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Miss.Christine

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★★★★★
Miss.Christine
The elegant and mysterious Miss.Christine has decided to stay aboard Rhodes Island a while longer.
Don't ask her why she does what she does. Just smile as you accept how the lady thinks.
Class Caster.png Caster
Branch Primal Caster.png Primal
Faction Victoria.png Victoria
Position Ranged
Tags Elemental DPS
Trait Attacks deal Arts damage, and can inflict Elemental damage
How to obtain Act or Die – Backlot Entertainment Projects
Miss.Christine
Base
Elite 2
Miss.Christine.png
Miss.Christine Elite 2.png
Internal name
char_4198_christ
In Other Languages
Japanese
ミス・クリスティーン
Korean
미스 크리스틴
Character Information
File no.
MEOW
Operator Record
Illustrator
Basic Info
Gender
Lady
Combat Experience
Unknown
Place of Birth
Unknown
Date of Birth
Unknown
Race
Undisclosed
Height
  • 35cm (sitting)
  • 75cm (stretching, including tail, approximate)
Infection Status
We were unable to perform imaging on Miss.Christine or obtain a blood sample. Warfarin eventually abandoned any attempt to track Miss.Christine's infection status.
Physical Exam
Physical Strength
Standard
Mobility
Standard
Endurance
Standard
Tactical Acumen
Standard
Combat Skill
Standard
Originium Arts Assimilation
Flawed
The supervising operator reports that they were not sure whether they should test Miss.Christine at all, but the lady seemed to know what kind of data corresponds to what result, and completed every task with elegance.
A Leithanien operator said she gave the impression of a top student intentionally keeping her scores low.

Miss.Christine is a 5★ Victorian Primal Caster Operator in Arknights, introduced in Act or Die after previously appearing in Rewinding Breeze and Phantom & Crimson Solitaire.

Stats[edit]

Range

Base.pngElite 1.png
  
  
  
   
  
   

Attributes

Base.png Elite 1.png Elite 2.png Trust.png
HP.png HP 550 764 764993 9931324
ATK.png ATK 281 386 386483 483575 +65
DEF.png DEF 47 71 7197 97117
RES.png RES 5 10 15
RDP.png Redeployment Time 80 seconds
COST.png DP Cost 20 / 22
BLOCK.png Block 1
ASPD.png Attack Interval 1.6 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -10 seconds
Potential 4.png
DP cost -1
Potential 6.png
DP cost -1
Total Cost
Miss.Christine's Token.png
5
OR
Epic Caster Token.png
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New talent: Captivating Delicacy.
  • New skill: Bacchanalia.
  • Range extended.

Raise Miss.Christine to Level 50.
LMD.png
20K
Caster Chip.png
4
Orirock Cube.png
7
Device.png
2
Elite 2.png Elite 2
  • Maximum attributes increased.
  • Captivating Delicacy improved.

Raise Miss.Christine to Elite 1 Level 70.
LMD.png
120K
Caster Dualchip.png
3
Grindstone Pentahydrate.png
7
Oriron Cluster.png
16

Talent[edit]

Captivating Delicacy
Elite 1
Enemies within Attack Range take 80% of ATK as Elemental damage when they trigger Paralysis
Elite 1
Potential 5
Enemies within Attack Range take 90% (+10%) of ATK as Elemental damage when they trigger Paralysis
Elite 2
Enemies within Attack Range take 120% of ATK as Elemental damage when they trigger Paralysis
Elite 2
Potential 5
Enemies within Attack Range take 130% (+10%) of ATK as Elemental damage when they trigger Paralysis

Skills[edit]

Skill-Christine1.png
Mealtime Manners
Auto RecoveryManual25 seconds
Lv. Description SP init.png SP cost.png Duration.png

Rank 1.png
ATK +10%, attacks 2 targets at once, and attacks deal an additional 15% of Arts damage as Nervous Impairment 0 50 25

Rank 2.png
ATK +10%, attacks 2 targets at once, and attacks deal an additional 15% of Arts damage as Nervous Impairment 0 48 25

Rank 3.png
ATK +10%, attacks 2 targets at once, and attacks deal an additional 15% of Arts damage as Nervous Impairment 0 46 25

Rank 4.png
ATK +15%, attacks 2 targets at once, and attacks deal an additional 15% of Arts damage as Nervous Impairment 5 43 25

Rank 5.png
ATK +15%, attacks 2 targets at once, and attacks deal an additional 15% of Arts damage as Nervous Impairment 5 41 25

Rank 6.png
ATK +15%, attacks 2 targets at once, and attacks deal an additional 15% of Arts damage as Nervous Impairment 5 39 25

