The Arknights Terra Wiki is a collaborative, community-maintained wiki. If you notice an issue, please consider making an edit, starting a discussion on the article's talk page, or reaching out via the Arknights Terra Wiki Discord.
Miss.Christine
Jump to navigation
Jump to search
★★★★★
Miss.Christine |
The elegant and mysterious Miss.Christine has decided to stay aboard Rhodes Island a while longer. Don't ask her why she does what she does. Just smile as you accept how the lady thinks. | |
| Class | ||
| Branch | ||
| Faction | ||
| Position | Ranged | |
| Tags | Elemental DPS | |
| Trait | Attacks deal Arts damage, and can inflict Elemental damage | |
| How to obtain | Act or Die – Backlot Entertainment Projects | |
| Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
Miss.Christine
Etymology
Internal name
char_4198_christ
In Other Languages
Japanese
ミス・クリスティーン
Korean
미스 크리스틴
Character Information
File no.
MEOW
Operator Record
Basic Info
Gender
Lady
Combat Experience
Unknown
Place of Birth
Unknown
Date of Birth
Unknown
Race
Undisclosed
Height
- 35cm (sitting)
- 75cm (stretching, including tail, approximate)
Infection Status
We were unable to perform imaging on Miss.Christine or obtain a blood sample. Warfarin eventually abandoned any attempt to track Miss.Christine's infection status.
Physical Exam
Physical Strength
Standard
Mobility
Standard
Endurance
Standard
Tactical Acumen
Standard
Combat Skill
Standard
Originium Arts Assimilation
Flawed
The supervising operator reports that they were not sure whether they should test Miss.Christine at all, but the lady seemed to know what kind of data corresponds to what result, and completed every task with elegance.
A Leithanien operator said she gave the impression of a top student intentionally keeping her scores low.
A Leithanien operator said she gave the impression of a top student intentionally keeping her scores low.
Miss.Christine is a 5★ Victorian Primal Caster Operator in Arknights, introduced in Act or Die after previously appearing in Rewinding Breeze and Phantom & Crimson Solitaire.
Stats[edit]
Range
□□□
■□□
□□□ | □□□
■□□□
□□□ |
Attributes
| 550 – 764 | 764 – 993 | 993 – 1324 | – | |
| 281 – 386 | 386 – 483 | 483 – 575 | +65 | |
| 47 – 71 | 71 – 97 | 97 – 117 | – | |
| 5 | 10 | 15 | – |
| 80 seconds | |
| 20 / 22 | |
| 1 | |
| 1.6 seconds |
Potential
DP cost -1 |
Redeployment time -10 seconds |
DP cost -1 |
Improves Captivating Delicacy |
DP cost -1 |
| Total Cost |
|---|
Promotion
| |
|
Talent[edit]
| Captivating Delicacy | |
|---|---|
| Enemies within Attack Range take 80% of ATK as Elemental damage when they trigger Paralysis | |
| Enemies within Attack Range take 90% (+10%) of ATK as Elemental damage when they trigger Paralysis | |
| Enemies within Attack Range take 120% of ATK as Elemental damage when they trigger Paralysis | |
| Enemies within Attack Range take 130% (+10%) of ATK as Elemental damage when they trigger Paralysis | |
Skills[edit]
Mealtime Manners Auto RecoveryManual25 seconds |
|---|
| Lv. | Description |
| ||
|---|---|---|---|---|
| ATK +10%, attacks 2 targets at once, and attacks deal an additional 15% of Arts damage as Nervous Impairment | 0 | 50 | 25
| |
| ATK +10%, attacks 2 targets at once, and attacks deal an additional 15% of Arts damage as Nervous Impairment | 0 | 48 | 25
| |
| ATK +10%, attacks 2 targets at once, and attacks deal an additional 15% of Arts damage as Nervous Impairment | 0 | 46 | 25
| |
| ATK +15%, attacks 2 targets at once, and attacks deal an additional 15% of Arts damage as Nervous Impairment | 5 | 43 | 25
| |
| ATK +15%, attacks 2 targets at once, and attacks deal an additional 15% of Arts damage as Nervous Impairment | 5 | 41 | 25
| |
| ATK +15%, attacks 2 targets at once, and attacks deal an additional 15% of Arts damage as Nervous Impairment | 5 | 39 | 25
| |
| ATK +20%, attacks 2 targets at once, and attacks deal an additional 15% of Arts damage as Nervous Impairment | 10 | 37 | 25
| |
| ATK +30%, attacks 2 targets at once, and attacks deal an additional 15% of Arts damage as Nervous Impairment | 10 | 34 | 25
| |
| ATK +40%, attacks 2 targets at once, and attacks deal an additional 15% of Arts damage as Nervous Impairment | 10 | 32 | 25
| |
| ATK +50%, attacks 2 targets at once, and attacks deal an additional 15% of Arts damage as Nervous Impairment | 15 | 30 | 25
|
Bacchanalia Auto RecoveryManual20 seconds |
|---|
| Lv. | Description |
| ||
|---|---|---|---|---|
| Stops attacking, calling a Sensory Spirit at the target's location; the Spirit deals 65% of ATK as Arts damage to all nearby enemies every second; if target is under the burst effect of Nervous Impairment, they are dealt an additional 50% of ATK as Elemental damage | 0 | 45 | 20
| |
| Stops attacking, calling a Sensory Spirit at the target's location; the Spirit deals 65% of ATK as Arts damage to all nearby enemies every second; if target is under the burst effect of Nervous Impairment, they are dealt an additional 50% of ATK as Elemental damage | 0 | 44 | 20
| |
| Stops attacking, calling a Sensory Spirit at the target's location; the Spirit deals 65% of ATK as Arts damage to all nearby enemies every second; if target is under the burst effect of Nervous Impairment, they are dealt an additional 50% of ATK as Elemental damage | 0 | 43 | 20
| |
| Stops attacking, calling a Sensory Spirit at the target's location; the Spirit deals 75% of ATK as Arts damage to all nearby enemies every second; if target is under the burst effect of Nervous Impairment, they are dealt an additional 60% of ATK as Elemental damage | 5 | 42 | 20
