
★★★★★
Philae |
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![]() Sargonian devotee Philae, ever seeking the answer to life upon the pilgrim's path. Her mind wanders as she watches the river flow. She does not ask where she should go next. | |
Class | ![]() | |
Branch | ![]() | |
Faction | ![]() | |
Position | Melee | |
Tags | Elemental, Defense | |
Trait | Blocks 3 enemies, and can inflict Elemental Injury | |
How to obtain | Purchase Certificate Store |
Operator | File | Overview | Dialogue | Gallery | Trivia |
Philae is a 5★ Sargonian Primal Protector Defender Operator in Arknights. She makes a short appearance in Adventure That Cannot Wait for the Sun before being introduced in I Portatori dei Velluti.
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1289 | 1742 | 2323 | 3227 | – |
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252 | 361 | 482 | 603 | +40 |
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218 | 321 | 435 | 544 | +40 |
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10 | N/A | |||
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70 seconds | ||||
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21 | 23 | 25 | ||
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3 | ||||
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1.6 seconds |
![]() | DP cost -1 |
![]() | Redeployment time -4 seconds |
![]() | ATK +25 |
![]() | Improves Herald of the Divine River |
![]() | DP cost -1 |
Total Cost | |
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Herald of the Divine River | |
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Receives -5% Elemental Injury, and recovers 1 SP when receiving Necrosis damage |
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Receives -7% (+2%) Elemental Injury, and recovers 1 SP when receiving Necrosis damage |
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Receives -10% Elemental Injury, and recovers 2 SP when receiving Necrosis damage |
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Receives -12% (+2%) Elemental Injury, and recovers 2 SP when receiving Necrosis damage |
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Blessing of the River of Life Auto Recovery Manual 15 seconds |
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Click to show/hide the information for Blessing of the River of Life |
Lv. | Description | ![]() |
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Max HP +30%, clears all Elemental Injury on self and gains a Protective Barrier that absorbs 600 Elemental Injury | 0 | 28 | 15 |
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Max HP +35%, clears all Elemental Injury on self and gains a Protective Barrier that absorbs 700 Elemental Injury | 0 | 27 | 15 |
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Max HP +40%, clears all Elemental Injury on self and gains a Protective Barrier that absorbs 800 Elemental Injury | 0 | 26 | 15 |
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Max HP +45%, clears all Elemental Injury on self and gains a Protective Barrier that absorbs 900 Elemental Injury | 5 | 25 | 15 |
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Max HP +50%, clears all Elemental Injury on self and gains a Protective Barrier that absorbs 1000 Elemental Injury | 5 | 24 | 15 |
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Max HP +55%, clears all Elemental Injury on self and gains a Protective Barrier that absorbs 1100 Elemental Injury | 5 | 23 | 15 |
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Max HP +60%, clears all Elemental Injury on self and gains a Protective Barrier that absorbs 1200 Elemental Injury | 5 | 22 | 15 |
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Max HP +70%, clears all Elemental Injury on self and gains a Protective Barrier that absorbs 1400 Elemental Injury | 10 | 21 | 15 |
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Max HP +80%, clears all Elemental Injury on self and gains a Protective Barrier that absorbs 1600 Elemental Injury | 10 | 20 | 15 |
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Max HP +90%, clears all Elemental Injury on self and gains a Protective Barrier that absorbs 1800 Elemental Injury | 10 | 18 | 15 |
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Curse of the River of Death Auto Recovery Manual 40 seconds |
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Click to show/hide the information for Curse of the River of Death |
Lv. | Description | ![]() |
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Stops attacking, Max HP +30%; when attacked, deals 80% of ATK as Arts damage to surrounding ground enemies and an additional 25% of ATK as Necrosis damage (can only trigger once every 2 seconds); if Elemental Injury is received while skill is active, ATK +60% until this skill ends | 10 | 60 | 40 |
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Stops attacking, Max HP +33%; when attacked, deals 90% of ATK as Arts damage to surrounding ground enemies and an additional 25% of ATK as Necrosis damage (can only trigger once every 2 seconds); if Elemental Injury is received while skill is active, ATK +60% until this skill ends | 11 | 58 | 40 |
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Stops attacking, Max HP +36%; when attacked, deals 100% of ATK as Arts damage to surrounding ground enemies and an additional 25% of ATK as Necrosis damage (can only trigger once every 2 seconds); if Elemental Injury is received while skill is active, ATK +60% until this skill ends | 12 | 57 | 40 |
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Stops attacking, Max HP +40%; when attacked, deals 110% of ATK as Arts damage to surrounding ground enemies and an additional 25% of ATK as Necrosis damage (can only trigger once every 2 seconds); if Elemental Injury is received while skill is active, ATK +70% until this skill ends | 13 | 55 | 40 |
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Stops attacking, Max HP +43%; when attacked, deals 120% of ATK as Arts damage to surrounding ground enemies and an additional 25% of ATK as Necrosis damage (can only trigger once every 2 seconds); if Elemental Injury is received while skill is active, ATK +70% until this skill ends | 14 | 53 | 40 |
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Stops attacking, Max HP +46%; when attacked, deals 130% of ATK as Arts damage to surrounding ground enemies and an additional 25% of ATK as Necrosis damage (can only trigger once every 2 seconds); if Elemental Injury is received while skill is active, ATK +70% until this skill ends | 15 | 52 | 40 |
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Stops attacking, Max HP +50%; when attacked, deals 140% of ATK as Arts damage to surrounding ground enemies and an additional 25% of ATK as Necrosis damage (can only trigger once every 2 seconds); if Elemental Injury is received while skill is active, ATK +80% until this skill ends | 17 | 50 | 40 |
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Stops attacking, Max HP +50%; when attacked, deals 160% of ATK as Arts damage to surrounding ground enemies and an additional 25% of ATK as Necrosis damage (can only trigger once every 2 seconds); if Elemental Injury is received while skill is active, ATK +85% until this skill ends | 18 | 49 | 40 |
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Stops attacking, Max HP +50%; when attacked, deals 180% of ATK as Arts damage to surrounding ground enemies and an additional 25% of ATK as Necrosis damage (can only trigger once every 2 seconds); if Elemental Injury is received while skill is active, ATK +90% until this skill ends | 19 | 47 | 40 |
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Stops attacking, Max HP +50%; when attacked, deals 200% of ATK as Arts damage to surrounding ground enemies and an additional 25% of ATK as Necrosis damage (can only trigger once every 2 seconds); if Elemental Injury is received while skill is active, ATK +100% until this skill ends | 20 | 45 | 40 |
![]() | River Charge α | ![]() |
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When this Operator is assigned to a Power Plant, increases the drone recovery rate by +10% |
![]() | River Resonance | ![]() |
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When this Operator is assigned to a Power Plant, drone recovery rate +0.5% for every level of each Dormitory |
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