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★★★★★★
Lappland the Decadenza |
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![]() Caster Operator Lappland has just closed the curtains on a grand performance. Be it in the city or out in the wilds, once the show begins, she will not abide any half-hearted performances. | |
Class | ![]() | |
Branch | ![]() | |
Faction | ![]() | |
Position | Ranged | |
Tags | DPS, Debuff | |
Trait | Controls a Drone to deal Arts damage to an enemy; When the Drone continuously attacks the same enemy, its damage will increase (up to 110% of the operator's ATK) | |
How to obtain | Celebration Limited Headhunting | |
Original | Lappland |
Operator | Enemy | File | Story | Overview | Dialogue | Gallery | Trivia |
“ | Quanto tempo. Oh no, did my weapon take your seat on the sofa...? A pity I was here first. What happened on the carnival stage, you ask? Why so curious? | ” |
—Onboard |
Lappland the Decadenza is a Celebration limited 6★ Siracusan Mech-Accord Caster Operator in Arknights. She is an alternate version of Lappland introduced in I Portatori dei Velluti and represents her as its lead character.
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615 | 879 | 1142 | 1503 | – |
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158 | 223 | 287 | 342 | +60 |
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46 | 71 | 98 | 117 | – |
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10 | 15 | 20 | N/A | |
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70 | ||||
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20 | 22 | |||
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1 | ||||
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1.3 |
![]() | DP cost -1 |
![]() | Improves Honor of Siracusa |
![]() | ATK +25 |
![]() | DP cost -1 |
![]() | Improves Alpha Wolf |
Total Cost | |
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Alpha Wolf | |
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Every 30 seconds on the field, Drones gain one of the following effects in order: max Drone damage +6%; disables enemies' special abilities for 1 second when dealing damage to them; +1 Drone |
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Every 26 (-4) seconds on the field, Drones gain one of the following effects in order: max Drone damage +6%; disables enemies' special abilities for 1 second when dealing damage to them; +1 Drone |
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Every 20 seconds on the field, Drones gain one of the following effects in order: max Drone damage +10%; disables enemies' special abilities for 2 seconds when dealing damage to them; +1 Drone |
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Every 16 (-4) seconds on the field, Drones gain one of the following effects in order: max Drone damage +10%; disables enemies' special abilities for 2 seconds when dealing damage to them; +1 Drone |
Honor of Siracusa | |
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When this unit is in the squad, all [Siracusa] Operators gain +5 Initial SP |
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When this unit is in the squad, all, [Siracusa] Operators gain +6 (+1) Initial SP |
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Lament of the Apathetic Auto Recovery Manual |
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Lv. | Description | ![]() |
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Passive Effect: Drone +1 Active Effect: Can switch between the default state and the following state: ATK +5%, releases Drones to lock and attack non-mobile enemies across the entire battlefield, searching for a new target if the enemy moves or is defeated |
0 | 20 | – |
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Passive Effect: Drone +1 Active Effect: Can switch between the default state and the following state: ATK +8%, releases Drones to lock and attack non-mobile enemies across the entire battlefield, searching for a new target if the enemy moves or is defeated |
0 | 19 | – |
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Passive Effect: Drone +1 Active Effect: Can switch between the default state and the following state: ATK +11%, releases Drones to lock and attack non-mobile enemies across the entire battlefield, searching for a new target if the enemy moves or is defeated |
0 | 18 | – |
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Passive Effect: Drone +1 Active Effect: Can switch between the default state and the following state: ATK +14%, releases Drones to lock and attack non-mobile enemies across the entire battlefield, searching for a new target if the enemy moves or is defeated |
0 | 16 | – |
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Passive Effect: Drone +1 Active Effect: Can switch between the default state and the following state: ATK +17%, releases Drones to lock and attack non-mobile enemies across the entire battlefield, searching for a new target if the enemy moves or is defeated |
0 | 15 | – |
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Passive Effect: Drone +1 Active Effect: Can switch between the default state and the following state: ATK +20%, releases Drones to lock and attack non-mobile enemies across the entire battlefield, searching for a new target if the enemy moves or is defeated |
0 | 14 | – |
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Passive Effect: Drone +1 Active Effect: Can switch between the default state and the following state: ATK +23%, releases Drones to lock and attack non-mobile enemies across the entire battlefield, searching for a new target if the enemy moves or is defeated |
0 | 12 | – |
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Passive Effect: Drone +1 Active Effect: Can switch between the default state and the following state: ATK +27%, releases Drones to lock and attack non-mobile enemies across the entire battlefield, searching for a new target if the enemy moves or is defeated |
0 | 10 | – |
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Passive Effect: Drone +1 Active Effect: Can switch between the default state and the following state: ATK +31%, releases Drones to lock and attack non-mobile enemies across the entire battlefield, searching for a new target if the enemy moves or is defeated |
0 | 8 | – |
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Passive Effect: Drone +1 Active Effect: Can switch between the default state and the following state: ATK +35%, releases Drones to lock and attack non-mobile enemies across the entire battlefield, searching for a new target if the enemy moves or is defeated |
