Kjerag: Icebound Valley
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Kjerag Icebound Valley |
Annihilation Global: Rotating Mission CN: Hypothetical Target
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Blizzards, heaters, and frost-covered burdenbeasts. Rhodes Island, a delegation, and the snowy valleys of Kjerag. Those who couldn't get their fill of excitement on the frozen lake have gathered in a secluded spot for a fierce showdown. Unfortunately, they've disturbed the peaceful slumber of the burdenbeasts. <Condition> DP will not regenerate naturally. <Emergency Heater> Makes surrounding Operators immune to the Frigid environmental effect. |
Information
Sanity | Orundum | EXP | LMD |
---|---|---|---|
0 ~ 25 | 0 ~ 370 | 0 ~ 250 | 0 ~ 250 |
Unit Limit | Initial DP | Life Points | Enemies |
10 | 50 | 10 | 400 |
Deployable devices | ![]() | ||
Static devices | Emergency Heater ×6 | ||
Additional information |
Frigid: Friendly units are permanently inflicted with Cold after being deployed for 2 seconds and be Frozen every 5 seconds. |
Drops
Enemies
Normal | Delegation Recruit ×139, Delegation Veteran ×84, Delegation Assault Recruit ×19, Delegation Assault Veteran ×2, Clockwork Patroller ×43, Clockwork Warrior ×70, Delegation Caster ×5, Delegation Caster Commander ×10, Delegation Centurion ×2, Delegation Centurion Champion ×3 |
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Elite | Frozen Mountain Burdenbeast ×2, Slumbering Mountain Burdenbeast ×1, "Jet Canister" ×1, "Boom Canister" ×4, Delegation Shieldbearer ×4, Delegation Shieldbearer Captain ×4, "Catapult" ×4, "Mortar" ×3 |
Rewards
Only the EXP and LMD that will be awarded as the regular drops when Icebound Valley becomes a Simulation Mission/Hypothetical Target.
Defeats | Sanity | Orundum | Regular drops | First clear rewards | |||
---|---|---|---|---|---|---|---|
0-99 | 25 | 0 | None | None | |||
100-199 | 17 | ~85 | |||||
200-249 | 10 | ~160 | |||||
250-299 | 7 | ~205 | |||||
300-324 | 5 | ~240 | |||||
325-349 | 3 | ~280 | |||||
350-374 | 2 | ~305 | |||||
375-399 | 1 | ~335 | |||||
400 | 0 | ~370 |