The Arknights Terra Wiki is a collaborative, community-maintained wiki. If you notice an issue, please consider making an edit, starting a discussion on the article's talk page, or reaching out via the Arknights Terra Wiki Discord.
Titi
Jump to navigation
Jump to search
WARNING!
This article contains unmarked spoilers for content that is not yet released on the Global server. Read at your own risk!
★★★★★★
Titi |
"Honorary Minoan" Titi, current director of Varjavandabad Museum, may have her title extended even further. She's ready to take you on a new heroic journey. | |
| Class | ||
| Branch | ||
| Faction | ||
| Sub-faction | Minos | |
| Position | Ranged | |
| Tags | Healing Defense Crowd-Control | |
| Trait | Attacks deal Arts damage and heal the HP of an ally within Attack Range for 50% of the damage dealt | |
| How to obtain | [CN] Standard Headhunting
| |
| Operator | File | Story | Dialogue | Gallery | Trivia |
Attention!
The names and descriptions of Titi's talent(s), skill(s), and base skills are tentative translations which may differ with the official English localization and will be updated when the Operator is announced in the Global server.
Titi
In Other Languages
Chinese
缇缇
Japanese
ティティ
Korean
티티
Character Information
File no.
SG15
Illustrator
黒星紅白
Character Voices
Japanese
Hiromi Igarashi
Chinese
Muzicheng
Basic Info
Gender
Female
Combat Experience
None
Place of Birth
Date of Birth
June 19th
Race
Height
160 cm
Infection Status
Medical tests have confirmed that no infection is present.
Physical Exam
Physical Strength
Normal
Mobility
Standard
Endurance
Standard
Tactical Acumen
Excellent
Combat Skill
Excellent
Originium Arts Assimilation
Standard
Titi is a 6★ Sargonian Incantation Medic Operator in Arknights, introduced in Medjehtiqedti Bound after previously appearing in Adventure That Cannot Wait for the Sun.
Stats[edit]
Range
□□□
■□□□
□□□ | □□□□
■□□□
□□□□ |
Attributes
| 770 – 1014 | 1014 – 1208 | 1208 – 1405 | +200 | |
| 192 – 315 | 315 – 438 | 438 – 548 | +50 | |
| 51 – 74 | 74 – 93 | 93 – 117 | – | |
| 20 | 20 | 20 | – |
| 70 seconds | |
| 15 / 17 | |
| 1 | |
| 1.6 seconds |
Potential
DP cost -1 |
Improves Frozen Time |
ATK +26 |
DP cost -1 |
Improves Gift of Courage |
| Total Cost |
|---|
Promotion
| |
|
Talents[edit]
| Frozen Time | |
|---|---|
| Able to attack Sleeping enemies. When attacking Non-Mobile enemies, attacks will deal additional 10% ATK of Arts Damage. When Titi is deployed on the field, Sleeping enemies will take Arts Damage equal to 18% of ATK every second. | |
| Able to attack Sleeping enemies. When attacking Non-Mobile enemies, attacks will deal additional 11% ATK of Arts Damage. When Titi is deployed on the field, Sleeping enemies will take Arts Damage equal to 20% of ATK every second. | |
| Able to attack Sleeping enemies. When attacking Non-Mobile enemies, attacks will deal additional 15% ATK of Arts Damage. When Titi is deployed on the field, Sleeping enemies will take Arts Damage equal to 30% of ATK every second. | |
| Able to attack Sleeping enemies. When attacking Non-Mobile enemies, attacks will deal additional 16% ATK of Arts Damage. When Titi is deployed on the field, Sleeping enemies will take Arts Damage equal to 32% of ATK every second. | |
| Additional information | |
| |
| Gift of Courage | |
|---|---|
| Minoan or Sargonian operators gain Vigor effect of +20 ASPD when their HP is higher than 50% | |
| Minoan or Sargonian operators gain Vigor effect of +22 ASPD when their HP is higher than 50% | |
Skills[edit]
Corrosion Inhibitor Auto RecoveryManual17 seconds |
|---|
| Lv. | Description |
| ||
|---|---|---|---|---|
| ATK +50%, attacks have 20% chance to inflict Sleep for 1.5s to enemies. | 4 | 58 | 17
| |
| ATK +55%, attacks have 20% chance to inflict Sleep for 1.5s to enemies. | 4 | 56 | 17
| |
| ATK +60%, attacks have 20% chance to inflict Sleep for 1.5s to enemies. | 4 | 54 | 17