| |
| Stops attacking, calling a Sensory Spirit at the target's location; the Spirit deals 75% of ATK as Arts damage to all nearby enemies every second; if target is under the burst effect of Nervous Impairment, they are dealt an additional 60% of ATK as Elemental damage | 5 | 41 | 20
| |
| Stops attacking, calling a Sensory Spirit at the target's location; the Spirit deals 75% of ATK as Arts damage to all nearby enemies every second; if target is under the burst effect of Nervous Impairment, they are dealt an additional 60% of ATK as Elemental damage | 5 | 40 | 20
| |
| Stops attacking, calling a Sensory Spirit at the target's location; the Spirit deals 85% of ATK as Arts damage to all nearby enemies every second; if target is under the burst effect of Nervous Impairment, they are dealt an additional 75% of ATK as Elemental damage | 10 | 39 | 20
| |
| Stops attacking, calling a Sensory Spirit at the target's location; the Spirit deals 95% of ATK as Arts damage to all nearby enemies every second; if target is under the burst effect of Nervous Impairment, they are dealt an additional 85% of ATK as Elemental damage | 10 | 37 | 20
| |
| Stops attacking, calling a Sensory Spirit at the target's location; the Spirit deals 105% of ATK as Arts damage to all nearby enemies every second; if target is under the burst effect of Nervous Impairment, they are dealt an additional 100% of ATK as Elemental damage | 10 | 36 | 20
| |
| Stops attacking, calling a Sensory Spirit at the target's location; the Spirit deals 115% of ATK as Arts damage to all nearby enemies every second; if target is under the burst effect of Nervous Impairment, they are dealt an additional 115% of ATK as Elemental damage | 15 | 35 | 20
|
Skill upgrades
Operator Modules[edit]
Unofficial English translations provided by Em 10.
![]() ![]()
|
Operator Miss.Christine has demonstrated a remarkable aptitude for inflicting Arts and Elemental damage on enemies. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Caster Operator during field operations to exercise Primal Caster responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
|---|
![]() |
Attributes increased: HP +60, ATK +35 New trait: ATK increased to 110% against enemies under Elemental burst | |
|---|---|---|
Attributes increased: HP +70, ATK +50 Captivating Delicacy improved: ATK increased to 110% against enemies with Paralysis. Enemies within Attack Range take 130% of ATK as Elemental damage when they trigger Paralysis | ||
Attributes increased: HP +80, ATK +65 Captivating Delicacy improved: ATK increased to 120% against enemies with Paralysis. Enemies within Attack Range take 140% of ATK as Elemental damage when they trigger Paralysis |
| Module Missions |
|
|---|
| Prerequisites |
| ||
|---|---|---|---|
| Have at least 50% Trust with Miss.Christine. | |||
| Have at least 100% Trust with Miss.Christine. |
| Description |
|---|
| "Meow." Miss. Christine laid on the furry Beast Steward of Dolly, and spoke about one of her interesting proposals lazily. Dolly complied immediately, "I'll love to attend to give those little ones a bit of hope in their life of tragedy," while also noted slowly, "Just don't make them upset. If Adele one day drunk something that can make dreams true as the legends say, I hope the dream is warm enough." "Ho! Preparing presents for your little vending-machine game! Count the newest thing 'Machine Ugly II' I invented in! Everyone will like it! Hahaha!" Miss.Christine closed her eyes, and wagged the tail, as if this will wag away the noisiness of the High Priest. "Just us? Why don't we call for a bit more, like..." "Meow!" "Oh, sure, Hah! You're still not willing to call those idiot wolves, just because they stepped on your tail a few hundreds of years ago when they were arguing together? Thankfully I guarded my baby: the limited CD well!" "Meorrrrw——!" "OK, OK! Dear Lady, I shouldn't have mentioned that. To express my sincere apology, I offer you some fun stuff through delivery. Take it as a little surprise." "Meow~" A few days later. A person who lost all of their hope for life is wandering aimlessly in a street at midnight, surrounded and tripped by one and another drink cans, before finally realizing the mysterious black vending machine. After drinking the not-for-sale drink, he saw something that he would not even fathom before: A Myriad of golden shadows and pink wool jumping around him, and he was invited on a mysterious mecha which propelled right to the sky after activation, accompanied with a Libero humming a rockin' tune...... After finally landing, the man who experienced such glamorous escapade suddenly saw a redheaded Sankta accompanied by another few ran in his direction, cheering and somehow getting out a paper party popper: "Boss assigned us to the delivery, please confirm for the Start of the Party!" Miss. Christine laid on the top of the vending machine, wagging her tail with a bit of disdain to avoid the mecha's pollution. She is very satisfied with her little game while seeing the person give birth to the sweet emotions known as "happiness" and "joy". Purr! |
Base skills[edit]
| When this Operator is assigned to a Factory, capacity limit +10 and Morale consumed per hour -0.25 |
| When this Operator is assigned to a Factory, Battle Record formula productivity +30% when Tragodia is assigned to the same Factory |
Changelog[edit]
|


