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Philae
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★★★★★
Philae |
Sargonian devotee Philae, ever seeking the answer to life upon the pilgrim's path. Her mind wanders as she watches the river flow. She does not ask where she should go next. | |
| Class | ||
| Branch | ||
| Faction | ||
| Position | Melee | |
| Tags | Elemental Defense | |
| Trait | Blocks 3 enemies, and can inflict Elemental Injury | |
| How to obtain | ||
| Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
Philae
In Other Languages
Chinese
菲莱
Japanese
フィラエ
Korean
필라에
Character Information
File no.
SG10
Illustrator
Horin
Character Voices
Japanese
Shino Sato
Chinese
Chen Yixuan
English
Sara Masry
Korean
Jang Chae-yeon
Basic Info
Gender
Female
Combat Experience
8 years
Place of Birth
Date of Birth
May 29th
Race
Height
168 cm
Physical Exam
Physical Strength
Standard
Mobility
Average
Endurance
Excellent
Tactical Acumen
Standard
Combat Skill
Standard
Originium Arts Assimilation
Excellent
Philae is a 5★ Sargonian Primal Protector Defender Operator in Arknights, introduced in I Portatori dei Velluti after previously appearing in Adventure That Cannot Wait for the Sun.
Stats[edit]
Range
■ |
Attributes
| 1289 – 1742 | 1742 – 2323 | 2323 – 3227 | – | |
| 252 – 361 | 361 – 482 | 482 – 603 | +40 | |
| 218 – 321 | 321 – 435 | 435 – 544 | +40 | |
| 10 | 10 | 10 | – |
| 70 seconds | |
| 21 / 23 / 25 | |
| 3 | |
| 1.6 seconds |
Potential
DP cost -1 |
Redeployment time -4 seconds |
ATK +25 |
Improves Herald of the Divine River |
DP cost -1 |
| Total Cost |
|---|
Promotion
| |
|
Talent[edit]
| Herald of the Divine River | |
|---|---|
| Receives -5% Elemental Injury, and recovers 1 SP when receiving Necrosis damage | |
| Receives -7% (+2%) Elemental Injury, and recovers 1 SP when receiving Necrosis damage | |
| Receives -10% Elemental Injury, and recovers 2 SP when receiving Necrosis damage | |
| Receives -12% (+2%) Elemental Injury, and recovers 2 SP when receiving Necrosis damage | |
Skills[edit]
Blessing of the River of Life Auto RecoveryManual15 seconds |
|---|
| Lv. | Description |
| ||
|---|---|---|---|---|
| Max HP +30%, clears all Elemental Injury on self and gains a Protective Barrier that absorbs 600 Elemental Injury | 0 | 28 | 15
| |
| Max HP +35%, clears all Elemental Injury on self and gains a Protective Barrier that absorbs 700 Elemental Injury | 0 | 27 | 15
| |
| Max HP +40%, clears all Elemental Injury on self and gains a Protective Barrier that absorbs 800 Elemental Injury | 0 | 26 | 15
| |
| Max HP +45%, clears all Elemental Injury on self and gains a Protective Barrier that absorbs 900 Elemental Injury | 5 | 25 | 15
| |
| Max HP +50%, clears all Elemental Injury on self and gains a Protective Barrier that absorbs 1000 Elemental Injury | 5 | 24 | 15
| |
| Max HP +55%, clears all Elemental Injury on self and gains a Protective Barrier that absorbs 1100 Elemental Injury | 5 | 23 | 15
| |
| Max HP +60%, clears all Elemental Injury on self and gains a Protective Barrier that absorbs 1200 Elemental Injury | 5 | 22 | 15
| |
| Max HP +70%, clears all Elemental Injury on self and gains a Protective Barrier that absorbs 1400 Elemental Injury | 10 | 21 | 15
| |
| Max HP +80%, clears all Elemental Injury on self and gains a Protective Barrier that absorbs 1600 Elemental Injury | 10 | 20 | 15
| |
| Max HP +90%, clears all Elemental Injury on self and gains a Protective Barrier that absorbs 1800 Elemental Injury | 10 | 18 | 15
|
Curse of the River of Death Auto RecoveryManual40 seconds |
|---|
| Lv. | Description |
| ||
|---|---|---|---|---|
| Stops attacking, Max HP +30%; when attacked, deals 80% of ATK as Arts damage to surrounding ground enemies and an additional 25% of ATK as Necrosis damage (can only trigger once every 2 seconds); if Elemental Injury is received while skill is active, ATK +60% until this skill ends | 10 | 60 | 40
| |
| Stops attacking, Max HP +33%; when attacked, deals 90% of ATK as Arts damage to surrounding ground enemies and an additional 25% of ATK as Necrosis damage (can only trigger once every 2 seconds); if Elemental Injury is received while skill is active, ATK +60% until this skill ends | 11 | 58 | 40
| |
| Stops attacking, Max HP +36%; when attacked, deals 100% of ATK as Arts damage to surrounding ground enemies and an additional 25% of ATK as Necrosis damage (can only trigger once every 2 seconds); if Elemental Injury is received while skill is active, ATK +60% until this skill ends | 12 | 57 | 40
| |
| Stops attacking, Max HP +40%; when attacked, deals 110% of ATK as Arts damage to surrounding ground enemies and an additional 25% of ATK as Necrosis damage (can only trigger once every 2 seconds); if Elemental Injury is received while skill is active, ATK +70% until this skill ends | 13 | 55 | 40
| |
| Stops attacking, Max HP +43%; when attacked, deals 120% of ATK as Arts damage to surrounding ground enemies and an additional 25% of ATK as Necrosis damage (can only trigger once every 2 seconds); if Elemental Injury is received while skill is active, ATK +70% until this skill ends | 14 | 53 | 40
| |
| Stops attacking, Max HP +46%; when attacked, deals 130% of ATK as Arts damage to surrounding ground enemies and an additional 25% of ATK as Necrosis damage (can only trigger once every 2 seconds); if Elemental Injury is received while skill is active, ATK +70% until this skill ends | 15 | 52 | 40
| |
| Stops attacking, Max HP +50%; when attacked, deals 140% of ATK as Arts damage to surrounding ground enemies and an additional 25% of ATK as Necrosis damage (can only trigger once every 2 seconds); if Elemental Injury is received while skill is active, ATK +80% until this skill ends | 17 | 50 | 40
| |
| Stops attacking, Max HP +50%; when attacked, deals 160% of ATK as Arts damage to surrounding ground enemies and an additional 25% of ATK as Necrosis damage (can only trigger once every 2 seconds); if Elemental Injury is received while skill is active, ATK +85% until this skill ends | 18 | 49 | 40
| |
| Stops attacking, Max HP +50%; when attacked, deals 180% of ATK as Arts damage to surrounding ground enemies and an additional 25% of ATK as Necrosis damage (can only trigger once every 2 seconds); if Elemental Injury is received while skill is active, ATK +90% until this skill ends | 19 | 47 | 40
| |
| Stops attacking, Max HP +50%; when attacked, deals 200% of ATK as Arts damage to surrounding ground enemies and an additional 25% of ATK as Necrosis damage (can only trigger once every 2 seconds); if Elemental Injury is received while skill is active, ATK +100% until this skill ends | 20 | 45 | 40
|
Skill upgrades
Base skills[edit]
| When this Operator is assigned to a Power Plant, increases the drone recovery rate by +10% |
| When this Operator is assigned to a Power Plant, drone recovery rate +0.5% for every level of each Dormitory |
Changelog[edit]
|