| |
| ATK +65%, attacks have 30% chance to inflict Sleep for 2s to enemies. | 8 | 52 | 17
| |
| ATK +70%, attacks have 30% chance to inflict Sleep for 2s to enemies. | 8 | 50 | 17
| |
| ATK +75%, attacks have 30% chance to inflict Sleep for 2s to enemies. | 8 | 48 | 17
| |
| ATK +80%, attacks have 40% chance to inflict Sleep for 2.4s to enemies. | 12 | 46 | 17
| |
| ATK +90%, attacks have 40% chance to inflict Sleep for 2.6s to enemies. | 14 | 44 | 17
| |
| ATK +95%, attacks have 40% chance to inflict Sleep for 2.8s to enemies. | 16 | 42 | 17
| |
| ATK +100%, attacks have 50% chance to inflict Sleep for 3s to enemies. | 18 | 40 | 17
|
Confinement Auto RecoveryManual10-15 seconds |
|---|
| Lv. | Description |
| ||
|---|---|---|---|---|
| Stops attacking, ATK +100%. When skill is activated, Titi and the operator with lowest HP in attack range will enter Sleeping state until skill ends. During this period, enemies around Titi and said operator will also be put to Sleep. First talent's effectiveness is increased by 2x. Can manually deactivate skill | 5 | 35 | 10
| |
| Stops attacking, ATK +105%. When skill is activated, Titi and the operator with lowest HP in attack range will enter Sleeping state until skill ends. During this period, enemies around Titi and said operator will also be put to Sleep. First talent's effectiveness is increased by 2.1x. Can manually deactivate skill | 7 | 35 | 10
| |
| Stops attacking, ATK +110%. When skill is activated, Titi and the operator with lowest HP in attack range will enter Sleeping state until skill ends. During this period, enemies around Titi and said operator will also be put to Sleep. First talent's effectiveness is increased by 2.3x. Can manually deactivate skill | 8 | 35 | 10
| |
| Stops attacking, ATK +115%. When skill is activated, Titi and the operator with lowest HP in attack range will enter Sleeping state until skill ends. During this period, enemies around Titi and said operator will also be put to Sleep. First talent's effectiveness is increased by 2.4x. Can manually deactivate skill | 9 | 30 | 12
| |
| Stops attacking, ATK +120%. When skill is activated, Titi and the operator with lowest HP in attack range will enter Sleeping state until skill ends. During this period, enemies around Titi and said operator will also be put to Sleep. First talent's effectiveness is increased by 2.5x. Can manually deactivate skill | 10 | 30 | 12
| |
| Stops attacking, ATK +130%. When skill is activated, Titi and the operator with lowest HP in attack range will enter Sleeping state until skill ends. During this period, enemies around Titi and said operator will also be put to Sleep. First talent's effectiveness is increased by 2.6x. Can manually deactivate skill | 11 | 30 | 12
| |
| Stops attacking, ATK +150%. When skill is activated, Titi and the operator with lowest HP in attack range will enter Sleeping state until skill ends. During this period, enemies around Titi and said operator will also be put to Sleep. First talent's effectiveness is increased by 2.8x. Can manually deactivate skill | 12 | 25 | 15
| |
| Stops attacking, ATK +160%. When skill is activated, Titi and the operator with lowest HP in attack range will enter Sleeping state until skill ends. During this period, enemies around Titi and said operator will also be put to Sleep. First talent's effectiveness is increased by 2.9x. Can manually deactivate skill | 13 | 24 | 15
| |
| Stops attacking, ATK +170%. When skill is activated, Titi and the operator with lowest HP in attack range will enter Sleeping state until skill ends. During this period, enemies around Titi and said operator will also be put to Sleep. First talent's effectiveness is increased by 3.1x. Can manually deactivate skill | 14 | 22 | 15
| |
