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Leizi the Thunderbringer

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WARNING!

This article contains unmarked spoilers for a subject that is not yet released in the Global server. Read at your own risk!

★★★★★★
Leizi the Thunderbringer
Leizi, the Yanese Tianshi, partially acknowledged Rhodes Island's mission and decided to continue travelling with you.
Think with a righteous mind. If you're devoted to your case, your resolve will be strong and your mission will go very far.
Class Guard.png Guard
Branch Liberator Guard.png Liberator
Faction Yan.png Yan
Position Melee
Tags DPS, Nuker
Trait Normally does not attack and has 0 Block; When skill is inactive, ATK gradually increases up to +200% over 40 seconds. ATK is reset when the skill ends
How to obtain [CN] Standard Headhunting
Original Leizi

Attention!

The names and descriptions of Leizi the Thunderbringer's talent(s), skill(s), base skills, and Operator Modules are tentative translations which may not represent the official English localization and will be updated when the Operator is announced in the Global server.

Leizi the Thunderbringer
Base
Elite 2
Leizi the Thunderbringer.png
Leizi the Thunderbringer Elite 2.png
Real name
Lin Qingyan
  • SCN: 麟青砚
  • TCN: 麟青硯
  • JP: 麟青硯リン・チンイェン
  • KR: 린칭옌
Internal name
char_1043_leizi2
Etymology
Another name of Dianmu in Chinese mythology
In Other Languages
Chinese
司霆惊蛰
Character Information
File no.
YD25
Status
Alive
Yuko Kaida
Xu Xu (credited as "Skye" in EN)
Basic Info
Gender
Female
Combat Experience
6 years
Place of Birth
Yan
Date of Birth
March 5th
Height
171 cm
Infection Status
Medical tests have confirmed that no infection is present.
Physical Exam
Physical Strength
Standard
Mobility
Excellent
Endurance
Standard
Tactical Acumen
Excellent
Combat Skill
Excellent
Originium Arts Assimilation
Excellent
Other Information
Age
30s
Affiliation
  • Lin clan of Yan
  • Central Judicial Office (formerly)
  • Tianshi Bureau
Rank
Deputy Minister (resigned)
Occupation
Tianshi
Family and relatives
  • Unnamed parents (under self-imposed exile)
  • Zuo Xuanliao (sworn relative)
  • Jing (sworn sister)
  • Zuo Le (sworn nephew)

Leizi the Thunderbringer is a 6★ Yanese Liberator Guard Operator in Arknights. She is an alternate version of Leizi introduced in Fantasy in The Mirage.

Stats[edit]

Range

     
    
     

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 1924 2532 3206 3863 +360
ATK.png ATK 164 235 306 360 +30
DEF.png DEF 234 325 417 491
RES.png RES 15 N/A
RDP.png RDP 70
COST.png COST 10 12
BLOCK.png BLOCK 2 3
ASPD.png ASPD 1.2

Potential

Potential 2.png
DP cost -1
Potential 3.png
Improves Accountability
Potential 4.png
ATK +29
Potential 5.png
Improves Clear Judgement
Potential 6.png
DP cost -1
Total Cost
Leizi the Thunderbringer's Token.png
5
OR
Royal Guard Token.png
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New skill: Awe-Striking Thunder.
  • Clear Judgement improved.
  • Range extended.

Raise Leizi the Thunderbringer to Level 50.
LMD.png
30K
Guard Chip.png
5
Polyester.png
8
Orirock Cube.png
8
Elite 2.png Elite 2
  • Maximum attributes increased.
  • Block count +1.
  • New talent: Accountability.
  • New skill: Heaven and Earth Alight.
  • Clear Judgement improved.
  • Operator Modules available.

