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Lappland the Decadenza

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★★★★★★
Lappland the Decadenza
Caster Operator Lappland has just closed the curtains on a grand performance.
Be it in the city or out in the wilds, once the show begins, she will not abide any half-hearted performances.
Class Caster.png Caster
Branch Mech-Accord Caster.png Mech-Accord
Faction Siracusa.png Siracusa
Position Ranged
Tags DPS, Debuff
Trait Controls a Drone to deal Arts damage to an enemy; When the Drone continuously attacks the same enemy, its damage will increase (up to 110% of the operator's ATK)
How to obtain Celebration Limited Headhunting
Original Lappland
Lappland the Decadenza
Base
Elite 2
Lappland the Decadenza.png
Lappland the Decadenza Elite 2.png
Pronunciation
Full name
Lappland Saluzzo
  • SCN: 拉普兰德·萨卢佐
  • TCN: 拉普蘭德·薩盧佐
  • JP: ラップランド・サルッツォ
  • KR: 라플란드 살루초
Internal name
char_1038_whitw2
Etymology
Italian for "decadence"
In Other Languages
Chinese
荒芜拉普兰德
Japanese
荒蕪ラップランド
Korean
라플란드 더 데카덴차
Character Information
File no.
SR04
Status
Alive
Asami Imai
Chen Yanyi
Christina Kowalchuk
Seo Yu-ri
Elisa Contestabile
Basic Info
Gender
Female
Combat Experience
8 years
Place of Birth
Date of Birth
November 11th
Height
162 cm
Infection Status
Originium crystals distributed across surface of body, confirmed Infected by medical examination.
Physical Exam
Physical Strength
Excellent
Mobility
Excellent
Endurance
Standard
Tactical Acumen
Excellent
Combat Skill
Outstanding
Originium Arts Assimilation
Excellent
Other Information
Affiliation
Famiglia Saluzzo (disinherited)
Occupation
Alpha of the Signori dei Lupi
Family and relatives
Alberto Saluzzo (father)
Quanto tempo. Oh no, did my weapon take your seat on the sofa...? A pity I was here first. What happened on the carnival stage, you ask? Why so curious?
—Onboard

Lappland the Decadenza is a Celebration limited 6★ Siracusan Mech-Accord Caster Operator in Arknights. She is an alternate version of Lappland introduced in I Portatori dei Velluti and represents her as its lead character.

Stats[edit]

Range

Base.pngElite 1.png
  
  
  
   
  
   

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 615 879 1142 1503
ATK.png ATK 158 223 287 342 +60
DEF.png DEF 46 71 98 117
RES.png RES 10 15 20 N/A
RDP.png RDP 70
COST.png COST 20 22
BLOCK.png BLOCK 1
ASPD.png ASPD 1.3

Potential

Potential 2.png
DP cost -1
Potential 3.png
Improves Honor of Siracusa
Potential 4.png
ATK +25
Potential 5.png
DP cost -1
Potential 6.png
Improves Alpha Wolf
Total Cost
Lappland the Decadenza's Token.png
5
OR
Royal Caster Token.png
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New talent: Alpha Wolf.
  • New skill: Hurricane Chase.
  • Range extended.

Raise Lappland the Decadenza to Level 50.
LMD.png
30K
Caster Chip.png
5
Oriron.png
8
Device.png
3
Elite 2.png Elite 2
  • Maximum attributes increased.
  • New talent: Honor of Siracusa.
  • New skill: Finale: Catastrofe.
  • Alpha Wolf improved.
  • Operator Modules available.

Raise Lappland the Decadenza to Elite 1 Level 80.
LMD.png
180K
Caster Dualchip.png
4
Crystalline Electronic Unit.png
4
Oriron Block.png
2

Talents[edit]

