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Intrusive Call
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Intrusive Call
Introduced in
In Other Languages
Chinese
侵入式调用
Japanese
侵入式コールコマンド
The Intrusive Call is a hidden boss enemy in Arknights that provides the namesake operation mechanic introduced in Episode 15.
Enemy description (unused)
"We've confirmed that PRTS has initiated an emergency reset triggered by unknown interference. We're also detecting a dangerous, unidentified instruction looping within the system. Look, see that mark that's been here all this time? ...What do you mean you can't see it?"
Overview[edit]
| “ | PRTS deploys enemies and Weakening Nodes, and activates Weakening Nodes. | ” |
| —Description of operations featuring the Intrusive Call |
The Intrusive Call represents PRTS that behaves erratically as if the A.I. had been possessed by someone, making things harder for Rhodes Island instead of helping them by deploying reinforcements and activating hazards around the battlefield.
| Ability | Initial CD | Cooldown
|
|---|---|---|
|
Innate
| |
Picks up either an enemy or a Weakening Node from the Unauthorized Reconstruction Interface, then moves toward a low/high ground tile and places said enemy/Node there.
This command will fail if the position where the Intrusive Call would place the unit is occupied by a friendly unit or an enemy deployed this way if it is a high ground tile. Placing aerial enemies will not cause this command to fail.
|
–
| |
If there is a Weakening Node whose skill is charged, move towards said Node and activate it, applying its negative effects. This command will fail if the Weakening Node that would be activated by the Intrusive Call is activated by the player already.
|
–
| |
Appearances[edit]
| Main Theme | 15-5 • 15-6 • 15-7 • 15-8 • 15-9 • 15-10 • 15-11 • 15-12 • 15-13 • 15-14 • 15-15 • 15-17 • 15-18 • 15-20 • H15-1 • H15-2 • H15-3 • H15-4 • TR-26 |
|---|
Stats[edit]
| HP | ATK | DEF | RES |
|---|---|---|---|
| 10000 | 1000 | 4000 | 80 |
| Movement Speed | Attack Interval | Elemental RES | Effect Resistance |
| 1.4 | 1 | 0 | 0 |
| Attack range | HP regeneration | Weight | Life Point penalty |
|---|---|---|---|
| – | – | 0 | 0 |
| Susceptibilities | Silence • Stun • Sleep • Freeze • Levitate • Frighten • Fear • Paralysis • Lure | ||