Raise Leizi the Thunderbringer to Elite 1 Level 80.
LMD.png
180K
Guard Dualchip.png
4
Crystalline Electronic Unit.png
4
Polymerized Gel.png
8

Talents[edit]

Clear Judgement
Base.png Each tile in this unit's attack range has a 10% chance per second to be struck by lightning, dealing 50% of ATK as Arts damage to all enemies within; Take Off while skill is inactive
Elite 1.png Each tile in this unit's attack range has a 10% chance per second to be struck by lightning, dealing 80% of ATK as Arts damage to all enemies within; Take Off while skill is inactive, and increase ATK to 104% while skill is active
Elite 1.pngPotential 5.png Each tile in this unit's attack range has a 10% chance per second to be struck by lightning, dealing 80% of ATK as Arts damage to all enemies within; Take Off while skill is inactive, and increase ATK to 108% (+4%) while skill is active
Elite 2.png Each tile in this unit's attack range has a 10% chance per second to be struck by lightning, dealing 100% of ATK as Arts damage to all enemies within; Take Off while skill is not active, and increase ATK to 107% while skill is active
Elite 2.pngPotential 5.png Each tile in this unit's attack range has a 10% chance per second to be struck by lightning, dealing 100% of ATK as Arts damage to all enemies within; Take Off while skill is inactive, and increase ATK to 111% (+4%) while skill is active
Additional information
  • The lightning bolts can hit aerial enemies.
  • The lightning bolts actually use pseudo-random distribution to determine the proc chance: Each tile in Leizi's attack range has an internal counter that is initially assigned a starting value between 0 and 14 when it first becomes part of her range; every 1.0333 seconds, all valid tiles will increase their counter by 1. When the counter hits 15 or higher, lightning will strike the tile, and its counter will be reset to a random integer between 3 and 7.
Accountability
Elite 2.png When this unit's skill is activated, strikes all tiles within attack range with lightning, dealing 100% of ATK as Arts damage to enemies and inflicting Frighten for 2 seconds
Elite 2.pngPotential 3.png When this unit's skill is activated, strikes all tiles within attack range with lightning, dealing 100% of ATK as Arts damage to enemies and inflicting Frighten for 3 (+1) seconds
Additional information
The lightning bolts can hit aerial enemies and are summoned from the closest to furthest tiles in range.

Skills[edit]

Skill-TheThunderbringer1.png
Noble Spirit Endures
Auto Recovery
Manual
      
      
      
   
      
      
      