Alpha Wolf
Elite 1.png Every 30 seconds on the field, Drones gain one of the following effects in order: max Drone damage +6%; disables enemies' special abilities for 1 second when dealing damage to them; +1 Drone
Elite 1.pngPotential 6.png Every 26 (-4) seconds on the field, Drones gain one of the following effects in order: max Drone damage +6%; disables enemies' special abilities for 1 second when dealing damage to them; +1 Drone
Elite 2.png Every 20 seconds on the field, Drones gain one of the following effects in order: max Drone damage +10%; disables enemies' special abilities for 2 seconds when dealing damage to them; +1 Drone
Elite 2.pngPotential 6.png Every 16 (-4) seconds on the field, Drones gain one of the following effects in order: max Drone damage +10%; disables enemies' special abilities for 2 seconds when dealing damage to them; +1 Drone
Honor of Siracusa
Elite 2.png When this unit is in the squad, all [Siracusa] Operators gain +5 Initial SP
Elite 2.pngPotential 3.png When this unit is in the squad, all, [Siracusa] Operators gain +6 (+1) Initial SP

Skills[edit]

Skill-TheDecadenza1.png
Lament of the Apathetic
Auto Recovery
Manual
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
Passive Effect: Drone +1
Active Effect: Can switch between the default state and the following state:
ATK +5%, releases Drones to lock and attack non-mobile enemies across the entire battlefield, searching for a new target if the enemy moves or is defeated
0 20
Rank 2.png
Passive Effect: Drone +1
Active Effect: Can switch between the default state and the following state:
ATK +8%, releases Drones to lock and attack non-mobile enemies across the entire battlefield, searching for a new target if the enemy moves or is defeated
0 19
Rank 3.png
Passive Effect: Drone +1
Active Effect: Can switch between the default state and the following state:
ATK +11%, releases Drones to lock and attack non-mobile enemies across the entire battlefield, searching for a new target if the enemy moves or is defeated
0 18
Rank 4.png
Passive Effect: Drone +1
Active Effect: Can switch between the default state and the following state:
ATK +14%, releases Drones to lock and attack non-mobile enemies across the entire battlefield, searching for a new target if the enemy moves or is defeated
0 16
Rank 5.png
Passive Effect: Drone +1
Active Effect: Can switch between the default state and the following state:
ATK +17%, releases Drones to lock and attack non-mobile enemies across the entire battlefield, searching for a new target if the enemy moves or is defeated
0 15
Rank 6.png
Passive Effect: Drone +1
Active Effect: Can switch between the default state and the following state:
ATK +20%, releases Drones to lock and attack non-mobile enemies across the entire battlefield, searching for a new target if the enemy moves or is defeated
0 14
Rank 7.png
Passive Effect: Drone +1
Active Effect: Can switch between the default state and the following state:
ATK +23%, releases Drones to lock and attack non-mobile enemies across the entire battlefield, searching for a new target if the enemy moves or is defeated
0 12
Rank 8.png
Passive Effect: Drone +1
Active Effect: Can switch between the default state and the following state:
ATK +27%, releases Drones to lock and attack non-mobile enemies across the entire battlefield, searching for a new target if the enemy moves or is defeated
0 10
Rank 9.png
Passive Effect: Drone +1
Active Effect: Can switch between the default state and the following state:
ATK +31%, releases Drones to lock and attack non-mobile enemies across the entire battlefield, searching for a new target if the enemy moves or is defeated
0 8
Rank 10.png
Passive Effect: Drone +1
Active Effect: Can switch between the default state and the following state:
ATK +35%, releases Drones to lock and attack non-mobile enemies across the entire battlefield, searching for a new target if the enemy moves or is defeated
0 6
Additional information
"Non-mobile enemies" specifically include enemies that are not moving on their own; therefore, enemies that are being shifted or are dashing (e.g. Crownslayer) will not count as non-moving. Enemies that are being spawned or are reviving themselves also do not count as non-moving either. However, hostile devices do count as non-moving enemies.
Skill-TheDecadenza2.png
Hurricane Chase
Auto Recovery
Manual
12–22 seconds
    
   
  
   
    
