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Talulah, the Fighter
NPC | The Fighter | Enemy |
- Does not deduct Life Points when entering the enemy Incursion Point, but will instead deduct Life Points upon dying
- Applies [Burning Breath] to an enemy within attack range (Deals increasing True damage each second, but can be Resisted)
- Does not count towards the defeated enemies counter
Talulah is one of the bosses of Episode 08 under the name Talulah, the Fighter.
Overview[edit]
“ | Friendly Unit: does not deplete Life Points when entering the Incursion Point, but will instead deduct 1[sic] Life Point upon dying; Does not count towards the defeated enemies counter. | ” |
—Tooltip (shared with Ursus Civilian) |
Talulah is an allied unit boasting good HP and defenses, and uses a ranged Arts attack as well as inflicting Burning Breath to back up friendly units. However, it is of the utmost importance to protect Talulah at all costs as the Life Points will be reduced by 2 in the event she is taken down!
Interestingly, Talulah spawns from a Protection Objective and heads toward an Incursion Point instead of the other way around that most other allied units do.
Ability | Initial CD | CD |
---|---|---|
Inflicts Burning Breath to an enemy within the Fighter's attack range that is not affected by Burning Breath already which deals 200 True damage on the first tick that increases by 10 on every subsequent tick, up to 400, and lasts for ~30 seconds.
|
20 sec. | |
Becomes enraged when HP falls below 50% (indicated by a red aura surrounding the Fighter), gaining the following traits:
|
Once per operation |
Appearances[edit]
Main Theme | R8-3 • R8-5 • R8-6 • R8-8 • R8-11 • JT8-1 |
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Additional information: JT8-1 is the only instance where Talulah, the Fighter is not an allied unit.
Stats[edit]
HP | ATK | DEF | RES | MSPD | Atk. int. | E-RES | ERST |
---|---|---|---|---|---|---|---|
15000 A | 600 B | 350 C | 50 A | 0.45 D | 5 D | 0 E | 0 E |
Attack range | HP regeneration rate | Weight | Life Point penalty |
---|---|---|---|
1.5 | – | 6 | 0 |
Susceptibilities | Silence • Stun • Sleep • Freeze • Levitate • Frighten • Fear |
Trivia[edit]
- Excluding Kreide, "Worldly Remains", Talulah, the Fighter is the only allied unit capable of attacking enemies.