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
Attack range expands to the front and sides; deals 230% ATK as Physical damage to ground enemies in those three directions
Can store up to 3 charges, and Trait effect does not reset until all charges are used
17 15
Rank 2.png
Attack range expands to the front and sides; deals 240% ATK as Physical damage to ground enemies in those three directions
Can store up to 3 charges, and Trait effect does not reset until all charges are used
17 15
Rank 3.png
Attack range expands to the front and sides; deals 250% ATK as Physical damage to ground enemies in those three directions
Can store up to 3 charges, and Trait effect does not reset until all charges are used
17 15
Rank 4.png
Attack range expands to the front and sides; deals 260% ATK as Physical damage to ground enemies in those three directions
Can store up to 3 charges, and Trait effect does not reset until all charges are used
17 14
Rank 5.png
Attack range expands to the front and sides; deals 270% ATK as Physical damage to ground enemies in those three directions
Can store up to 3 charges, and Trait effect does not reset until all charges are used
17 14
Rank 6.png
Attack range expands to the front and sides; deals 285% ATK as Physical damage to ground enemies in those three directions
Can store up to 3 charges, and Trait effect does not reset until all charges are used
17 14
Rank 7.png
Attack range expands to the front and sides; deals 300% ATK as Physical damage to ground enemies in those three directions
Can store up to 3 charges, and Trait effect does not reset until all charges are used
17 13
Rank 8.png
Attack range expands to the front and sides; deals 315% ATK as Physical damage to ground enemies in those three directions
Can store up to 3 charges, and Trait effect does not reset until all charges are used
17 13
Rank 9.png
Attack range expands to the front and sides; deals 335% ATK as Physical damage to ground enemies in those three directions
Can store up to 3 charges, and Trait effect does not reset until all charges are used
17 13
Rank 10.png
Attack range expands to the front and sides; deals 355% ATK as Physical damage to ground enemies in those three directions
Can store up to 3 charges, and Trait effect does not reset until all charges are used
17 11
Additional information
Enemies can be hit with multiple attacks if they are standing on Leizi's current tile.
Skill-TheThunderbringer2.png
Awe-Striking Thunder
Auto Recovery
Manual
36 seconds
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
Attack range extends along melee tiles up to 3 tiles away, and attacks deal 100% ATK as Physical damage to 3 targets. During the skill, each lightning strike increases ATK by 10% (can stack up to 25 times) 22 53 36
Rank 2.png
Attack range extends along melee tiles up to 3 tiles away, and attacks deal 103% ATK as Physical damage to 3 targets. During the skill, each lightning strike increases ATK by 10% (can stack up to 25 times) 22 52 36
Rank 3.png
Attack range extends along melee tiles up to 3 tiles away, and attacks deal 107% ATK as Physical damage to 3 targets. During the skill, each lightning strike increases ATK by 10% (can stack up to 25 times) 22 51 36
Rank 4.png
Attack range extends along melee tiles up to 3 tiles away, and attacks deal 110% ATK as Physical damage to 3 targets. During the skill, each lightning strike increases ATK by 10% (can stack up to 25 times) 22 50 36
Rank 5.png
Attack range extends along melee tiles up to 3 tiles away, and attacks deal 115% ATK as Physical damage to 3 targets. During the skill, each lightning strike increases ATK by 10% (can stack up to 25 times) 22 49 36
Rank 6.png
Attack range extends along melee tiles up to 3 tiles away, and attacks deal 120% ATK as Physical damage to 3 targets. During the skill, each lightning strike increases ATK by 10% (can stack up to 25 times) 22 48 36
Rank 7.png
Attack range extends along melee tiles up to 3 tiles away, and attacks deal 125% ATK as Physical damage to 3 targets. During the skill, each lightning strike increases ATK by 10% (can stack up to 25 times) 22 47 36
Rank 8.png
Attack range extends along melee tiles up to 3 tiles away, and attacks deal 130% ATK as Physical damage to 3 targets. During the skill, each lightning strike increases ATK by 10% (can stack up to 25 times) 22 46 36
Rank 9.png
Attack range extends along melee tiles up to 3 tiles away, and attacks deal 140% ATK as Physical damage to 3 targets. During the skill, each lightning strike increases ATK by 10% (can stack up to 25 times) 22 45 36
Rank 10.png
Attack range extends along melee tiles up to 3 tiles away, and attacks deal 150% ATK as Physical damage to 4 targets. During the skill, each lightning strike increases ATK by 10% (can stack up to 25 times) 22 43 36
Additional information
  • Awe-Striking Thunder allows Leizi to attack aerial enemies.
  • The skill's range expansion is only calculated each time the skill is activated, and has a maximum range as follows:
      
    
  
  
    
      
Skill-TheThunderbringer3.png
Heaven and Earth Alight
Auto Recovery
24 seconds
    
   
  
   
    