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
Drone +3, Attack Range expands, ATK +40%, releases Drones to lock and attack random enemies; when Drones attack, they have a 10% chance to inflict Fear for 1 seconds
When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator
0 28 12
Rank 2.png
Drone +3, Attack Range expands, ATK +45%, releases Drones to lock and attack random enemies; when Drones attack, they have a 10% chance to inflict Fear for 1 seconds
When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator
2 28 13
Rank 3.png
Drone +3, Attack Range expands, ATK +50%, releases Drones to lock and attack random enemies; when Drones attack, they have a 10% chance to inflict Fear for 1 seconds
When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator
4 28 14
Rank 4.png
Drone +3, Attack Range expands, ATK +60%, releases Drones to lock and attack random enemies; when Drones attack, they have a 10% chance to inflict Fear for 1 seconds
When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator
6 28 15
Rank 5.png
Drone +3, Attack Range expands, ATK +65%, releases Drones to lock and attack random enemies; when Drones attack, they have a 10% chance to inflict Fear for 1 seconds
When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator
8 28 16
Rank 6.png
Drone +3, Attack Range expands, ATK +70%, releases Drones to lock and attack random enemies; when Drones attack, they have a 10% chance to inflict Fear for 1 seconds
When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator
10 28 17
Rank 7.png
Drone +3, Attack Range expands, ATK +80%, releases Drones to lock and attack random enemies; when Drones attack, they have a 10% chance to inflict Fear for 1 seconds
When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator
12 28 18
Rank 8.png
Drone +3, Attack Range expands, ATK +95%, releases Drones to lock and attack random enemies; when Drones attack, they have a 10% chance to inflict Fear for 1 seconds
When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator
14 28 20
Rank 9.png
Drone +3, Attack Range expands, ATK +105%, releases Drones to lock and attack random enemies; when Drones attack, they have a 10% chance to inflict Fear for 1 seconds
When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator
16 28 21
Rank 10.png
Drone +3, Attack Range expands, ATK +120%, releases Drones to lock and attack random enemies; when Drones attack, they have a 10% chance to inflict Fear for 1 seconds
When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator
18 28 22
Skill-TheDecadenza3.png
Finale: Catastrofe
Auto Recovery
Manual
40 seconds
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
Drone +2, ATK +30%, releases special Drones that scatter across the entire battlefield and chase the closest enemy to them; upon reaching the target, inflict Fear for 2 seconds, locks the target and attacks it; enemies around the Drones have -20% Movement Speed and take 100% of ATK as Arts damage every second (does not stack); When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator 38 75 40
Rank 2.png
Drone +2, ATK +35%, releases special Drones that scatter across the entire battlefield and chase the closest enemy to them; upon reaching the target, inflict Fear for 2 seconds, locks the target and attacks it; enemies around the Drones have -20% Movement Speed and take 100% of ATK as Arts damage every second (does not stack); When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator 38 73 40
Rank 3.png
Drone +2, ATK +40%, releases special Drones that scatter across the entire battlefield and chase the closest enemy to them; upon reaching the target, inflict Fear for 2 seconds, locks the target and attacks it; enemies around the Drones have -20% Movement Speed and take 100% of ATK as Arts damage every second (does not stack); When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator 38 71 40
Rank 4.png
Drone +2, ATK +45%, releases special Drones that scatter across the entire battlefield and chase the closest enemy to them; upon reaching the target, inflict Fear for 2 seconds, locks the target and attacks it; enemies around the Drones have -30% Movement Speed and take 100% of ATK as Arts damage every second (does not stack); When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator 38 69 40
Rank 5.png
Drone +2, ATK +50%, releases special Drones that scatter across the entire battlefield and chase the closest enemy to them; upon reaching the target, inflict Fear for 2 seconds, locks the target and attacks it; enemies around the Drones have -30% Movement Speed and take 100% of ATK as Arts damage every second (does not stack); When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator 38 67 40
Rank 6.png
Drone +2, ATK +55%, releases special Drones that scatter across the entire battlefield and chase the closest enemy to them; upon reaching the target, inflict Fear for 2 seconds, locks the target and attacks it; enemies around the Drones have -30% Movement Speed and take 100% of ATK as Arts damage every second (does not stack); When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator 38 65 40
Rank 7.png
Drone +2, ATK +60%, releases special Drones that scatter across the entire battlefield and chase the closest enemy to them; upon reaching the target, inflict Fear for 2 seconds, locks the target and attacks it; enemies around the Drones have -40% Movement Speed and take 100% of ATK as Arts damage every second (does not stack); When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator 38 63 40
Rank 8.png
Drone +2, ATK +65%, releases special Drones that scatter across the entire battlefield and chase the closest enemy to them; upon reaching the target, inflict Fear for 3 seconds, locks the target and attacks it; enemies around the Drones have -40% Movement Speed and take 100% of ATK as Arts damage every second (does not stack); When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator 38 60 40
Rank 9.png
Drone +2, ATK +70%, releases special Drones that scatter across the entire battlefield and chase the closest enemy to them; upon reaching the target, inflict Fear for 3 seconds, locks the target and attacks it; enemies around the Drones have -40% Movement Speed and take 120% of ATK as Arts damage every second (does not stack); When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator 38 57 40
Rank 10.png
Drone +2, ATK +80%, releases special Drones that scatter across the entire battlefield and chase the closest enemy to them; upon reaching the target, inflict Fear for 3 seconds, locks the target and attacks it; enemies around the Drones have -50% Movement Speed and take 120% of ATK as Arts damage every second (does not stack); When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator 38 54 40
Additional information
  • The Drones are equally spread around the Decadenza and moves for 1.3 seconds with an initial speed of 0.1, with increasing speed to up to 2. The Drones then will start accelerating at a rate of 1 towards the closest enemy, up to a maximum of 4; the pursued target is marked with a red eye.
  • If there are no enemies left and Finale: Catastrofe is still active, the Drones will linger around on the spot where they were when the last enemy was defeated, moving in a counter-clockwise circle with an initial speed of 2.
  • The Drones' MSPD reduction and Arts DoT have a radius of 0.9, applies while the Drones are moving, and can apply Alpha Wolf.
  • If Alpha Wolf's additional Drone is granted while Finale: Catastrofe is active, an extra Drone will be released from the Decadenza.