Rank 7.png
ATK +20%, attacks 2 targets at once, and attacks deal an additional 15% of Arts damage as Nervous Impairment 10 37 25

Rank 8.png
ATK +30%, attacks 2 targets at once, and attacks deal an additional 15% of Arts damage as Nervous Impairment 10 34 25

Rank 9.png
ATK +40%, attacks 2 targets at once, and attacks deal an additional 15% of Arts damage as Nervous Impairment 10 32 25

Rank 10.png
ATK +50%, attacks 2 targets at once, and attacks deal an additional 15% of Arts damage as Nervous Impairment 15 30 25

Skill-Christine2.png
Bacchanalia
Auto RecoveryManual20 seconds
Lv. Description SP init.png SP cost.png Duration.png

Rank 1.png
Stops attacking, calling a Sensory Spirit at the target's location; the Spirit deals 65% of ATK as Arts damage to all nearby enemies every second; if target is under the burst effect of Nervous Impairment, they are dealt an additional 50% of ATK as Elemental damage 0 45 20

Rank 2.png
Stops attacking, calling a Sensory Spirit at the target's location; the Spirit deals 65% of ATK as Arts damage to all nearby enemies every second; if target is under the burst effect of Nervous Impairment, they are dealt an additional 50% of ATK as Elemental damage 0 44 20

Rank 3.png
Stops attacking, calling a Sensory Spirit at the target's location; the Spirit deals 65% of ATK as Arts damage to all nearby enemies every second; if target is under the burst effect of Nervous Impairment, they are dealt an additional 50% of ATK as Elemental damage 0 43 20

Rank 4.png
Stops attacking, calling a Sensory Spirit at the target's location; the Spirit deals 75% of ATK as Arts damage to all nearby enemies every second; if target is under the burst effect of Nervous Impairment, they are dealt an additional 60% of ATK as Elemental damage 5 42 20

Rank 5.png
Stops attacking, calling a Sensory Spirit at the target's location; the Spirit deals 75% of ATK as Arts damage to all nearby enemies every second; if target is under the burst effect of Nervous Impairment, they are dealt an additional 60% of ATK as Elemental damage 5 41 20

Rank 6.png
Stops attacking, calling a Sensory Spirit at the target's location; the Spirit deals 75% of ATK as Arts damage to all nearby enemies every second; if target is under the burst effect of Nervous Impairment, they are dealt an additional 60% of ATK as Elemental damage 5 40 20

Rank 7.png
Stops attacking, calling a Sensory Spirit at the target's location; the Spirit deals 85% of ATK as Arts damage to all nearby enemies every second; if target is under the burst effect of Nervous Impairment, they are dealt an additional 75% of ATK as Elemental damage 10 39 20

Rank 8.png
Stops attacking, calling a Sensory Spirit at the target's location; the Spirit deals 95% of ATK as Arts damage to all nearby enemies every second; if target is under the burst effect of Nervous Impairment, they are dealt an additional 85% of ATK as Elemental damage 10 37 20

Rank 9.png
Stops attacking, calling a Sensory Spirit at the target's location; the Spirit deals 105% of ATK as Arts damage to all nearby enemies every second; if target is under the burst effect of Nervous Impairment, they are dealt an additional 100% of ATK as Elemental damage 10 36 20

Rank 10.png
Stops attacking, calling a Sensory Spirit at the target's location; the Spirit deals 115% of ATK as Arts damage to all nearby enemies every second; if target is under the burst effect of Nervous Impairment, they are dealt an additional 115% of ATK as Elemental damage 15 35 20

Skill upgrades

Rank 2.png
Skill Summary Volume 1.png
4
Rank 3.png
Skill Summary Volume 1.png
4
Ester.png
7
Rank 4.png
Skill Summary Volume 2.png
6
Oriron.png
3
Rank 5.png
Skill Summary Volume 2.png
6
Polyketon.png
4
Rank 6.png
Skill Summary Volume 2.png
6
Integrated Device.png
3
Rank 7.png
Skill Summary Volume 3.png
6
Sugar Pack.png
3
Polyester Pack.png
4
Rank 8.png
Mealtime Manners
Skill Summary Volume 3.png
5
Keton Colloid.png
3
RMA70-12.png
2
Bacchanalia
Skill Summary Volume 3.png
5
Cyclicene Prefab.png
3
Semi-Synthetic Solvent.png
2
Rank 9.png
Mealtime Manners
Skill Summary Volume 3.png
5
Orirock Concentration.png
3
Transmuted Salt Agglomerate.png
7
Bacchanalia
Skill Summary Volume 3.png
5
Incandescent Alloy Block.png
3
Oriron Block.png
5
Rank 10.png
Mealtime Manners
Skill Summary Volume 3.png
5
Rephasic Enantiomer.png
4
Oriron Block.png
1
Bacchanalia
Skill Summary Volume 3.png
5
Polymerization Preparation.png
4
Cutting Fluid Solution.png
4

Operator Modules[edit]

Unofficial English translations provided by Em 10.