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
Attack range expands, attack interval greatly increases, attacks deal 180% ATK as Physical damage in an area and generate currents traveling outwards from the target's position in four directions, for up to 3 tiles. When a current hits this unit or a high ground tile, it rebounds; all enemies in contact with a current take Arts damage equal to 35% of Leizi's ATK every 0.6 seconds, and have a 5% chance to be inflicted with Frighten for 3 seconds 21 46 24
Rank 2.png
Attack range expands, attack interval greatly increases, attacks deal 190% ATK as Physical damage in an area and generate currents traveling outwards from the target's position in four directions, for up to 3 tiles. When a current hits this unit or a high ground tile, it rebounds; all enemies in contact with a current take Arts damage equal to 38% of Leizi's ATK every 0.6 seconds, and have a 5% chance to be inflicted with Frighten for 3 seconds 21 45 24
Rank 3.png
Attack range expands, attack interval greatly increases, attacks deal 200% ATK as Physical damage in an area and generate currents traveling outwards from the target's position in four directions, for up to 3 tiles. When a current hits this unit or a high ground tile, it rebounds; all enemies in contact with a current take Arts damage equal to 42% of Leizi's ATK every 0.6 seconds, and have a 5% chance to be inflicted with Frighten for 3 seconds 21 44 24
Rank 4.png
Attack range expands, attack interval greatly increases, attacks deal 210% ATK as Physical damage in an area and generate currents traveling outwards from the target's position in four directions, for up to 3 tiles. When a current hits this unit or a high ground tile, it rebounds; all enemies in contact with a current take Arts damage equal to 45% of Leizi's ATK every 0.6 seconds, and have a 7% chance to be inflicted with Frighten for 3 seconds 21 43 24
Rank 5.png
Attack range expands, attack interval greatly increases, attacks deal 220% ATK as Physical damage in an area and generate currents traveling outwards from the target's position in four directions, for up to 3 tiles. When a current hits this unit or a high ground tile, it rebounds; all enemies in contact with a current take Arts damage equal to 48% of Leizi's ATK every 0.6 seconds, and have a 7% chance to be inflicted with Frighten for 3 seconds 21 42 24
Rank 6.png
Attack range expands, attack interval greatly increases, attacks deal 230% ATK as Physical damage in an area and generate currents traveling outwards from the target's position in four directions, for up to 3 tiles. When a current hits this unit or a high ground tile, it rebounds; all enemies in contact with a current take Arts damage equal to 52% of Leizi's ATK every 0.6 seconds, and have a 7% chance to be inflicted with Frighten for 3 seconds 21 41 24
Rank 7.png
Attack range expands, attack interval greatly increases, attacks deal 240% ATK as Physical damage in an area and generate currents traveling outwards from the target's position in four directions, for up to 3 tiles. When a current hits this unit or a high ground tile, it rebounds; all enemies in contact with a current take Arts damage equal to 56% of Leizi's ATK every 0.6 seconds, and have a 10% chance to be inflicted with Frighten for 3 seconds 21 40 24
Rank 8.png
Attack range expands, attack interval greatly increases, attacks deal 260% ATK as Physical damage in an area and generate currents traveling outwards from the target's position in four directions, for up to 3 tiles. When a current hits this unit or a high ground tile, it rebounds; all enemies in contact with a current take Arts damage equal to 60% of Leizi's ATK every 0.6 seconds, and have a 10% chance to be inflicted with Frighten for 3 seconds 21 39 24
Rank 9.png
Attack range expands, attack interval greatly increases, attacks deal 280% ATK as Physical damage in an area and generate currents traveling outwards from the target's position in four directions, for up to 3 tiles. When a current hits this unit or a high ground tile, it rebounds; all enemies in contact with a current take Arts damage equal to 65% of Leizi's ATK every 0.6 seconds, and have a 10% chance to be inflicted with Frighten for 3 seconds 21 38 24
Rank 10.png
Attack range expands, attack interval greatly increases, attacks deal 300% ATK as Physical damage in an area and generate currents traveling outwards from the target's position in four directions, for up to 3 tiles. When a current hits this unit or a high ground tile, it rebounds; all enemies in contact with a current take Arts damage equal to 70% of Leizi's ATK every 0.6 seconds, and have a 15% chance to be inflicted with Frighten for 3 seconds 21 36 24
Additional information
  • Heaven and Earth Alight increases Leizi's attack interval by 1.7 seconds.
  • Leizi's attacks while the skill is active have a splash radius of 1.65 and can target aerial enemies.
  • Currents generated by the skill have a duration of 3.1 seconds, a speed of 1, can only hit ground enemies, and disappear when Leizi leaves the field.