| Stops attacking, ATK +180%. When skill is activated, Titi and the operator with lowest HP in attack range will enter Sleeping state until skill ends. During this period, enemies around Titi and said operator will also be put to Sleep. First talent's effectiveness is increased by 3.3x. Can manually deactivate skill | 15 | 20 | 15
| |
| Additional information | ||||
| The Sleep status on ally is actually a Negative Status that puts the ally in a state of unable to block, attack or be attacked. | ||||
Blooming of the Past Auto RecoveryManual25 seconds |
|---|
| Lv. | Description |
| ||
|---|---|---|---|---|
| ATK +70%. Attacks 2 enemies simultaneously. When attacking non-Sleeping enemies, put them to Sleep for 5s. During the skill duration, all enemies awakened from their Sleep status will take Arts Damage (increased to 340% of ATK depending on Sleep duration), and an enemy near them will be put to sleep for 5s. If a friendly Operator is defeated within attack range, they will be put to Sleeping state until their HP is fully restored or when the skill duration ends. | 18 | 50 | 25
| |
| ATK +80%. Attacks 2 enemies simultaneously. When attacking non-Sleeping enemies, put them to Sleep for 5s. During the skill duration, all enemies awakened from their Sleep status will take Arts Damage (increased to 350% of ATK depending on Sleep duration), and an enemy near them will be put to sleep for 5s. If a friendly Operator is defeated within attack range, they will be put to Sleeping state until their HP is fully restored or when the skill duration ends. | 18 | 50 | 25
| |
| ATK +90%. Attacks 2 enemies simultaneously. When attacking non-Sleeping enemies, put them to Sleep for 5s. During the skill duration, all enemies awakened from their Sleep status will take Arts Damage (increased to 360% of ATK depending on Sleep duration), and an enemy near them will be put to sleep for 5s. If a friendly Operator is defeated within attack range, they will be put to Sleeping state until their HP is fully restored or when the skill duration ends. | 18 | 50 | 25
| |
| ATK 110%. Attacks 2 enemies simultaneously. When attacking non-Sleeping enemies, put them to Sleep for 5s. During the skill duration, all enemies awakened from their Sleep status will take Arts Damage (increased to 370% of ATK depending on Sleep duration), and an enemy near them will be put to sleep for 5s. If a friendly Operator is defeated within attack range, they will be put to Sleeping state until their HP is fully restored or when the skill duration ends. | 20 | 45 | 25
| |
| ATK +120%. Attacks 2 enemies simultaneously. When attacking non-Sleeping enemies, put them to Sleep for 5s. During the skill duration, all enemies awakened from their Sleep status will take Arts Damage (increased to 380% of ATK depending on Sleep duration), and an enemy near them will be put to sleep for 5s. If a friendly Operator is defeated within attack range, they will be put to Sleeping state until their HP is fully restored or when the skill duration ends. | 20 | 45 | 25
| |
| ATK +130%. Attacks 2 enemies simultaneously. When attacking non-Sleeping enemies, put them to Sleep for 5s. During the skill duration, all enemies awakened from their Sleep status will take Arts Damage (increased to 390% of ATK depending on Sleep duration), and an enemy near them will be put to sleep for 5s. If a friendly Operator is defeated within attack range, they will be put to Sleeping state until their HP is fully restored or when the skill duration ends. | 20 | 45 | 25
| |
| ATK +150%. Attacks 2 enemies simultaneously. When attacking non-Sleeping enemies, put them to Sleep for 5s. During the skill duration, all enemies awakened from their Sleep status will take Arts Damage (increased to 400% of ATK depending on Sleep duration), and an enemy near them will be put to sleep for 5s. If a friendly Operator is defeated within attack range, they will be put to Sleeping state until their HP is fully restored or when the skill duration ends. | 22 | 40 | 25