Skill upgrades

Rank 2.png
Skill Summary Volume 1.png
5
Rank 3.png
Skill Summary Volume 1.png
5
Damaged Device.png
4
Ester.png
4
Rank 4.png
Skill Summary Volume 2.png
8
Orirock Cube.png
7
Rank 5.png
Skill Summary Volume 2.png
8
Polyketon.png
4
Sugar.png
4
Rank 6.png
Skill Summary Volume 2.png
8
Aketon.png
6
Rank 7.png
Skill Summary Volume 3.png
8
Coagulating Gel.png
5
Grindstone.png
2
Rank 8.png
Lament of the Apathetic
Skill Summary Volume 3.png
8
Solidified Fiber Board.png
4
Oriron Cluster.png
6
Hurricane Chase
Skill Summary Volume 3.png
8
Grindstone Pentahydrate.png
4
Orirock Cluster.png
8
Finale: Catastrofe
Skill Summary Volume 3.png
8
RMA70-24.png
4
Grindstone.png
4
Rank 9.png
Lament of the Apathetic
Skill Summary Volume 3.png
12
Polymerized Gel.png
4
Crystalline Circuit.png
7
Hurricane Chase
Skill Summary Volume 3.png
12
Orirock Concentration.png
4
Manganese Trihydrate.png
8
Finale: Catastrofe
Skill Summary Volume 3.png
12
Incandescent Alloy Block.png
4
Cyclicene Prefab.png
8
Rank 10.png
Lament of the Apathetic
Skill Summary Volume 3.png
15
Crystalline Electronic Unit.png
6
Keton Colloid.png
1
Hurricane Chase
Skill Summary Volume 3.png
15
Polymerization Preparation.png
6
Transmuted Salt Agglomerate.png
6
Finale: Catastrofe
Skill Summary Volume 3.png
15
D32 Steel.png
6
Oriron Block.png
5

Base skills[edit]

Skill-train caster&vanguard1.pngUnrestrained Magnificence
Base.png
Training Room.png
When this Operator is assigned to be the Trainer in the Training Room, Caster and Guard Operators' Specialization training speed +30%
Skill-train siracusa.pngSiracusan Revelry
Elite 2.png
Training Room.png
When this Operator is assigned to be the Trainer in the Training Room, Operators' Specialization training speed +5% for each Siracusa Operator in the Base (excluding Assistants and Activity Room users, caps at 7 Operators)

Operator Modules[edit]