Original module.png Original: Miss.Christine's Badge
Module Badge.png
Primal Caster.png

Operator Miss.Christine has demonstrated a remarkable aptitude for inflicting Arts and Elemental damage on enemies.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Caster Operator during field operations to exercise Primal Caster responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.
PRI-X module.png PRI-X: The "Black" Vending Machine
The Black Vending Machine.png
Stage 1
Attributes increased: HP +60, ATK +35
New trait:
ATK increased to 110% against enemies under Elemental burst
Stage 2
Attributes increased: HP +70, ATK +50
Captivating Delicacy improved:
ATK increased to 110% against enemies with Paralysis. Enemies within Attack Range take 130% of ATK as Elemental damage when they trigger Paralysis
Stage 3
Attributes increased: HP +80, ATK +65
Captivating Delicacy improved:
ATK increased to 120% against enemies with Paralysis. Enemies within Attack Range take 140% of ATK as Elemental damage when they trigger Paralysis
Module Missions
  1. During battles, have your own Miss.Christine use Bacchanalia a total of 10 times
  2. Clear Intermezzo DM-7 with a 3-star rating; You must deploy your own Miss.Christine and use Bacchanalia 2 times
PrerequisitesStage 1
  • Complete both of Miss.Christine's PRI-X Module Missions.
  • Raise Miss.Christine to Elite 2 Level 50.
Module Data Block.png
2
Incandescent Alloy Block.png
3
LMD.png
40K
Stage 2Have at least 50% Trust with Miss.Christine.
Module Data Block.png
2
Data Supplement Stick.png
20
Crystalline Circuit.png
4
LMD.png
50K
Stage 3Have at least 100% Trust with Miss.Christine.
Module Data Block.png
2
Data Supplement Instrument.png
8
Keton Colloid.png
5
LMD.png
6K
Description
"Meow." Miss. Christine laid on the furry Beast Steward of Dolly, and spoke about one of her interesting proposals lazily.
Dolly complied immediately, "I'll love to attend to give those little ones a bit of hope in their life of tragedy," while also noted slowly, "Just don't make them upset. If Adele one day drunk something that can make dreams true as the legends say, I hope the dream is warm enough."
"Ho! Preparing presents for your little vending-machine game! Count the newest thing 'Machine Ugly II' I invented in! Everyone will like it! Hahaha!"
Miss.Christine closed her eyes, and wagged the tail, as if this will wag away the noisiness of the High Priest.
"Just us? Why don't we call for a bit more, like..."
"Meow!"
"Oh, sure, Hah! You're still not willing to call those idiot wolves, just because they stepped on your tail a few hundreds of years ago when they were arguing together? Thankfully I guarded my baby: the limited CD well!"
"Meorrrrw——!"
"OK, OK! Dear Lady, I shouldn't have mentioned that. To express my sincere apology, I offer you some fun stuff through delivery. Take it as a little surprise."
"Meow~"

A few days later.
A person who lost all of their hope for life is wandering aimlessly in a street at midnight, surrounded and tripped by one and another drink cans, before finally realizing the mysterious black vending machine. After drinking the not-for-sale drink, he saw something that he would not even fathom before: A Myriad of golden shadows and pink wool jumping around him, and he was invited on a mysterious mecha which propelled right to the sky after activation, accompanied with a Libero humming a rockin' tune......
After finally landing, the man who experienced such glamorous escapade suddenly saw a redheaded Sankta accompanied by another few ran in his direction, cheering and somehow getting out a paper party popper: "Boss assigned us to the delivery, please confirm for the Start of the Party!"
Miss. Christine laid on the top of the vending machine, wagging her tail with a bit of disdain to avoid the mecha's pollution. She is very satisfied with her little game while seeing the person give birth to the sweet emotions known as "happiness" and "joy".
Purr!

Base skills[edit]

Skill-man limit&cost2.png
Base.png
Factory.png
When this Operator is assigned to a Factory, capacity limit +10 and Morale consumed per hour -0.25
Skill-man spd double2.png
Elite 2.png
Factory.png
When this Operator is assigned to a Factory, Battle Record formula productivity +30% when Tragodia is assigned to the same Factory

Changelog[edit]

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