Raidian
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★★★★★★
Raidian |
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Class | ![]() | |
Branch | ![]() | |
Faction | ![]() | |
Position | Ranged | |
Tags | Slow, Support | |
Trait | Deals Arts damage and Slows the target for a short time | |
How to obtain | Stronghold Protocol |
Operator | Story | Trivia |
Raidian
Internal name
char_614_acsupo
Based on
Likely a common pigeon (Columba livia)
Character Information
Illustrator
aZLing4
Stats[edit]
Range
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Attributes
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659 | 903 | 1160 | 1450 | – |
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211 | 311 | 415 | 500 | +75 |
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56 | 81 | 105 | 125 | – |
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15 | 20 | 25 | N/A | |
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70 seconds | ||||
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14 | 16 | |||
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1 | ||||
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1.9 seconds |
Talents[edit]
Phase Locked | |
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ASPD +5, adjacent Operators' ASPD +3 |
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ASPD +10, adjacent Operators' ASPD +5 |
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ASPD +15, adjacent Operators' ASPD +10 |
Decoy Blip | |
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Enemies within range have -10% Physical and Arts hit rate |
Skills[edit]
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Diphony Auto Recovery Manual 24 seconds |
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Click to show/hide the information for Diphony |
Lv. | Description | ![]() |
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ATK +10%; attacks 1 extra target | 0 | 40 | 24 |
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ATK +15%; attacks 1 extra target | 0 | 39 | 24 |
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ATK +20%; attacks 1 extra target | 0 | 38 | 24 |
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ATK +25%; attacks 1 extra target | 5 | 35 | 24 |
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ATK +30%; attacks 1 extra target | 5 | 34 | 24 |
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ATK +35%; attacks 1 extra target | 5 | 33 | 24 |
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ATK +40%; attacks 1 extra target | 10 | 30 | 24 |
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ATK +45%; attacks 1 extra target | 10 | 28 | 24 |
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ATK +50%; attacks 1 extra target | 10 | 26 | 24 |
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ATK +60%; attacks 1 extra target | 15 | 24 | 24 |
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Triform Auto Recovery Manual 11-20 seconds |
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Click to show/hide the information for Triform |
Lv. | Description | ![]() |
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Attack Interval reduces slightly, attacks three targets simultaneously, Slows inflicted by attacks are extended to 1s | 10 | 44 | 11 |
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Attack Interval reduces slightly, attacks three targets simultaneously, Slows inflicted by attacks are extended to 1s | 10 | 43 | 12 |
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Attack Interval reduces slightly, attacks three targets simultaneously, Slows inflicted by attacks are extended to 1s | 10 | 42 | 13 |
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Attack Interval reduces slightly, attacks three targets simultaneously, Slows inflicted by attacks are extended to 1.1s | 15 | 41 | 14 |
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Attack Interval reduces slightly, attacks three targets simultaneously, Slows inflicted by attacks are extended to 1.1s | 15 | 40 | 15 |
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Attack Interval reduces slightly, attacks three targets simultaneously, Slows inflicted by attacks are extended to 1.1s | 15 | 39 | 16 |
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Attack Interval reduces, attacks three targets simultaneously, Slows inflicted by attacks are extended to 1.2s | 20 | 38 | 17 |
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Attack Interval reduces, attacks three targets simultaneously, Slows inflicted by attacks are extended to 1.2s | 20 | 36 | 18 |
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Attack Interval reduces, attacks three targets simultaneously, Slows inflicted by attacks are extended to 1.25s | 20 | 34 | 19 |
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Attack Interval reduces greatly, attacks three targets simultaneously, Slows inflicted by attacks are extended to 1.25s | 20 | 30 | 20 |
Additional information | ||||
Triform reduces Raidian's attack interval by 0.1/0.1/0.1/0.1/0.1/0.1/0.2/0.2/0.2/0.3 seconds. |
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Impulse Signal Auto Recovery Manual 25-40 seconds |
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Click to show/hide the information for Impulse Signal |
Lv. | Description | ![]() |
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Attack Range expands, ATK +30%, Talent 1's effect increases to 1.5x, all enemies within Attack Range receive a 10% Fragile effect and a 10% Enfeeble effect | 40 | 70 | 25 |
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Attack Range expands, ATK +33%, Talent 1's effect increases to 1.5x, all enemies within Attack Range receive a 10% Fragile effect and a 10% Enfeeble effect | 40 | 70 | 25 |
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Attack Range expands, ATK +36%, Talent 1's effect increases to 1.5x, all enemies within Attack Range receive a 10% Fragile effect and a 10% Enfeeble effect | 40 | 70 | 25 |
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Attack Range expands, ATK +40%, Talent 1's effect increases to 2x, all enemies within Attack Range receive a 10% Fragile effect and a 10% Enfeeble effect | 45 | 70 | 30 |
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Attack Range expands, ATK +43%, Talent 1's effect increases to 2x, all enemies within Attack Range receive a 10% Fragile effect and a 10% Enfeeble effect | 45 | 70 | 30 |
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Attack Range expands, ATK +46%, Talent 1's effect increases to 2x, all enemies within Attack Range receive a 10% Fragile effect and a 10% Enfeeble effect | 45 | 70 | 30 |
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Attack Range expands, ATK +50%, Talent 1's effect increases to 2.5x, all enemies within Attack Range receive a 20% Fragile effect and a 20% Enfeeble effect | 50 | 70 | 35 |
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Attack Range expands, ATK +65%, Talent 1's effect increases to 2.5x, all enemies within Attack Range receive a 20% Fragile effect and a 20% Enfeeble effect | 50 | 60 | 35 |
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Attack Range expands, ATK +80%, Talent 1's effect increases to 2.5x, all enemies within Attack Range receive a 20% Fragile effect and a 20% Enfeeble effect | 50 | 60 | 40 |
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Attack Range expands, ATK +100%, Talent 1's effect increases to 3x, all enemies within Attack Range receive a 25% Fragile effect and a 25% Enfeeble effect | 50 | 60 | 40 |
Module[edit]
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HP +78 ATK +34 |
New trait: SP recovery +0.2/sec when there are enemies within range |
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HP +89 ATK +43 |
Phase Locked improved: ASPD +18, adjacent Operators' ASPD +11 | |
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HP +98 ATK +52 |
Phase Locked improved: ASPD +20, adjacent Operators' ASPD +12 |
Changelog[edit]
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