK +30% | 6 | 34 | 30 |
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Range +1, heals 2 target(s); all Medic Operators gain ATK +33% | 7 | 33 | 30 |
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Range +1, heals 2 target(s); all Medic Operators gain ATK +37% | 8 | 32 | 30 |
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Range +1, heals 2 target(s); all Medic Operators gain ATK +40% | 10 | 30 | 30 |
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Earnest Gospel Auto Recovery Manual 40 seconds |
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Lv. | Description | ![]() |
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Attack range +2, ATK +10%; heals 2 target(s) and additionally heals the target or the friendly unit next to the target once for 30% of the healing amount upon the original target; if the friendly unit to be healed is at 50% HP or lower, the healing amount is increased to 130% of the original amount | 35 | 70 | 40 |
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Attack range +2, ATK +13%; heals 2 target(s) and additionally heals the target or the friendly unit next to the target once for 30% of the healing amount upon the original target; if the friendly unit to be healed is at 50% HP or lower, the healing amount is increased to 130% of the original amount | 35 | 70 | 40 |
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Attack range +2, ATK +16%; heals 2 target(s) and additionally heals the target or the friendly unit next to the target once for 30% of the healing amount upon the original target; if the friendly unit to be healed is at 50% HP or lower, the healing amount is increased to 130% of the original amount | 35 | 70 | 40 |
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Attack range +2, ATK +20%; heals 2 target(s) and additionally heals the target or the friendly unit next to the target once for 30% of the healing amount upon the original target; if the friendly unit to be healed is at 50% HP or lower, the healing amount is increased to 135% of the original amount | 40 | 70 | 40 |
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Attack range +2, ATK +23%; heals 2 target(s) and additionally heals the target or the friendly unit next to the target once for 30% of the healing amount upon the original target; if the friendly unit to be healed is at 50% HP or lower, the healing amount is increased to 135% of the original amount | 40 | 70 | 40 |
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Attack range +2, ATK +26%; heals 2 target(s) and additionally heals the target or the friendly unit next to the target once for 30% of the healing amount upon the original target; if the friendly unit to be healed is at 50% HP or lower, the healing amount is increased to 135% of the original amount | 40 | 70 | 40 |
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Attack range +2, ATK +30%; heals 2 target(s) and additionally heals the target or the friendly unit next to the target once for 30% of the healing amount upon the original target; if the friendly unit to be healed is at 50% HP or lower, the healing amount is increased to 140% of the original amount | 45 | 70 | 40 |
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Attack range +2, ATK +33%; heals 2 target(s) and additionally heals the target or the friendly unit next to the target once for 30% of the healing amount upon the original target; if the friendly unit to be healed is at 50% HP or lower, the healing amount is increased to 143% of the original amount | 45 | 70 | 40 |
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Attack range +2, ATK +36%; heals 2 target(s) and additionally heals the target or the friendly unit next to the target once for 30% of the healing amount upon the original target; if the friendly unit to be healed is at 50% HP or lower, the healing amount is increased to 146% of the original amount | 45 | 70 | 40 |
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Attack range +2, ATK +40%; heals 2 target(s) and additionally heals the target or the friendly unit next to the target once for 30% of the healing amount upon the original target; if the friendly unit to be healed is at 50% HP or lower, the healing amount is increased to 150% of the original amount | 50 | 70 | 40 |
Module[edit]
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No image available | ![]() |
HP +100 ATK +40 |
New trait: When healing allied units with less than 50% HP, increases heal amount by 15% |
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HP +130 ATK +45 |
Transcendence improved: When allies within range are defeated, gain 7 SP. | |
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HP +150 ATK +50 |
Transcendence improved: When allies within range are defeated, gain 8 SP |
Changelog[edit]
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