Original module.png Original: Lappland the Decadenza's Badge
Module Badge.png
Mech-Accord Caster.png
Operator Lappland the Decadenza has demonstrated a remarkable aptitude for manipulating hovering units to combat and pursue the enemy in concert.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Caster Operator during field operations to exercise Mech-accord Caster responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.
FUN-X module.png FUN-X: Hour of the Wolf
Hour of the Wolf.png
Stage 1
HP +95
ATK +20
Trait improved:
Attack with Drones to deal Arts damage
Drone deals more damage when it attacks the same enemy again (base damage increased, deals up to 110% of Operator's ATK as damage)
Stage 2
HP +130
ATK +29
Honor of Siracusa improved:
When this unit is in the squad, all [Siracusa] Operators gain +5 Initial SP and +6 ASPD after first skill activation
Stage 3
HP +160
ATK +33
Honor of Siracusa improved:
When this unit is in the squad, all, [Siracusa] Operators gain +5 Initial SP and +10 ASPD after first skill activation
Module Missions
  1. Deal a total of 150,000 damage with your own Lappland the Decadenza
  2. Clear Side Story IS-8 with a 3-star rating; You must deploy your own Lappland the Decadenza and have her use Hurricane Chase or Finale: Catastrofe at least 2 times
PrerequisitesStage 1
  • Complete both of Lappland the Decadenza's FUN-X Module Missions.
  • Raise Lappland the Decadenza to Elite 2 Level 60.
Module Data Block.png
4
D32 Steel.png
2
LMD.png
80K
Stage 2Have at least 50% Trust with Lappland (the Decadenza).
Module Data Block.png
4
Data Supplement Stick.png
60
Nucleic Crystal Sinter.png
3
LMD.png
100K
Stage 3Have at least 100% Trust with Lappland (the Decadenza).
Module Data Block.png
4
Data Supplement Instrument.png
20
Crystalline Electronic Unit.png
4
LMD.png
120K
Description
It's almost eight. She's out by the forest, and now she's getting impatient.
Whatever happens, she needs to be home before nine. A rule her father made. She's allowed to die, but not to break this rule. So, she has made herself a rule too: before eight, finish everything she has to finish, and kill everyone she has to kill.
But she hasn't finish her job today. The enemy's had more forces hidden than the Saluzzos expected, and things are getting bogged down.
Her guys have the ride home ready. She knows her father doesn't give a shit about her results, just that she's punctual.
So she chooses to get on. But the enemy choose this moment to loose a pack of trained tuskbeasts, a handful of which breach the vicinity, and charge straight aboard the wheels, aimed straight for her throat.
They can't get near her, of course; she dodges easily, and decapitates them in the same motion. Still, something tells her they slashed something on her.
She looks down. It was the pocket watch. They scratched the glass face and left a real deep claw mark.
She can't tell the time through it.
A hint of nerves immediately bolts through her. But right after that, a surprising sense of relief. The tension she felt a moment ago vanishes into thin air.
"Lemme out," she suddenly says.
Her goons push back as hard as they can, but she gets out anyway, and paces one step at a time towards the forest.
Tick tock, tick tock, it's eight o'clock.
She paces into its depths, vanishing without a trace.
Today, it'll take her until the dead of night before she's killed them all, and only at the crack of dawn will she finally traipse back through the Saluzzos' door.
Today, Alberto will fly off his goddamn handle.
Today, Lappland will smile a big happy smile.
......
"There's a story that goes like... A girl gets a spell cast on her that turns her beautiful, but then she'll turn back right at the stroke of midnight." Idly fiddling with her watch, she throws out a sudden remark. "Zaaro, you scared the magic'll run out? Scared you'll just die like a nameless tuskbeast out in the barrens where nobody'll ever know?"
"What a fool's question. You disrespect the Signore dei Lupi's very nature."
"You know, most humans—the ones you see as toys—they think the same way. And in my eyes, you're all the same.
"You think the spell cast on you will last forever and forever, and then there comes a day, a moment the magic wears off, and you howl like a mutt how it wasn't meant to be this way."
"What? And you think you're an exception?"
"No, Zaaro. I think that's when you get to see the real me."
She places the watch to her ear, shuts her eyes, and oh-so-softly taps at its shell in time with the faint second hand.
"Tick-tock, tick-tock, it's eight o'clock."

Changelog[edit]

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