| |
| ATK +160%. Attacks 2 enemies simultaneously. When attacking non-Sleeping enemies, put them to Sleep for 5s. During the skill duration, all enemies awakened from their Sleep status will take Arts Damage (increased to 420% of ATK depending on Sleep duration), and an enemy near them will be put to sleep for 5s. If a friendly Operator is defeated within attack range, they will be put to Sleeping state until their HP is fully restored or when the skill duration ends. | 24 | 39 | 25
| |
| ATK +170%. Attacks 2 enemies simultaneously. When attacking non-Sleeping enemies, put them to Sleep for 5s. During the skill duration, all enemies awakened from their Sleep status will take Arts Damage (increased to 440% of ATK depending on Sleep duration), and an enemy near them will be put to sleep for 5s. If a friendly Operator is defeated within attack range, they will be put to Sleeping state until their HP is fully restored or when the skill duration ends. | 26 | 38 | 25
| |
| ATK +180%. Attacks 2 enemies simultaneously. When attacking non-Sleeping enemies, put them to Sleep for 5s. During the skill duration, all enemies awakened from their Sleep status will take Arts Damage (increased to 460% of ATK depending on Sleep duration), and an enemy near them will be put to sleep for 5s. If a friendly Operator is defeated within attack range, they will be put to Sleeping state until their HP is fully restored or when the skill duration ends. | 28 | 37 | 25
| |
| Additional information | ||||
| ||||
Skill upgrades
Operator Modules[edit]
![]() ![]()
|
Operator Titi has demonstrated a remarkable aptitude for simultaneous aggression and medical treatment while casting. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Medic Operator during field operations to exercise Incantation Medic responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
|---|
![]() |
Attributes increased: HP +100, ATK +35 Trait improved: Attacks deal Arts damage and heal the HP of an ally within Attack Range for 60% of the damage dealt | |
|---|---|---|
Attributes increased: HP +125, ATK +45 Frozen Time improved: Able to attack Sleeping enemies. When attacking Non-Mobile enemies, attacks will deal additional 20% ATK of Arts Damage. When Titi is deployed on the field, Sleeping enemies will take Arts Damage equal to 35% of ATK every second. | ||
Attributes increased: HP +150, ATK +53 Frozen Time improved: Able to attack Sleeping enemies. When attacking Non-Mobile enemies, attacks will deal additional 30% ATK of Arts Damage. When Titi is deployed on the field, Sleeping enemies will take Arts Damage equal to 40% of ATK every second. |
| Module Missions |
|
|---|
| Prerequisites |
| ||
|---|---|---|---|
| Have at least 50% Trust with Titi. | |||
| Have at least 100% Trust with Titi. |
| Description |
|---|
| 从特里蒙回米纳特哈玛仪,至少也要三个月。在哥伦比亚时还好,可以蹭雇佣兵团的车队,但之后就很麻烦。在边境小镇滞留了五六天后,缇缇才终于遇上了合适的商队。 没几天,缇缇就与商队的队长交上了朋友。那是位深色皮肤的黎博利,自称依娜姆。对于缇缇孤身上路的事,还有缇缇从前的经历,她显然很是好奇。 “萨尔贡人去哥伦比亚留学就很难得了,学这么冷门的专业,读完后又要回萨尔贡,为什么呢?” “唔,毕业后确实有些哥伦比亚博物馆向我提出了邀约,但总感觉......自己还是属于萨尔贡的。而且,我最好的朋友都还在这里呀。” “但你们已经有四五年没见面了吧?” “我们从小一起长大,会互相恶作剧,还会给对方打掩护偷溜出门玩。而且,就算是我在哥伦比亚的时候,我们也保持着通信。我知道佩佩现在成了考古学家,正在南方主持现场发掘。还有阿娜特,她的父亲应该替她安排好了一切,但我相信,她一定会摆脱束缚,去做她真正想做的事——她一直想去旅行,去外面的世界看看。” “大家都有很坚定的目标呢。” “那是她们啦,我嘛,家里人常说我的心像沙丘,有风吹过就会变化,去哥伦比亚留学也是突然跳出来的点子。不过,真要说的话......” 缇缇还能清晰地记起父亲葬礼的那个夜晚。送走所有客人之后,母亲去休息了,只有她一个人留在父亲的书房里。父亲常坐的椅子上空荡荡的。她第一次发现,原本习以为常的书架竟然如此可怕,每一个格子都塞满书卷,似乎随时都会坍塌,向着茫然站在屋子正中的她倒下。 也正是在这时候,窗上传来了熟悉的敲击声,这是她和朋友们之间的暗码。 而后,佩佩轻车熟路地拉开窗子,爬进书房,还拉了把等在外面的阿娜特。明明就在不久前,母亲已将她俩和她们的家长送走了......缇缇惊讶地看着两人。 “缇缇......刚才都没吃什么东西吧?我们来给你送吃的。”阿娜特拿出了两个太阳饼,分别递给了缇缇和佩佩,“佩佩也吃。” 太阳饼里夹着缇缇最喜欢的橘子馅,香甜的气息让她在这时候才意识到自己确实饿了。而当她终于咬下第一口,面前的佩佩似乎放心了,也咬了一口手里的饼,而后立刻做出龇牙咧嘴的表情。 “阿娜特!你这家伙!往我的饼里夹了什么!” 阿娜特羞怯地笑了。两人随后便打闹起来,动作非常夸张,带着一些表演的成分,缇缇知道,她们是故意的。在她们的笑闹声中,书房似乎又恢复了往日的温暖。 “我想,我可以先去帮她们完成她们的心愿,然后......我也会找到我自己的目标。” |
Changelog[edit]
|