Base skills[edit]

Skill-pow spd1.pngThunder Arts Expertise
Base.png
Power Plant.png
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +10%
Skill-ws skill3.pngSelf-Discipline and Personal Growth
Elite 2.png
Workshop.png
When this Operator is assigned to the Workshop to process Skill Summaries, the production rate of byproduct increases by 80%

Operator Modules[edit]

Notice

Part of this section still uses the original Chinese texts. You can help the Arknights Terra Wiki by translating it.
Please read the translation guidelines first before translating the section.

Original module.png Original: Leizi the Thunderbringer's Badge
Module Badge.png
Liberator Guard.png
Operator Leizi the Thunderbringer has demonstrated a remarkable aptitude for preemptive penetration of the battlefield situation and active offense so as to secure leeway for deployment.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Guard Operator during field operations to exercise Liberator responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.
LIB-X module.png LIB-X: "Within a Thought"
Within a Thought.png
Stage 1
HP +225
ATK +26
DEF +27
Trait improved:
Trait effect starts at +100% ATK when deployed
Stage 2
HP +270
ATK +35
DEF +31
Clear Judgement improved:
Each tile in this unit's attack range has a 10% chance per second to be struck by lightning, dealing 100% of ATK as Arts damage to all enemies within; Take Off while skill is not active, and increase ATK to 111% while skill is active
Stage 3
HP +360
ATK +42
DEF +36
Clear Judgement improved:
Each tile in this unit's attack range has a 10% chance per second to be struck by lightning, dealing 100% of ATK as Arts damage to all enemies within; Take Off while skill is not active, and increase ATK to 113% while skill is active
Module Missions
  1. Deal a total of 120,000 damage with your own Leizi the Thunderbringer
  2. Clear Side Story DV-7 with a 3-star rating; You must deploy your own Leizi the Thunderbringer, and have her use Heaven and Earth Alight at least 1 time
PrerequisitesStage 1
  • Complete both of Leizi the Thunderbringer's LIB-X Module Missions.
  • Raise Leizi the Thunderbringer to Elite 2 Level 60.
Module Data Block.png
4
D32 Steel.png
2
LMD.png
80K
Stage 2Have at least 50% Trust with Leizi (the Thunderbringer).
Module Data Block.png
4
Data Supplement Stick.png
60
Nucleic Crystal Sinter.png
3
LMD.png
100K
Stage 3Have at least 100% Trust with Leizi (the Thunderbringer).
Module Data Block.png
4
Data Supplement Instrument.png
20
Crystalline Electronic Unit.png
4
LMD.png
120K
Description
天师府的工坊内,麟青砚望着图纸沉思不语。
“没有你想做的法器?”师姐忍不住问。
“......我提起要下山游历时,师父便让我先来这里,却并不指定我做哪一样。我先是觉得,师父是否觉得我太毛躁,要我挑一样复杂的法器来磨砺心性,但想来,法器不过是人用的物件,修心也是我自己的决定,我该问的,是自己要什么。”
她一样一样查看图纸。从剑到杖,天师府千年智慧的结晶,何等璀璨,要说哪一样是用不上的,未免太过自大。但哪一样是如今的麟青砚想要的?
她的目光落在角落里一堆积灰的废料上。
“那本是个便携式的源石技艺预置装置,佩戴在腰间倒是正好,作用却不尽如人意。到了麟师妹你的程度,雷霆早已是招之即来,专门弄个装置来装,不是多此一举?”
可将雷霆存于其中......
麟青砚似被触动,反而拾起一块废料来端详。思忖片刻,问师姐要了图纸来,坐下来定心安装这被废弃的法器。
数日后,麟青砚向师告辞,预备下山游历。其腰间挂着一只匣子,内有电光凌厉。师问其由,答:
“儿时修炼勤勉,只为天雷昭昭,曜其长夜。如今却感,世间许多是非曲直,有法理亦有人情,雷霆虽可呼之即来,亦有不可来、不该来,或可来可不来之时。是非判断,皆由人之一念。故以此匣,将当下未发之雷存于其中,以时时自省。”
说罢,长揖作辞,下山去了。

Changelog[edit]

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