0 | 6 | – |
Additional information | ||||
"Non-mobile enemies" specifically include enemies that are not moving on their own; therefore, enemies that are being shifted or are dashing (e.g. Crownslayer) will not count as non-moving. Enemies that are being spawned or are reviving themselves also do not count as non-moving either. However, hostile devices do count as non-moving enemies. |
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Hurricane Chase Auto Recovery Manual 12–22 seconds |
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Lv. | Description | ![]() |
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Drone +3, Attack Range expands, ATK +40%, releases Drones to lock and attack random enemies; when Drones attack, they have a 10% chance to inflict Fear for 1 seconds When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator |
0 | 28 | 12 |
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Drone +3, Attack Range expands, ATK +45%, releases Drones to lock and attack random enemies; when Drones attack, they have a 10% chance to inflict Fear for 1 seconds When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator |
2 | 28 | 13 |
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Drone +3, Attack Range expands, ATK +50%, releases Drones to lock and attack random enemies; when Drones attack, they have a 10% chance to inflict Fear for 1 seconds When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator |
4 | 28 | 14 |
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Drone +3, Attack Range expands, ATK +60%, releases Drones to lock and attack random enemies; when Drones attack, they have a 10% chance to inflict Fear for 1 seconds When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator |
6 | 28 | 15 |
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Drone +3, Attack Range expands, ATK +65%, releases Drones to lock and attack random enemies; when Drones attack, they have a 10% chance to inflict Fear for 1 seconds When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator |
8 | 28 | 16 |
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Drone +3, Attack Range expands, ATK +70%, releases Drones to lock and attack random enemies; when Drones attack, they have a 10% chance to inflict Fear for 1 seconds When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator |
10 | 28 | 17 |
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Drone +3, Attack Range expands, ATK +80%, releases Drones to lock and attack random enemies; when Drones attack, they have a 10% chance to inflict Fear for 1 seconds When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator |
12 | 28 | 18 |
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Drone +3, Attack Range expands, ATK +95%, releases Drones to lock and attack random enemies; when Drones attack, they have a 10% chance to inflict Fear for 1 seconds When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator |
14 | 28 | 20 |
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Drone +3, Attack Range expands, ATK +105%, releases Drones to lock and attack random enemies; when Drones attack, they have a 10% chance to inflict Fear for 1 seconds When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator |
16 | 28 | 21 |
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Drone +3, Attack Range expands, ATK +120%, releases Drones to lock and attack random enemies; when Drones attack, they have a 10% chance to inflict Fear for 1 seconds When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator |
18 | 28 | 22 |
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Finale: Catastrofe Auto Recovery Manual 40 seconds |
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Lv. | Description | ![]() |
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Drone +2, ATK +30%, releases special Drones that scatter across the entire battlefield and chase the closest enemy to them; upon reaching the target, inflict Fear for 2 seconds, locks the target and attacks it; enemies around the Drones have -20% Movement Speed and take 100% of ATK as Arts damage every second (does not stack); When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator | 38 | 75 | 40 |
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Drone +2, ATK +35%, releases special Drones that scatter across the entire battlefield and chase the closest enemy to them; upon reaching the target, inflict Fear for 2 seconds, locks the target and attacks it; enemies around the Drones have -20% Movement Speed and take 100% of ATK as Arts damage every second (does not stack); When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator | 38 | 73 | 40 |
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Drone +2, ATK +40%, releases special Drones that scatter across the entire battlefield and chase the closest enemy to them; upon reaching the target, inflict Fear for 2 seconds, locks the target and attacks it; enemies around the Drones have -20% Movement Speed and take 100% of ATK as Arts damage every second (does not stack); When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator | 38 | 71 | 40 |
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Drone +2, ATK +45%, releases special Drones that scatter across the entire battlefield and chase the closest enemy to them; upon reaching the target, inflict Fear for 2 seconds, locks the target and attacks it; enemies around the Drones have -30% Movement Speed and take 100% of ATK as Arts damage every second (does not stack); When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator | 38 | 69 | 40 |
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Drone +2, ATK +50%, releases special Drones that scatter across the entire battlefield and chase the closest enemy to them; upon reaching the target, inflict Fear for 2 seconds, locks the target and attacks it; enemies around the Drones have -30% Movement Speed and take 100% of ATK as Arts damage every second (does not stack); When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator | 38 | 67 | 40 |
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Drone +2, ATK +55%, releases special Drones that scatter across the entire battlefield and chase the closest enemy to them; upon reaching the target, inflict Fear for 2 seconds, locks the target and attacks it; enemies around the Drones have -30% Movement Speed and take 100% of ATK as Arts damage every second (does not stack); When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator | 38 | 65 | 40 |
