Yan: Hui-ch'i Foothills
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Operation | Contracts |
Yan Hui-ch'i Foothills |
Contingency Contract |
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Dusk has departed Mount Hui-ch'i, yet the creatures born from her brushstrokes still remain, and it may take a bit of work to get this thick ink to fade. <Mark of Hui and Ming> Operators deployed on it will earn a Hui-Ming attribute <Mark of Dusk and Dawn> On first passing through, enemies will change attribute <Two-Step Firecracker mk2> Deals Arts damage to enemies in the four adjacent tiles, changing Hui-Ming attributes within its range Appearances:
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Information
Unit Limit | Initial DP | Life Points | Enemies |
---|---|---|---|
9 | 9 | 2 | 36 |
Deployable devices | ![]() |
Enemies
Normal | "Bitey" ×9, "Smarty" ×18 |
---|---|
Elite | "Blindey" ×5, "Envy" ×3 |
Boss | "Free" |
Additional information | |
Free has 25000 HP and 650 DEF, and will only use Weft and Warp when the Free: Four Corners contracts are used. |
Guide

Trivia[edit]
- The BGM of Hui-ch'i Foothills is mainly composed of Chinese elements and bears some resemblances to the works of Go Shiina, who previously composed Tower Fierce.
- Hui-ch'i Foothills is considered as one of the easiest Contigency Contract operations to clear at Contingency Level 18 or above within the first week by the community.