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Drone +2, ATK +60%, releases special Drones that scatter across the entire battlefield and chase the closest enemy to them; upon reaching the target, inflict Fear for 2 seconds, locks the target and attacks it; enemies around the Drones have -40% Movement Speed and take 100% of ATK as Arts damage every second (does not stack); When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator | 38 | 63 | 40 |
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Drone +2, ATK +65%, releases special Drones that scatter across the entire battlefield and chase the closest enemy to them; upon reaching the target, inflict Fear for 3 seconds, locks the target and attacks it; enemies around the Drones have -40% Movement Speed and take 100% of ATK as Arts damage every second (does not stack); When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator | 38 | 60 | 40 |
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Drone +2, ATK +70%, releases special Drones that scatter across the entire battlefield and chase the closest enemy to them; upon reaching the target, inflict Fear for 3 seconds, locks the target and attacks it; enemies around the Drones have -40% Movement Speed and take 120% of ATK as Arts damage every second (does not stack); When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator | 38 | 57 | 40 |
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Drone +2, ATK +80%, releases special Drones that scatter across the entire battlefield and chase the closest enemy to them; upon reaching the target, inflict Fear for 3 seconds, locks the target and attacks it; enemies around the Drones have -50% Movement Speed and take 120% of ATK as Arts damage every second (does not stack); When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator | 38 | 54 | 40 |
Additional information | ||||
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When this Operator is assigned to be the Trainer in the Training Room, Caster and Guard Operators' Specialization training speed +30% |
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When this Operator is assigned to be the Trainer in the Training Room, Operators' Specialization training speed +5% for each Siracusa Operator in the Base (excluding Assistants and Activity Room users, caps at 7 Operators) |
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Operator Lappland the Decadenza has demonstrated a remarkable aptitude for manipulating hovering units to combat and pursue the enemy in concert. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Caster Operator during field operations to exercise Mech-accord Caster responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
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HP +95 ATK +20 |
Trait improved: Attack with Drones to deal Arts damage Drone deals more damage when it attacks the same enemy again (base damage increased, deals up to 110% of Operator's ATK as damage) |
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HP +130 ATK +29 |
Honor of Siracusa improved: When this unit is in the squad, all [Siracusa] Operators gain +5 Initial SP and +6 ASPD after first skill activation | |
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HP +160 ATK +33 |
Honor of Siracusa improved: When this unit is in the squad, all, [Siracusa] Operators gain +5 Initial SP and +10 ASPD after first skill activation |
Module Missions |
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Prerequisites | ![]() |
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![]() | Have at least 50% Trust with Lappland (the Decadenza). | ||
![]() | Have at least 100% Trust with Lappland (the Decadenza). |
Description |
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It's almost eight. She's out by the forest, and now she's getting impatient. Whatever happens, she needs to be home before nine. A rule her father made. She's allowed to die, but not to break this rule. So, she has made herself a rule too: before eight, finish everything she has to finish, and kill everyone she has to kill. But she hasn't finish her job today. The enemy's had more forces hidden than the Saluzzos expected, and things are getting bogged down. Her guys have the ride home ready. She knows her father doesn't give a shit about her results, just that she's punctual. So she chooses to get on. But the enemy choose this moment to loose a pack of trained tuskbeasts, a handful of which breach the vicinity, and charge straight aboard the wheels, aimed straight for her throat. They can't get near her, of course; she dodges easily, and decapitates them in the same motion. Still, something tells her they slashed something on her. She looks down. It was the pocket watch. They scratched the glass face and left a real deep claw mark. She can't tell the time through it. A hint of nerves immediately bolts through her. But right after that, a surprising sense of relief. The tension she felt a moment ago vanishes into thin air. "Lemme out," she suddenly says. Her goons push back as hard as they can, but she gets out anyway, and paces one step at a time towards the forest. Tick tock, tick tock, it's eight o'clock. She paces into its depths, vanishing without a trace. Today, it'll take her until the dead of night before she's killed them all, and only at the crack of dawn will she finally traipse back through the Saluzzos' door. Today, Alberto will fly off his goddamn handle. Today, Lappland will smile a big happy smile. ...... "There's a story that goes like... A girl gets a spell cast on her that turns her beautiful, but then she'll turn back right at the stroke of midnight." Idly fiddling with her watch, she throws out a sudden remark. "Zaaro, you scared the magic'll run out? Scared you'll just die like a nameless tuskbeast out in the barrens where nobody'll ever know?" "What a fool's question. You disrespect the Signore dei Lupi's very nature." "You know, most humans—the ones you see as toys—they think the same way. And in my eyes, you're all the same. "You think the spell cast on you will last forever and forever, and then there comes a day, a moment the magic wears off, and you howl like a mutt how it wasn't meant to be this way." "What? And you think you're an exception?" "No, Zaaro. I think that's when you get to see the real me." She places the watch to her ear, shuts her eyes, and oh-so-softly taps at its shell in time with the faint second hand. "Tick-tock, tick-tock, it's eight o'clock." |
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